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/**
* @file llfloateravatarpicker.h
* @brief was llavatarpicker.h
*
* Copyright (c) 2003-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LLFLOATERAVATARPICKER_H
#define LLFLOATERAVATARPICKER_H
#include "llfloater.h"
#include <vector>
class LLUICtrl;
class LLTextBox;
class LLLineEditor;
class LLButton;
class LLScrollListCtrl;
class LLMessageSystem;
class LLInventoryPanel;
class LLFolderViewItem;
class LLFloaterAvatarPicker : public LLFloater
{
public:
// Call this to select an avatar.
// The callback function will be called with an avatar name and UUID.
typedef void(*callback_t)(const std::vector<std::string>&, const std::vector<LLUUID>&, void*);
static LLFloaterAvatarPicker* show(callback_t callback,
void* userdata,
BOOL allow_multiple = FALSE,
BOOL closeOnSelect = FALSE);
virtual BOOL postBuild();
static void processAvatarPickerReply(LLMessageSystem* msg, void**);
static void editKeystroke(LLLineEditor* caller, void* user_data);
protected:
static void* createInventoryPanel(void* userdata);
static void onBtnFind(void* userdata);
static void onBtnAdd(void* userdata);
static void onBtnClose(void* userdata);
static void onList(LLUICtrl* ctrl, void* userdata);
static void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action, void* data);
void find();
void setAllowMultiple(BOOL allow_multiple);
virtual BOOL handleKeyHere(KEY key, MASK mask, BOOL called_from_parent);
protected:
LLScrollListCtrl* mListNames;
LLInventoryPanel* mInventoryPanel;
std::vector<LLUUID> mAvatarIDs;
std::vector<std::string> mAvatarNames;
BOOL mAllowMultiple;
LLUUID mQueryID;
BOOL mResultsReturned;
BOOL mCloseOnSelect;
void (*mCallback)(const std::vector<std::string>& name, const std::vector<LLUUID>& id, void* userdata);
void* mCallbackUserdata;
protected:
static LLFloaterAvatarPicker* sInstance;
protected:
// do not call these directly
LLFloaterAvatarPicker();
virtual ~LLFloaterAvatarPicker();
};
#endif
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