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/**
* @file llfloateravatarrendersettings.cpp
* @brief Shows the list of avatars with non-default rendering settings
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2017, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloateravatarrendersettings.h"
#include "llagent.h"
#include "llavatarnamecache.h"
#include "llfloateravatarpicker.h"
#include "llfiltereditor.h"
#include "llfloaterreg.h"
#include "llnamelistctrl.h"
#include "llnotificationsutil.h"
#include "llmenugl.h"
#include "lltrans.h"
#include "llviewerobjectlist.h"
#include "llvoavatar.h"
class LLSettingsContextMenu : public LLListContextMenu
{
public:
LLSettingsContextMenu(LLFloaterAvatarRenderSettings* floater_settings)
: mFloaterSettings(floater_settings)
{}
protected:
LLContextMenu* createMenu()
{
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
registrar.add("Settings.SetRendering", boost::bind(&LLFloaterAvatarRenderSettings::onCustomAction, mFloaterSettings, _2, mUUIDs.front()));
enable_registrar.add("Settings.IsSelected", boost::bind(&LLFloaterAvatarRenderSettings::isActionChecked, mFloaterSettings, _2, mUUIDs.front()));
LLContextMenu* menu = createFromFile("menu_avatar_rendering_settings.xml");
return menu;
}
LLFloaterAvatarRenderSettings* mFloaterSettings;
};
class LLAvatarRenderMuteListObserver : public LLMuteListObserver
{
/* virtual */ void onChange() { LLFloaterAvatarRenderSettings::setNeedsUpdate();}
};
static LLAvatarRenderMuteListObserver sAvatarRenderMuteListObserver;
LLFloaterAvatarRenderSettings::LLFloaterAvatarRenderSettings(const LLSD& key)
: LLFloater(key),
mAvatarSettingsList(NULL),
mNeedsUpdate(false)
{
mContextMenu = new LLSettingsContextMenu(this);
LLRenderMuteList::getInstance()->addObserver(&sAvatarRenderMuteListObserver);
mCommitCallbackRegistrar.add("Settings.AddNewEntry", boost::bind(&LLFloaterAvatarRenderSettings::onClickAdd, this, _2));
}
LLFloaterAvatarRenderSettings::~LLFloaterAvatarRenderSettings()
{
delete mContextMenu;
LLRenderMuteList::getInstance()->removeObserver(&sAvatarRenderMuteListObserver);
}
bool LLFloaterAvatarRenderSettings::postBuild()
{
LLFloater::postBuild();
mAvatarSettingsList = getChild<LLNameListCtrl>("render_settings_list");
mAvatarSettingsList->setRightMouseDownCallback(boost::bind(&LLFloaterAvatarRenderSettings::onAvatarListRightClick, this, _1, _2, _3));
return true;
}
void LLFloaterAvatarRenderSettings::draw()
{
if(mNeedsUpdate)
{
updateList();
mNeedsUpdate = false;
}
LLFloater::draw();
}
void LLFloaterAvatarRenderSettings::onAvatarListRightClick(LLUICtrl* ctrl, S32 x, S32 y)
{
LLNameListCtrl* list = dynamic_cast<LLNameListCtrl*>(ctrl);
if (!list) return;
list->selectItemAt(x, y, MASK_NONE);
uuid_vec_t selected_uuids;
if(list->getCurrentID().notNull())
{
selected_uuids.push_back(list->getCurrentID());
mContextMenu->show(ctrl, selected_uuids, x, y);
}
}
void LLFloaterAvatarRenderSettings::onOpen(const LLSD& key)
{
updateList();
}
void LLFloaterAvatarRenderSettings::updateList()
{
mAvatarSettingsList->deleteAllItems();
LLAvatarName av_name;
LLNameListCtrl::NameItem item_params;
for (std::map<LLUUID, S32>::iterator iter = LLRenderMuteList::getInstance()->sVisuallyMuteSettingsMap.begin(); iter != LLRenderMuteList::getInstance()->sVisuallyMuteSettingsMap.end(); iter++)
{
item_params.value = iter->first;
LLAvatarNameCache::get(iter->first, &av_name);
item_params.columns.add().value(av_name.getCompleteName()).column("name");
std::string setting = getString(iter->second == 1 ? "av_never_render" : "av_always_render");
item_params.columns.add().value(setting).column("setting");
mAvatarSettingsList->addNameItemRow(item_params);
}
}
static LLVOAvatar* find_avatar(const LLUUID& id)
{
LLViewerObject *obj = gObjectList.findObject(id);
while (obj && obj->isAttachment())
{
obj = (LLViewerObject *)obj->getParent();
}
if (obj && obj->isAvatar())
{
return (LLVOAvatar*)obj;
}
else
{
return NULL;
}
}
void LLFloaterAvatarRenderSettings::onCustomAction (const LLSD& userdata, const LLUUID& av_id)
{
const std::string command_name = userdata.asString();
S32 new_setting = 0;
if ("default" == command_name)
{
new_setting = S32(LLVOAvatar::AV_RENDER_NORMALLY);
}
else if ("never" == command_name)
{
new_setting = S32(LLVOAvatar::AV_DO_NOT_RENDER);
}
else if ("always" == command_name)
{
new_setting = S32(LLVOAvatar::AV_ALWAYS_RENDER);
}
setAvatarRenderSetting(av_id, new_setting);
}
bool LLFloaterAvatarRenderSettings::isActionChecked(const LLSD& userdata, const LLUUID& av_id)
{
const std::string command_name = userdata.asString();
S32 visual_setting = LLRenderMuteList::getInstance()->getSavedVisualMuteSetting(av_id);
if ("default" == command_name)
{
return (visual_setting == S32(LLVOAvatar::AV_RENDER_NORMALLY));
}
else if ("non_default" == command_name)
{
return (visual_setting != S32(LLVOAvatar::AV_RENDER_NORMALLY));
}
else if ("never" == command_name)
{
return (visual_setting == S32(LLVOAvatar::AV_DO_NOT_RENDER));
}
else if ("always" == command_name)
{
return (visual_setting == S32(LLVOAvatar::AV_ALWAYS_RENDER));
}
return false;
}
void LLFloaterAvatarRenderSettings::setNeedsUpdate()
{
LLFloaterAvatarRenderSettings* instance = LLFloaterReg::getTypedInstance<LLFloaterAvatarRenderSettings>("avatar_render_settings");
if(!instance) return;
instance->mNeedsUpdate = true;
}
void LLFloaterAvatarRenderSettings::onClickAdd(const LLSD& userdata)
{
const std::string command_name = userdata.asString();
S32 visual_setting = 0;
if ("never" == command_name)
{
visual_setting = S32(LLVOAvatar::AV_DO_NOT_RENDER);
}
else if ("always" == command_name)
{
visual_setting = S32(LLVOAvatar::AV_ALWAYS_RENDER);
}
LLView * button = findChild<LLButton>("plus_btn", true);
LLFloater* root_floater = gFloaterView->getParentFloater(this);
LLFloaterAvatarPicker * picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterAvatarRenderSettings::callbackAvatarPicked, this, _1, visual_setting),
false, true, false, root_floater->getName(), button);
if (root_floater)
{
root_floater->addDependentFloater(picker);
}
}
void LLFloaterAvatarRenderSettings::callbackAvatarPicked(const uuid_vec_t& ids, S32 visual_setting)
{
if (ids.empty()) return;
if(ids[0] == gAgentID)
{
LLNotificationsUtil::add("AddSelfRenderExceptions");
return;
}
setAvatarRenderSetting(ids[0], visual_setting);
}
void LLFloaterAvatarRenderSettings::setAvatarRenderSetting(const LLUUID& av_id, S32 new_setting)
{
LLVOAvatar *avatarp = find_avatar(av_id);
if (avatarp)
{
avatarp->setVisualMuteSettings(LLVOAvatar::VisualMuteSettings(new_setting));
}
else
{
LLRenderMuteList::getInstance()->saveVisualMuteSetting(av_id, new_setting);
}
}
bool LLFloaterAvatarRenderSettings::handleKeyHere(KEY key, MASK mask )
{
bool handled = false;
if (KEY_DELETE == key)
{
setAvatarRenderSetting(mAvatarSettingsList->getCurrentID(), (S32)LLVOAvatar::AV_RENDER_NORMALLY);
handled = true;
}
return handled;
}
std::string LLFloaterAvatarRenderSettings::createTimestamp(S32 datetime)
{
std::string timeStr;
LLSD substitution;
substitution["datetime"] = datetime;
timeStr = "["+LLTrans::getString ("TimeMonth")+"]/["
+LLTrans::getString ("TimeDay")+"]/["
+LLTrans::getString ("TimeYear")+"]";
LLStringUtil::format (timeStr, substitution);
return timeStr;
}
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