summaryrefslogtreecommitdiff
path: root/indra/newview/llfloatercamera.h
blob: 0ff5ae14bc111f6fc1c03cefab44f7f565b5040f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
/** 
 * @file llfloatercamera.h
 * @brief Container for camera control buttons (zoom, pan, orbit)
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LLFLOATERCAMERA_H
#define LLFLOATERCAMERA_H

#include "llfloater.h"
#include "lliconctrl.h"
#include "lltextbox.h"
#include "llflatlistview.h"

class LLJoystickCameraRotate;
class LLJoystickCameraTrack;
class LLFloaterReg;
class LLPanelCameraZoom;
class LLComboBox;

enum ECameraControlMode
{
	CAMERA_CTRL_MODE_PAN,
	CAMERA_CTRL_MODE_FREE_CAMERA,
	CAMERA_CTRL_MODE_PRESETS
};

class LLFloaterCamera : public LLFloater
{
	friend class LLFloaterReg;
	
public:
	/* whether in free camera mode */
	static bool inFreeCameraMode();
	/* callback for camera items selection changing */
	static void onClickCameraItem(const LLSD& param);

	static void onLeavingMouseLook();

	/** resets current camera mode to orbit mode */
	static void resetCameraMode();

	/** Called when Avatar is entered/exited editing appearance mode */
	static void onAvatarEditingAppearance(bool editing);

	/** Called when opening and when "Advanced | Debug Camera" menu item is toggled */
	static void onDebugCameraToggled();

	/* determines actual mode and updates ui */
	void update();

	/*switch to one of the camera presets (front, rear, side)*/
	static void switchToPreset(const std::string& name);

	virtual void onOpen(const LLSD& key);
	virtual void onClose(bool app_quitting);

	void onSavePreset();
	void onCustomPresetSelected();

	void populatePresetCombo();

	LLJoystickCameraRotate* mRotate { nullptr };
	LLPanelCameraZoom* mZoom { nullptr };
	LLJoystickCameraTrack* mTrack { nullptr };

private:

	LLFloaterCamera(const LLSD& val);
	~LLFloaterCamera() {};

	/* return instance if it exists - created by LLFloaterReg */
	static LLFloaterCamera* findInstance();

	/*virtual*/ bool postBuild();

	F32 getCurrentTransparency();

	void onViewButtonClick(const LLSD& user_data);

	ECameraControlMode determineMode();

	/* resets to the previous mode */
	void toPrevMode();

	/* sets a new mode and performs related actions */
	void switchMode(ECameraControlMode mode);

	/* sets a new mode preserving previous one and updates ui*/
	void setMode(ECameraControlMode mode);

	/* updates the state (UI) according to the current mode */
	void updateState();

	/* update camera modes items selection and camera preset items selection according to the currently selected preset */
	void updateItemsSelection();

	// fills flatlist with items from given panel
	void fillFlatlistFromPanel (LLFlatListView* list, LLPanel* panel);

	void handleAvatarEditingAppearance(bool editing);

	void showDebugInfo(bool show);

	// set to true when free camera mode is selected in modes list
	// remains true until preset camera mode is chosen, or pan button is clicked, or escape pressed
	static bool sFreeCamera;
	static bool sAppearanceEditing;
	bool mClosed;
	ECameraControlMode mPrevMode;
	ECameraControlMode mCurrMode;
	std::map<ECameraControlMode, LLButton*> mMode2Button;

	LLPanel* mControls { nullptr };
	LLPanel* mViewerCameraInfo { nullptr };
	LLPanel* mAgentCameraInfo { nullptr };
	LLComboBox* mPresetCombo { nullptr };
	LLTextBox* mPreciseCtrls { nullptr };
};

/**
 * Class used to represent widgets from panel_camera_item.xml- 
 * panels that contain pictures and text. Pictures are different
 * for selected and unselected state (this state is nor stored- icons
 * are changed in setValue()). This class doesn't implement selection logic-
 * it's items are used inside of flatlist.
 */
class LLPanelCameraItem 
	: public LLPanel
{
public:
	struct Params :	public LLInitParam::Block<Params, LLPanel::Params>
	{
		Optional<LLIconCtrl::Params> icon_over;
		Optional<LLIconCtrl::Params> icon_selected;
		Optional<LLIconCtrl::Params> picture;
		Optional<LLIconCtrl::Params> selected_picture;

		Optional<LLTextBox::Params> text;
		Optional<CommitCallbackParam> mousedown_callback;
		Params();
	};
	/*virtual*/ bool postBuild();
	/** setting on/off background icon to indicate selected state */
	/*virtual*/ void setValue(const LLSD& value);
	// sends commit signal
	void onAnyMouseClick();
protected:
	friend class LLUICtrlFactory;
	LLPanelCameraItem(const Params&);
	LLIconCtrl* mIconOver;
	LLIconCtrl* mIconSelected;
	LLIconCtrl* mPicture;
	LLIconCtrl* mPictureSelected;
	LLTextBox* mText;
};

#endif