1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
/**
* @file llfloateravatarrendersettings.h
* @brief Shows the list of avatars with non-default rendering settings
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2017, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERAVATARRENDERSETTINGS_H
#define LL_LLFLOATERAVATARRENDERSETTINGS_H
#include "llfloater.h"
#include "lllistcontextmenu.h"
#include "llmutelist.h"
class LLNameListCtrl;
class LLFloaterAvatarRenderSettings : public LLFloater
{
public:
LLFloaterAvatarRenderSettings(const LLSD& key);
virtual ~LLFloaterAvatarRenderSettings();
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
/*virtual*/ void draw();
/*virtual*/ BOOL handleKeyHere(KEY key, MASK mask );
void onAvatarListRightClick(LLUICtrl* ctrl, S32 x, S32 y);
void updateList();
void onFilterEdit(const std::string& search_string);
void onCustomAction (const LLSD& userdata, const LLUUID& av_id);
bool isActionChecked(const LLSD& userdata, const LLUUID& av_id);
void onClickAdd(const LLSD& userdata);
void setAvatarRenderSetting(const LLUUID& av_id, S32 new_setting);
std::string createTimestamp(S32 datetime);
static void setNeedsUpdate();
private:
bool isHiddenRow(const std::string& av_name);
void callbackAvatarPicked(const uuid_vec_t& ids, S32 visual_setting);
void removePicker();
bool mNeedsUpdate;
LLListContextMenu* mContextMenu;
LLNameListCtrl* mAvatarSettingsList;
LLHandle<LLFloater> mPicker;
std::string mNameFilter;
};
#endif //LL_LLFLOATERAVATARRENDERSETTINGS_H
|