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/**
* @file llfloaterbeacons.h
* @brief Front-end to LLPipeline controls for highlighting various kinds of objects.
* @author Coco
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERBEACONS_H
#define LL_LLFLOATERBEACONS_H
#include "llfloater.h"
class LLFloaterBeacons : public LLFloater
{
friend class LLFloaterReg;
public:
/*virtual*/ BOOL postBuild();
// Needed to make the floater visibility toggle the beacons.
// Too bad we can't just add control_name="BeaconAlwaysOn" to the XML.
void onClickUICheck(LLUICtrl *ctrl);
private:
LLFloaterBeacons(const LLSD& seed);
};
#endif
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