1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
|
/**
* @file llfloateravatarpicker.h
* @brief was llavatarpicker.h
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LLFLOATERAVATARPICKER_H
#define LLFLOATERAVATARPICKER_H
#include "llfloater.h"
#include <vector>
class LLAvatarName;
class LLScrollListCtrl;
class LLFloaterAvatarPicker : public LLFloater
{
public:
typedef boost::signals2::signal<bool(const uuid_vec_t&), boost_boolean_combiner> validate_signal_t;
typedef validate_signal_t::slot_type validate_callback_t;
// The callback function will be called with an avatar name and UUID.
typedef boost::function<void (const uuid_vec_t&, const std::vector<LLAvatarName>&)> select_callback_t;
// Call this to select an avatar.
static LLFloaterAvatarPicker* show(select_callback_t callback,
BOOL allow_multiple = FALSE,
BOOL closeOnSelect = FALSE,
BOOL skip_agent = FALSE);
LLFloaterAvatarPicker(const LLSD& key);
virtual ~LLFloaterAvatarPicker();
virtual BOOL postBuild();
void setOkBtnEnableCb(validate_callback_t cb);
static void processAvatarPickerReply(class LLMessageSystem* msg, void**);
void processResponse(const LLUUID& query_id, const LLSD& content);
BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
BOOL drop, EDragAndDropType cargo_type,
void *cargo_data, EAcceptance *accept,
std::string& tooltip_msg);
void openFriendsTab();
BOOL isExcludeAgentFromSearchResults() {return mExcludeAgentFromSearchResults;}
private:
void editKeystroke(class LLLineEditor* caller, void* user_data);
void onBtnFind();
void onBtnSelect();
void onBtnRefresh();
void onRangeAdjust();
void onBtnClose();
void onList();
void onTabChanged();
bool isSelectBtnEnabled();
void populateNearMe();
void populateFriend();
BOOL visibleItemsSelected() const; // Returns true if any items in the current tab are selected.
void find();
void setAllowMultiple(BOOL allow_multiple);
LLScrollListCtrl* getActiveList();
virtual void draw();
virtual BOOL handleKeyHere(KEY key, MASK mask);
LLUUID mQueryID;
int mNumResultsReturned;
BOOL mNearMeListComplete;
BOOL mCloseOnSelect;
BOOL mExcludeAgentFromSearchResults;
validate_signal_t mOkButtonValidateSignal;
select_callback_t mSelectionCallback;
};
#endif
|