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/**
* @file llfloaterbuy.h
* @author James Cook
* @brief LLFloaterBuy class definition
*
* $LicenseInfo:firstyear=2004&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
/**
* Floater that appears when buying an object, giving a preview
* of its contents and their permissions.
*/
#ifndef LL_LLFLOATERBUY_H
#define LL_LLFLOATERBUY_H
#include "llfloater.h"
#include "llvoinventorylistener.h"
#include "llsaleinfo.h"
#include "llinventory.h"
class LLViewerObject;
class LLSaleInfo;
class LLObjectSelection;
class LLFloaterBuy
: public LLFloater, public LLVOInventoryListener
{
public:
static void show(const LLSaleInfo& sale_info);
protected:
LLFloaterBuy();
~LLFloaterBuy();
/*virtual*/ BOOL postBuild();
/*virtual*/ void onClose(bool app_quitting);
void reset();
void requestObjectInventories();
/*virtual*/ void inventoryChanged(LLViewerObject* obj,
InventoryObjectList* inv,
S32 serial_num,
void* data);
static void onClickBuy(void*);
static void onClickCancel(void*);
private:
static LLFloaterBuy* sInstance;
LLSafeHandle<LLObjectSelection> mObjectSelection;
LLSaleInfo mSaleInfo;
};
#endif
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