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/**
* @file llfloatereditenvironmentbase.h
* @brief Floaters to create and edit fixed settings for sky and water.
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_FLOATEREDITENVIRONMENTBASE_H
#define LL_FLOATEREDITENVIRONMENTBASE_H
#include "llfloater.h"
#include "llsettingsbase.h"
#include "llflyoutcombobtn.h"
#include "llinventory.h"
#include "boost/signals2.hpp"
class LLTabContainer;
class LLButton;
class LLLineEditor;
class LLFloaterSettingsPicker;
class LLFixedSettingCopiedCallback;
class LLFloaterEditEnvironmentBase : public LLFloater
{
LOG_CLASS(LLFloaterEditEnvironmentBase);
friend class LLFixedSettingCopiedCallback;
public:
static const std::string KEY_INVENTORY_ID;
LLFloaterEditEnvironmentBase(const LLSD &key);
~LLFloaterEditEnvironmentBase();
virtual void onFocusReceived() override;
virtual void onFocusLost() override;
virtual LLSettingsBase::ptr_t getEditSettings() const = 0;
virtual bool isDirty() const override { return getIsDirty(); }
protected:
typedef std::function<void()> on_confirm_fn;
virtual void setEditSettingsAndUpdate(const LLSettingsBase::ptr_t &settings) = 0;
virtual void updateEditEnvironment() = 0;
virtual LLFloaterSettingsPicker *getSettingsPicker() = 0;
void loadInventoryItem(const LLUUID &inventoryId, bool can_trans = true);
void checkAndConfirmSettingsLoss(on_confirm_fn cb);
virtual void doImportFromDisk() = 0;
virtual void doApplyCreateNewInventory(std::string settings_name, const LLSettingsBase::ptr_t &settings);
virtual void doApplyUpdateInventory(const LLSettingsBase::ptr_t &settings);
virtual void doApplyEnvironment(const std::string &where, const LLSettingsBase::ptr_t &settings);
void doCloseInventoryFloater(bool quitting = false);
bool canUseInventory() const;
bool canApplyRegion() const;
bool canApplyParcel() const;
LLUUID mInventoryId;
LLInventoryItem * mInventoryItem;
LLHandle<LLFloater> mInventoryFloater;
bool mCanCopy;
bool mCanMod;
bool mCanTrans;
bool mCanSave;
bool mIsDirty;
void onInventoryCreated(LLUUID asset_id, LLUUID inventory_id);
void onInventoryCreated(LLUUID asset_id, LLUUID inventory_id, LLSD results);
void onInventoryUpdated(LLUUID asset_id, LLUUID inventory_id, LLSD results);
bool getIsDirty() const { return mIsDirty; }
void setDirtyFlag() { mIsDirty = true; }
virtual void clearDirtyFlag() = 0;
void onPanelDirtyFlagChanged(bool);
virtual void onClickCloseBtn(bool app_quitting = false) override;
void onSaveAsCommit(const LLSD& notification, const LLSD& response, const LLSettingsBase::ptr_t &settings);
void onButtonImport();
void onAssetLoaded(LLUUID asset_id, LLSettingsBase::ptr_t settins, S32 status);
protected:
LLUUID mExpectingAssetId; // for asset load confirmation
};
class LLSettingsEditPanel : public LLPanel
{
public:
virtual void setSettings(const LLSettingsBase::ptr_t &) = 0;
typedef boost::signals2::signal<void(LLPanel *, bool)> on_dirty_charged_sg;
typedef boost::signals2::connection connection_t;
inline bool getIsDirty() const { return mIsDirty; }
inline void setIsDirty() { mIsDirty = true; if (!mOnDirtyChanged.empty()) mOnDirtyChanged(this, mIsDirty); }
inline void clearIsDirty() { mIsDirty = false; if (!mOnDirtyChanged.empty()) mOnDirtyChanged(this, mIsDirty); }
inline bool getCanChangeSettings() const { return mCanEdit; }
inline void setCanChangeSettings(bool flag) { mCanEdit = flag; }
inline connection_t setOnDirtyFlagChanged(on_dirty_charged_sg::slot_type cb) { return mOnDirtyChanged.connect(cb); }
protected:
LLSettingsEditPanel() :
LLPanel(),
mIsDirty(false),
mOnDirtyChanged()
{}
private:
void onTextureChanged(LLUUID &inventory_item_id);
bool mIsDirty;
bool mCanEdit;
on_dirty_charged_sg mOnDirtyChanged;
};
#endif // LL_FLOATERENVIRONMENTBASE_H
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