summaryrefslogtreecommitdiff
path: root/indra/newview/llfloaterchatterbox.cpp
blob: 0fa1aa15e66ea740cc8460cec65bf424eb664a86 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
/** 
 * @file llfloaterchatterbox.cpp
 * @author Richard
 * @date 2007-05-08
 * @brief Implementation of the chatterbox integrated conversation ui
 *
 * $LicenseInfo:firstyear=2007&license=viewergpl$
 * 
 * Copyright (c) 2007-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */


#include "llviewerprecompiledheaders.h"

#include "llfloaterchatterbox.h"
#include "lluictrlfactory.h"
#include "llfloaterchat.h"
#include "llfloaterfriends.h"
#include "llfloatergroups.h"
#include "llviewercontrol.h"
#include "llimview.h"
#include "llimpanel.h"

//
// LLFloaterMyFriends
//

LLFloaterMyFriends::LLFloaterMyFriends(const LLSD& seed)
{
	mFactoryMap["friends_panel"] = LLCallbackMap(LLFloaterMyFriends::createFriendsPanel, NULL);
	mFactoryMap["groups_panel"] = LLCallbackMap(LLFloaterMyFriends::createGroupsPanel, NULL);
	// do not automatically open singleton floaters (as result of getInstance())
	BOOL no_open = FALSE;
	LLUICtrlFactory::getInstance()->buildFloater(this, "floater_my_friends.xml", &getFactoryMap(), no_open);
}

LLFloaterMyFriends::~LLFloaterMyFriends()
{
}

BOOL LLFloaterMyFriends::postBuild()
{
	mTabs = getChild<LLTabContainer>("friends_and_groups");

	return TRUE;
}


void LLFloaterMyFriends::onClose(bool app_quitting)
{
	setVisible(FALSE);
}

//static
void* LLFloaterMyFriends::createFriendsPanel(void* data)
{
	return new LLPanelFriends();
}

//static
void* LLFloaterMyFriends::createGroupsPanel(void* data)
{
	return new LLPanelGroups();
}

//
// LLFloaterChatterBox
//
LLFloaterChatterBox::LLFloaterChatterBox(const LLSD& seed) :
	mActiveVoiceFloater(NULL)
{
	mAutoResize = FALSE;

	LLUICtrlFactory::getInstance()->buildFloater(this, "floater_chatterbox.xml", NULL, FALSE);
	if (gSavedSettings.getBOOL("ContactsTornOff"))
	{
		LLFloaterMyFriends* floater_contacts = LLFloaterMyFriends::getInstance(0);
		// add then remove to set up relationship for re-attach
		addFloater(floater_contacts, FALSE);
		removeFloater(floater_contacts);
		// reparent to floater view
		gFloaterView->addChild(floater_contacts);
	}
	else
	{
		addFloater(LLFloaterMyFriends::getInstance(0), TRUE);
	}

	if (gSavedSettings.getBOOL("ChatHistoryTornOff"))
	{
		LLFloaterChat* floater_chat = LLFloaterChat::getInstance();
		// add then remove to set up relationship for re-attach
		addFloater(floater_chat, FALSE);
		removeFloater(floater_chat);
		// reparent to floater view
		gFloaterView->addChild(floater_chat);
	}
	else
	{
		addFloater(LLFloaterChat::getInstance(LLSD()), FALSE);
	}
	mTabContainer->lockTabs();
}

LLFloaterChatterBox::~LLFloaterChatterBox()
{
}

BOOL LLFloaterChatterBox::handleKeyHere(KEY key, MASK mask)
{
	if (key == 'W' && mask == MASK_CONTROL)
	{
		LLFloater* floater = getActiveFloater();
		// is user closeable and is system closeable
		if (floater && floater->canClose())
		{
			if (floater->isCloseable())
			{
				floater->close();
			}
			else
			{
				// close chatterbox window if frontmost tab is reserved, non-closeable tab
				// such as contacts or near me
				close();
			}
		}
		return TRUE;
	}

	return LLMultiFloater::handleKeyHere(key, mask);
}

void LLFloaterChatterBox::draw()
{
	// clear new im notifications when chatterbox is visible
	if (!isMinimized()) 
	{
		gIMMgr->clearNewIMNotification();
	}
	LLFloater* current_active_floater = getCurrentVoiceFloater();
	// set icon on tab for floater currently associated with active voice channel
	if(mActiveVoiceFloater != current_active_floater)
	{
		// remove image from old floater's tab
		if (mActiveVoiceFloater)
		{
			mTabContainer->setTabImage(mActiveVoiceFloater, "");
		}
	}

	// update image on current active tab
	if (current_active_floater)
	{
		LLColor4 icon_color = LLColor4::white;
		LLVoiceChannel* channelp = LLVoiceChannel::getCurrentVoiceChannel();
		if (channelp)
		{
			if (channelp->isActive())
			{
				icon_color = LLColor4::green;
			}
			else if (channelp->getState() == LLVoiceChannel::STATE_ERROR)
			{
				icon_color = LLColor4::red;
			}
			else // active, but not connected
			{
				icon_color = LLColor4::yellow;
			}
		}
		mTabContainer->setTabImage(current_active_floater, "active_voice_tab.tga", icon_color);
	}

	mActiveVoiceFloater = current_active_floater;

	LLMultiFloater::draw();
}

void LLFloaterChatterBox::onOpen()
{
	gSavedSettings.setBOOL("ShowCommunicate", TRUE);
}

void LLFloaterChatterBox::onClose(bool app_quitting)
{
	setVisible(FALSE);
	gSavedSettings.setBOOL("ShowCommunicate", FALSE);
}

void LLFloaterChatterBox::setMinimized(BOOL minimized)
{
	LLFloater::setMinimized(minimized);
	// HACK: potentially need to toggle console
	LLFloaterChat::getInstance()->updateConsoleVisibility();
}

void LLFloaterChatterBox::removeFloater(LLFloater* floaterp)
{
	if (floaterp->getName() == "chat floater")
	{
		// only my friends floater now locked
		mTabContainer->lockTabs(mTabContainer->getNumLockedTabs() - 1);
		gSavedSettings.setBOOL("ChatHistoryTornOff", TRUE);
		floaterp->setCanClose(TRUE);
	}
	else if (floaterp->getName() == "floater_my_friends")
	{
		// only chat floater now locked
		mTabContainer->lockTabs(mTabContainer->getNumLockedTabs() - 1);
		gSavedSettings.setBOOL("ContactsTornOff", TRUE);
		floaterp->setCanClose(TRUE);
	}
	LLMultiFloater::removeFloater(floaterp);
}

void LLFloaterChatterBox::addFloater(LLFloater* floaterp, 
									BOOL select_added_floater, 
									LLTabContainer::eInsertionPoint insertion_point)
{
	S32 num_locked_tabs = mTabContainer->getNumLockedTabs();

	// already here
	if (floaterp->getHost() == this) return;

	// make sure my friends and chat history both locked when re-attaching chat history
	if (floaterp->getName() == "chat floater")
	{
		mTabContainer->unlockTabs();
		// add chat history as second tab if contact window is present, first tab otherwise
		if (getChildView("floater_my_friends"))
		{
			// assuming contacts window is first tab, select it
			mTabContainer->selectFirstTab();
			// and add ourselves after
			LLMultiFloater::addFloater(floaterp, select_added_floater, LLTabContainer::RIGHT_OF_CURRENT);
		}
		else
		{
			LLMultiFloater::addFloater(floaterp, select_added_floater, LLTabContainer::START);
		}
		
		// make sure first two tabs are now locked
		mTabContainer->lockTabs(num_locked_tabs + 1);
		gSavedSettings.setBOOL("ChatHistoryTornOff", FALSE);
		floaterp->setCanClose(FALSE);
	}
	else if (floaterp->getName() == "floater_my_friends")
	{
		mTabContainer->unlockTabs();
		// add contacts window as first tab
		LLMultiFloater::addFloater(floaterp, select_added_floater, LLTabContainer::START);
		// make sure first two tabs are now locked
		mTabContainer->lockTabs(num_locked_tabs + 1);
		gSavedSettings.setBOOL("ContactsTornOff", FALSE);
		floaterp->setCanClose(FALSE);
	}
	else
	{
		LLMultiFloater::addFloater(floaterp, select_added_floater, insertion_point);
	}

	// make sure active voice icon shows up for new tab
	if (floaterp == mActiveVoiceFloater)
	{
		mTabContainer->setTabImage(floaterp, "active_voice_tab.tga");	
	}
}

//static 
LLFloater* LLFloaterChatterBox::getCurrentVoiceFloater()
{
	if (!LLVoiceClient::voiceEnabled())
	{
		return NULL;
	}
	if (LLVoiceChannelProximal::getInstance() == LLVoiceChannel::getCurrentVoiceChannel())
	{
		// show near me tab if in proximal channel
		return LLFloaterChat::getInstance(LLSD());
	}
	else
	{
		LLFloaterChatterBox* floater = LLFloaterChatterBox::getInstance(LLSD());
		// iterator over all IM tabs (skip friends and near me)
		for (S32 i = 0; i < floater->getFloaterCount(); i++)
		{
			LLPanel* panelp = floater->mTabContainer->getPanelByIndex(i);
			if (panelp->getName() == "im_floater")
			{
				// only LLFloaterIMPanels are called "im_floater"
				LLFloaterIMPanel* im_floaterp = (LLFloaterIMPanel*)panelp;
				if (im_floaterp->getVoiceChannel()  == LLVoiceChannel::getCurrentVoiceChannel())
				{
					return im_floaterp;
				}
			}
		}
	}
	return NULL;
}