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/**
* @file llfavoritesbar.h
* @brief LLFavoritesBarCtrl base class
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLFAVORITESBARCTRL_H
#define LL_LLFAVORITESBARCTRL_H
#include "llbutton.h"
#include "lluictrl.h"
#include "lltextbox.h"
#include "llinventoryobserver.h"
#include "llinventorymodel.h"
class LLFavoritesBarCtrl : public LLUICtrl, public LLInventoryObserver
{
public:
struct Params : public LLInitParam::Block<Params, LLUICtrl::Params>
{
Optional<LLUIImage*> image_drag_indication;
Optional<LLButton::Params> chevron_button;
Optional<LLTextBox::Params> label;
Params();
};
protected:
LLFavoritesBarCtrl(const Params&);
friend class LLUICtrlFactory;
public:
virtual ~LLFavoritesBarCtrl();
/*virtual*/ BOOL postBuild();
/*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg);
/*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
// LLInventoryObserver observer trigger
virtual void changed(U32 mask);
virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
virtual void draw();
void showDragMarker(BOOL show) { mShowDragMarker = show; }
void setLandingTab(LLUICtrl* tab) { mLandingTab = tab; }
protected:
void updateButtons();
LLButton* createButton(const LLPointer<LLViewerInventoryItem> item, LLXMLNodePtr &root, S32 x_offset );
LLXMLNodePtr getButtonXMLNode();
BOOL collectFavoriteItems(LLInventoryModel::item_array_t &items);
void onButtonClick(LLUUID id);
void onButtonRightClick(LLUUID id,LLView* button,S32 x,S32 y,MASK mask);
void onButtonMouseDown(LLUUID id, LLUICtrl* button, S32 x, S32 y, MASK mask);
void onOverflowMenuItemMouseDown(LLUUID id, LLUICtrl* item, S32 x, S32 y, MASK mask);
void onButtonMouseUp(LLUUID id, LLUICtrl* button, S32 x, S32 y, MASK mask);
void onEndDrag();
bool enableSelected(const LLSD& userdata);
void doToSelected(const LLSD& userdata);
BOOL isClipboardPasteable() const;
void pastFromClipboard() const;
void showDropDownMenu();
LLHandle<LLView> mPopupMenuHandle;
LLHandle<LLView> mInventoryItemsPopupMenuHandle;
LLUUID mFavoriteFolderId;
const LLFontGL *mFont;
S32 mFirstDropDownItem;
bool mUpdateDropDownItems;
LLUUID mSelectedItemID;
LLUIImage* mImageDragIndication;
private:
/*
* Helper function to make code more readable. It handles all drag and drop
* operations of the existing favorites items on the favorites bar.
*/
void handleExistingFavoriteDragAndDrop(S32 x, S32 y);
/*
* Helper function to make code more readable. It handles all drag and drop
* operations of the new landmark to the favorites bar.
*/
void handleNewFavoriteDragAndDrop(LLInventoryItem *item, const LLUUID& favorites_id, S32 x, S32 y);
// finds a control under the specified LOCAL point
LLUICtrl* findChildByLocalCoords(S32 x, S32 y);
// checks if the current order of the favorites items must be saved
BOOL needToSaveItemsOrder(const LLInventoryModel::item_array_t& items);
/**
* inserts an item identified by insertedItemId BEFORE an item identified by beforeItemId.
* this function assumes that an item identified by insertedItemId doesn't exist in items array.
*/
void insertBeforeItem(LLInventoryModel::item_array_t& items, const LLUUID& beforeItemId, LLViewerInventoryItem* insertedItem);
// finds an item by it's UUID in the items array
LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id);
BOOL mShowDragMarker;
LLUICtrl* mLandingTab;
LLUICtrl* mLastTab;
LLButton* mChevronButton;
LLTextBox* mBarLabel;
LLUUID mDragItemId;
BOOL mStartDrag;
LLInventoryModel::item_array_t mItems;
BOOL mTabsHighlightEnabled;
boost::signals2::connection mEndDragConnection;
};
#endif // LL_LLFAVORITESBARCTRL_H
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