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|
/**
* @file llfavoritesbar.cpp
* @brief LLFavoritesBarCtrl class implementation
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfavoritesbar.h"
#include "llfloaterreg.h"
#include "llfocusmgr.h"
#include "llinventory.h"
#include "lllandmarkactions.h"
#include "lltoolbarview.h"
#include "lltrans.h"
#include "lluictrlfactory.h"
#include "llmenugl.h"
#include "lltooltip.h"
#include "llagent.h"
#include "llavatarnamecache.h"
#include "llclipboard.h"
#include "llclipboard.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
#include "llfloatersidepanelcontainer.h"
#include "llfloaterworldmap.h"
#include "lllandmarkactions.h"
#include "lllogininstance.h"
#include "llnotificationsutil.h"
#include "lltoggleablemenu.h"
#include "llviewerinventory.h"
#include "llviewermenu.h"
#include "llviewermenu.h"
#include "lltooldraganddrop.h"
#include "llsdserialize.h"
static LLDefaultChildRegistry::Register<LLFavoritesBarCtrl> r("favorites_bar");
const S32 DROP_DOWN_MENU_WIDTH = 250;
const S32 DROP_DOWN_MENU_TOP_PAD = 13;
/**
* Helper for LLFavoriteLandmarkButton and LLFavoriteLandmarkMenuItem.
* Performing requests for SLURL for given Landmark ID
*/
class LLLandmarkInfoGetter
{
public:
LLLandmarkInfoGetter()
: mLandmarkID(LLUUID::null),
mName("(Loading...)"),
mPosX(0),
mPosY(0),
mPosZ(0),
mLoaded(false)
{
mHandle.bind(this);
}
void setLandmarkID(const LLUUID& id) { mLandmarkID = id; }
const LLUUID& getLandmarkId() const { return mLandmarkID; }
const std::string& getName()
{
if(!mLoaded)
requestNameAndPos();
return mName;
}
S32 getPosX()
{
if (!mLoaded)
requestNameAndPos();
return mPosX;
}
S32 getPosY()
{
if (!mLoaded)
requestNameAndPos();
return mPosY;
}
S32 getPosZ()
{
if (!mLoaded)
requestNameAndPos();
return mPosZ;
}
private:
/**
* Requests landmark data from server.
*/
void requestNameAndPos()
{
if (mLandmarkID.isNull())
return;
LLVector3d g_pos;
if(LLLandmarkActions::getLandmarkGlobalPos(mLandmarkID, g_pos))
{
LLLandmarkActions::getRegionNameAndCoordsFromPosGlobal(g_pos,
boost::bind(&LLLandmarkInfoGetter::landmarkNameCallback, static_cast<LLHandle<LLLandmarkInfoGetter> >(mHandle), _1, _2, _3, _4));
}
}
static void landmarkNameCallback(LLHandle<LLLandmarkInfoGetter> handle, const std::string& name, S32 x, S32 y, S32 z)
{
LLLandmarkInfoGetter* getter = handle.get();
if (getter)
{
getter->mPosX = x;
getter->mPosY = y;
getter->mPosZ = z;
getter->mName = name;
getter->mLoaded = true;
}
}
LLUUID mLandmarkID;
std::string mName;
S32 mPosX;
S32 mPosY;
S32 mPosZ;
bool mLoaded;
LLRootHandle<LLLandmarkInfoGetter> mHandle;
};
/**
* This class is needed to override LLButton default handleToolTip function and
* show SLURL as button tooltip.
* *NOTE: dzaporozhan: This is a workaround. We could set tooltips for buttons
* in createButtons function but landmark data is not available when Favorites Bar is
* created. Thats why we are requesting landmark data after
*/
class LLFavoriteLandmarkButton : public LLButton
{
public:
BOOL handleToolTip(S32 x, S32 y, MASK mask)
{
std::string region_name = mLandmarkInfoGetter.getName();
if (!region_name.empty())
{
std::string extra_message = llformat("%s (%d, %d, %d)", region_name.c_str(),
mLandmarkInfoGetter.getPosX(), mLandmarkInfoGetter.getPosY(), mLandmarkInfoGetter.getPosZ());
LLToolTip::Params params;
params.message = llformat("%s\n%s", getLabelSelected().c_str(), extra_message.c_str());
params.max_width = 1000;
params.sticky_rect = calcScreenRect();
LLToolTipMgr::instance().show(params);
}
return TRUE;
}
/*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask)
{
LLFavoritesBarCtrl* fb = dynamic_cast<LLFavoritesBarCtrl*>(getParent());
if (fb)
{
fb->handleHover(x, y, mask);
}
return LLButton::handleHover(x, y, mask);
}
void setLandmarkID(const LLUUID& id){ mLandmarkInfoGetter.setLandmarkID(id); }
const LLUUID& getLandmarkId() const { return mLandmarkInfoGetter.getLandmarkId(); }
void onMouseEnter(S32 x, S32 y, MASK mask)
{
if (LLToolDragAndDrop::getInstance()->hasMouseCapture())
{
LLUICtrl::onMouseEnter(x, y, mask);
}
else
{
LLButton::onMouseEnter(x, y, mask);
}
}
protected:
LLFavoriteLandmarkButton(const LLButton::Params& p) : LLButton(p) {}
friend class LLUICtrlFactory;
private:
LLLandmarkInfoGetter mLandmarkInfoGetter;
};
/**
* This class is needed to override LLMenuItemCallGL default handleToolTip function and
* show SLURL as button tooltip.
* *NOTE: dzaporozhan: This is a workaround. We could set tooltips for buttons
* in showDropDownMenu function but landmark data is not available when Favorites Bar is
* created. Thats why we are requesting landmark data after
*/
class LLFavoriteLandmarkMenuItem : public LLMenuItemCallGL
{
public:
BOOL handleToolTip(S32 x, S32 y, MASK mask)
{
std::string region_name = mLandmarkInfoGetter.getName();
if (!region_name.empty())
{
LLToolTip::Params params;
params.message = llformat("%s\n%s (%d, %d)", getLabel().c_str(), region_name.c_str(), mLandmarkInfoGetter.getPosX(), mLandmarkInfoGetter.getPosY());
params.sticky_rect = calcScreenRect();
LLToolTipMgr::instance().show(params);
}
return TRUE;
}
void setLandmarkID(const LLUUID& id){ mLandmarkInfoGetter.setLandmarkID(id); }
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask)
{
if (mMouseDownSignal)
(*mMouseDownSignal)(this, x, y, mask);
return LLMenuItemCallGL::handleMouseDown(x, y, mask);
}
virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask)
{
if (mMouseUpSignal)
(*mMouseUpSignal)(this, x, y, mask);
return LLMenuItemCallGL::handleMouseUp(x, y, mask);
}
virtual BOOL handleHover(S32 x, S32 y, MASK mask)
{
if (fb)
{
fb->handleHover(x, y, mask);
}
return TRUE;
}
void initFavoritesBarPointer(LLFavoritesBarCtrl* fb) { this->fb = fb; }
protected:
LLFavoriteLandmarkMenuItem(const LLMenuItemCallGL::Params& p) : LLMenuItemCallGL(p) {}
friend class LLUICtrlFactory;
private:
LLLandmarkInfoGetter mLandmarkInfoGetter;
LLFavoritesBarCtrl* fb;
};
/**
* This class was introduced just for fixing the following issue:
* EXT-836 Nav bar: Favorites overflow menu passes left-mouse click through.
* We must explicitly handle drag and drop event by returning TRUE
* because otherwise LLToolDragAndDrop will initiate drag and drop operation
* with the world.
*/
class LLFavoriteLandmarkToggleableMenu : public LLToggleableMenu
{
public:
virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg)
{
*accept = ACCEPT_NO;
return TRUE;
}
protected:
LLFavoriteLandmarkToggleableMenu(const LLToggleableMenu::Params& p):
LLToggleableMenu(p)
{
}
friend class LLUICtrlFactory;
};
/**
* This class is needed to update an item being copied to the favorites folder
* with a sort field value (required to save favorites bar's tabs order).
* See method handleNewFavoriteDragAndDrop for more details on how this class is used.
*/
class LLItemCopiedCallback : public LLInventoryCallback
{
public:
LLItemCopiedCallback(S32 sortField): mSortField(sortField) {}
virtual void fire(const LLUUID& inv_item)
{
LLViewerInventoryItem* item = gInventory.getItem(inv_item);
if (item)
{
LLFavoritesOrderStorage::instance().setSortIndex(item, mSortField);
item->setComplete(TRUE);
item->updateServer(FALSE);
gInventory.updateItem(item);
gInventory.notifyObservers();
}
LLView::getWindow()->setCursor(UI_CURSOR_ARROW);
}
private:
S32 mSortField;
};
// updateButtons's helper
struct LLFavoritesSort
{
// Sorting by creation date and name
// TODO - made it customizible using gSavedSettings
bool operator()(const LLViewerInventoryItem* const& a, const LLViewerInventoryItem* const& b)
{
S32 sortField1 = LLFavoritesOrderStorage::instance().getSortIndex(a->getUUID());
S32 sortField2 = LLFavoritesOrderStorage::instance().getSortIndex(b->getUUID());
if (!(sortField1 < 0 && sortField2 < 0))
{
return sortField2 > sortField1;
}
time_t first_create = a->getCreationDate();
time_t second_create = b->getCreationDate();
if (first_create == second_create)
{
return (LLStringUtil::compareDict(a->getName(), b->getName()) < 0);
}
else
{
return (first_create > second_create);
}
}
};
LLFavoritesBarCtrl::Params::Params()
: image_drag_indication("image_drag_indication"),
more_button("more_button"),
label("label")
{
}
LLFavoritesBarCtrl::LLFavoritesBarCtrl(const LLFavoritesBarCtrl::Params& p)
: LLUICtrl(p),
mFont(p.font.isProvided() ? p.font() : LLFontGL::getFontSansSerifSmall()),
mOverflowMenuHandle(),
mContextMenuHandle(),
mImageDragIndication(p.image_drag_indication),
mShowDragMarker(FALSE),
mLandingTab(NULL),
mLastTab(NULL),
mTabsHighlightEnabled(TRUE)
, mUpdateDropDownItems(true)
, mRestoreOverflowMenu(false)
{
// Register callback for menus with current registrar (will be parent panel's registrar)
LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Favorites.DoToSelected",
boost::bind(&LLFavoritesBarCtrl::doToSelected, this, _2));
// Add this if we need to selectively enable items
LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Favorites.EnableSelected",
boost::bind(&LLFavoritesBarCtrl::enableSelected, this, _2));
gInventory.addObserver(this);
//make chevron button
LLTextBox::Params more_button_params(p.more_button);
mMoreTextBox = LLUICtrlFactory::create<LLTextBox> (more_button_params);
mMoreTextBox->setClickedCallback(boost::bind(&LLFavoritesBarCtrl::showDropDownMenu, this));
addChild(mMoreTextBox);
mDropDownItemsCount = 0;
LLTextBox::Params label_param(p.label);
mBarLabel = LLUICtrlFactory::create<LLTextBox> (label_param);
addChild(mBarLabel);
}
LLFavoritesBarCtrl::~LLFavoritesBarCtrl()
{
gInventory.removeObserver(this);
if (mOverflowMenuHandle.get()) mOverflowMenuHandle.get()->die();
if (mContextMenuHandle.get()) mContextMenuHandle.get()->die();
}
BOOL LLFavoritesBarCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg)
{
*accept = ACCEPT_NO;
LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
if (LLToolDragAndDrop::SOURCE_AGENT != source && LLToolDragAndDrop::SOURCE_LIBRARY != source) return FALSE;
switch (cargo_type)
{
case DAD_LANDMARK:
{
/*
* add a callback to the end drag event.
* the callback will disconnet itself immediately after execution
* this is done because LLToolDragAndDrop is a common tool so it shouldn't
* be overloaded with redundant callbacks.
*/
if (!mEndDragConnection.connected())
{
mEndDragConnection = LLToolDragAndDrop::getInstance()->setEndDragCallback(boost::bind(&LLFavoritesBarCtrl::onEndDrag, this));
}
// Copy the item into the favorites folder (if it's not already there).
LLInventoryItem *item = (LLInventoryItem *)cargo_data;
if (LLFavoriteLandmarkButton* dest = dynamic_cast<LLFavoriteLandmarkButton*>(findChildByLocalCoords(x, y)))
{
setLandingTab(dest);
}
else if (mLastTab && (x >= mLastTab->getRect().mRight))
{
/*
* the condition dest == NULL can be satisfied not only in the case
* of dragging to the right from the last tab of the favbar. there is a
* small gap between each tab. if the user drags something exactly there
* then mLandingTab will be set to NULL and the dragged item will be pushed
* to the end of the favorites bar. this is incorrect behavior. that's why
* we need an additional check which excludes the case described previously
* making sure that the mouse pointer is beyond the last tab.
*/
setLandingTab(NULL);
}
// check if we are dragging an existing item from the favorites bar
if (item && mDragItemId == item->getUUID())
{
*accept = ACCEPT_YES_SINGLE;
showDragMarker(TRUE);
if (drop)
{
handleExistingFavoriteDragAndDrop(x, y);
}
}
else
{
const LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
if (item->getParentUUID() == favorites_id)
{
LL_WARNS() << "Attemt to copy a favorite item into the same folder." << LL_ENDL;
break;
}
*accept = ACCEPT_YES_COPY_MULTI;
showDragMarker(TRUE);
if (drop)
{
if (mItems.empty())
{
setLandingTab(NULL);
}
handleNewFavoriteDragAndDrop(item, favorites_id, x, y);
}
}
}
break;
default:
break;
}
return TRUE;
}
void LLFavoritesBarCtrl::handleExistingFavoriteDragAndDrop(S32 x, S32 y)
{
// Identify the button hovered and the side to drop
LLFavoriteLandmarkButton* dest = dynamic_cast<LLFavoriteLandmarkButton*>(mLandingTab);
bool insert_before = true;
if (!dest)
{
insert_before = false;
dest = dynamic_cast<LLFavoriteLandmarkButton*>(mLastTab);
}
// There is no need to handle if an item was dragged onto itself
if (dest && dest->getLandmarkId() == mDragItemId)
{
return;
}
// Insert the dragged item in the right place
if (dest)
{
LLInventoryModel::updateItemsOrder(mItems, mDragItemId, dest->getLandmarkId(), insert_before);
}
else
{
// This can happen when the item list is empty
mItems.push_back(gInventory.getItem(mDragItemId));
}
LLFavoritesOrderStorage::instance().saveItemsOrder(mItems);
LLToggleableMenu* menu = (LLToggleableMenu*) mOverflowMenuHandle.get();
if (menu && menu->getVisible())
{
menu->setVisible(FALSE);
showDropDownMenu();
}
}
void LLFavoritesBarCtrl::handleNewFavoriteDragAndDrop(LLInventoryItem *item, const LLUUID& favorites_id, S32 x, S32 y)
{
// Identify the button hovered and the side to drop
LLFavoriteLandmarkButton* dest = NULL;
bool insert_before = true;
if (!mItems.empty())
{
dest = dynamic_cast<LLFavoriteLandmarkButton*>(mLandingTab);
if (!dest)
{
insert_before = false;
dest = dynamic_cast<LLFavoriteLandmarkButton*>(mLastTab);
}
}
// There is no need to handle if an item was dragged onto itself
if (dest && dest->getLandmarkId() == mDragItemId)
{
return;
}
LLPointer<LLViewerInventoryItem> viewer_item = new LLViewerInventoryItem(item);
// Insert the dragged item in the right place
if (dest)
{
insertItem(mItems, dest->getLandmarkId(), viewer_item, insert_before);
}
else
{
// This can happen when the item list is empty
mItems.push_back(viewer_item);
}
int sortField = 0;
LLPointer<LLItemCopiedCallback> cb;
// current order is saved by setting incremental values (1, 2, 3, ...) for the sort field
for (LLInventoryModel::item_array_t::iterator i = mItems.begin(); i != mItems.end(); ++i)
{
LLViewerInventoryItem* currItem = *i;
if (currItem->getUUID() == item->getUUID())
{
cb = new LLItemCopiedCallback(++sortField);
}
else
{
LLFavoritesOrderStorage::instance().setSortIndex(currItem, ++sortField);
currItem->setComplete(TRUE);
currItem->updateServer(FALSE);
gInventory.updateItem(currItem);
}
}
LLToolDragAndDrop* tool_dad = LLToolDragAndDrop::getInstance();
if (tool_dad->getSource() == LLToolDragAndDrop::SOURCE_NOTECARD)
{
viewer_item->setType(LLAssetType::AT_LANDMARK);
copy_inventory_from_notecard(favorites_id,
tool_dad->getObjectID(),
tool_dad->getSourceID(),
viewer_item.get(),
gInventoryCallbacks.registerCB(cb));
}
else
{
copy_inventory_item(
gAgent.getID(),
item->getPermissions().getOwner(),
item->getUUID(),
favorites_id,
std::string(),
cb);
}
LL_INFOS() << "Copied inventory item #" << item->getUUID() << " to favorites." << LL_ENDL;
}
//virtual
void LLFavoritesBarCtrl::changed(U32 mask)
{
if (mFavoriteFolderId.isNull())
{
mFavoriteFolderId = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
if (mFavoriteFolderId.notNull())
{
gInventory.fetchDescendentsOf(mFavoriteFolderId);
}
}
else
{
LLInventoryModel::item_array_t items;
LLInventoryModel::cat_array_t cats;
LLIsType is_type(LLAssetType::AT_LANDMARK);
gInventory.collectDescendentsIf(mFavoriteFolderId, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type);
for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
{
LLFavoritesOrderStorage::instance().getSLURL((*i)->getAssetUUID());
}
updateButtons();
}
}
//virtual
void LLFavoritesBarCtrl::reshape(S32 width, S32 height, BOOL called_from_parent)
{
LLUICtrl::reshape(width, height, called_from_parent);
updateButtons();
}
void LLFavoritesBarCtrl::draw()
{
LLUICtrl::draw();
if (mShowDragMarker)
{
S32 w = mImageDragIndication->getWidth();
S32 h = mImageDragIndication->getHeight();
if (mLandingTab)
{
// mouse pointer hovers over an existing tab
LLRect rect = mLandingTab->getRect();
mImageDragIndication->draw(rect.mLeft, rect.getHeight(), w, h);
}
else if (mLastTab)
{
// mouse pointer hovers over the favbar empty space (right to the last tab)
LLRect rect = mLastTab->getRect();
mImageDragIndication->draw(rect.mRight, rect.getHeight(), w, h);
}
// Once drawn, mark this false so we won't draw it again (unless we hit the favorite bar again)
mShowDragMarker = FALSE;
}
}
const LLButton::Params& LLFavoritesBarCtrl::getButtonParams()
{
static LLButton::Params button_params;
static bool params_initialized = false;
if (!params_initialized)
{
LLXMLNodePtr button_xml_node;
if(LLUICtrlFactory::getLayeredXMLNode("favorites_bar_button.xml", button_xml_node))
{
LLXUIParser parser;
parser.readXUI(button_xml_node, button_params, "favorites_bar_button.xml");
}
params_initialized = true;
}
return button_params;
}
void LLFavoritesBarCtrl::updateButtons()
{
mItems.clear();
if (!collectFavoriteItems(mItems))
{
return;
}
const LLButton::Params& button_params = getButtonParams();
if(mItems.empty())
{
mBarLabel->setVisible(TRUE);
}
else
{
mBarLabel->setVisible(FALSE);
}
const child_list_t* childs = getChildList();
child_list_const_iter_t child_it = childs->begin();
int first_changed_item_index = 0;
int rightest_point = getRect().mRight - mMoreTextBox->getRect().getWidth();
//lets find first changed button
while (child_it != childs->end() && first_changed_item_index < mItems.size())
{
LLFavoriteLandmarkButton* button = dynamic_cast<LLFavoriteLandmarkButton*> (*child_it);
if (button)
{
const LLViewerInventoryItem *item = mItems[first_changed_item_index].get();
if (item)
{
// an child's order and mItems should be same
if (button->getLandmarkId() != item->getUUID() // sort order has been changed
|| button->getLabelSelected() != item->getName() // favorite's name has been changed
|| button->getRect().mRight < rightest_point) // favbar's width has been changed
{
break;
}
}
first_changed_item_index++;
}
child_it++;
}
// now first_changed_item_index should contains a number of button that need to change
if (first_changed_item_index <= mItems.size())
{
// Rebuild the buttons only
// child_list_t is a linked list, so safe to erase from the middle if we pre-increment the iterator
while (child_it != childs->end())
{
//lets remove other landmarks button and rebuild it
child_list_const_iter_t cur_it = child_it++;
LLFavoriteLandmarkButton* button =
dynamic_cast<LLFavoriteLandmarkButton*> (*cur_it);
if (button)
{
removeChild(button);
delete button;
}
}
// we have to remove ChevronButton to make sure that the last item will be LandmarkButton to get the right aligning
// keep in mind that we are cutting all buttons in space between the last visible child of favbar and ChevronButton
if (mMoreTextBox->getParent() == this)
{
removeChild(mMoreTextBox);
}
int last_right_edge = 0;
//calculate new buttons offset
if (getChildList()->size() > 0)
{
//find last visible child to get the rightest button offset
child_list_const_reverse_iter_t last_visible_it = std::find_if(childs->rbegin(), childs->rend(),
std::mem_fun(&LLView::getVisible));
if(last_visible_it != childs->rend())
{
last_right_edge = (*last_visible_it)->getRect().mRight;
}
}
//last_right_edge is saving coordinates
LLButton* last_new_button = NULL;
int j = first_changed_item_index;
for (; j < mItems.size(); j++)
{
last_new_button = createButton(mItems[j], button_params, last_right_edge);
if (!last_new_button)
{
break;
}
sendChildToBack(last_new_button);
last_right_edge = last_new_button->getRect().mRight;
mLastTab = last_new_button;
}
mFirstDropDownItem = j;
// Chevron button
if (mFirstDropDownItem < mItems.size())
{
// if updateButton had been called it means:
//or there are some new favorites, or width had been changed
// so if we need to display chevron button, we must update dropdown items too.
mUpdateDropDownItems = true;
S32 buttonHGap = button_params.rect.left; // default value
LLRect rect;
// Chevron button should stay right aligned
rect.setOriginAndSize(getRect().mRight - mMoreTextBox->getRect().getWidth() - buttonHGap, 0,
mMoreTextBox->getRect().getWidth(),
mMoreTextBox->getRect().getHeight());
addChild(mMoreTextBox);
mMoreTextBox->setRect(rect);
mMoreTextBox->setVisible(TRUE);
}
// Update overflow menu
LLToggleableMenu* overflow_menu = static_cast <LLToggleableMenu*> (mOverflowMenuHandle.get());
if (overflow_menu && overflow_menu->getVisible() && (overflow_menu->getItemCount() != mDropDownItemsCount))
{
overflow_menu->setVisible(FALSE);
if (mUpdateDropDownItems)
{
showDropDownMenu();
}
}
}
else
{
mUpdateDropDownItems = false;
}
}
LLButton* LLFavoritesBarCtrl::createButton(const LLPointer<LLViewerInventoryItem> item, const LLButton::Params& button_params, S32 x_offset)
{
S32 def_button_width = button_params.rect.width;
S32 button_x_delta = button_params.rect.left; // default value
S32 curr_x = x_offset;
/**
* WORKAROUND:
* There are some problem with displaying of fonts in buttons.
* Empty space or ellipsis might be displayed instead of last symbols, even though the width of the button is enough.
* The problem disappears if we pad the button with 20 pixels.
*/
int required_width = mFont->getWidth(item->getName()) + 20;
int width = required_width > def_button_width? def_button_width : required_width;
LLFavoriteLandmarkButton* fav_btn = NULL;
// do we have a place for next button + double buttonHGap + mMoreTextBox ?
if(curr_x + width + 2*button_x_delta + mMoreTextBox->getRect().getWidth() > getRect().mRight )
{
return NULL;
}
LLButton::Params fav_btn_params(button_params);
fav_btn = LLUICtrlFactory::create<LLFavoriteLandmarkButton>(fav_btn_params);
if (NULL == fav_btn)
{
LL_WARNS() << "Unable to create LLFavoriteLandmarkButton widget: " << item->getName() << LL_ENDL;
return NULL;
}
addChild(fav_btn);
LLRect butt_rect (fav_btn->getRect());
fav_btn->setLandmarkID(item->getUUID());
butt_rect.setOriginAndSize(curr_x + button_x_delta, fav_btn->getRect().mBottom, width, fav_btn->getRect().getHeight());
fav_btn->setRect(butt_rect);
// change only left and save bottom
fav_btn->setFont(mFont);
fav_btn->setLabel(item->getName());
fav_btn->setToolTip(item->getName());
fav_btn->setCommitCallback(boost::bind(&LLFavoritesBarCtrl::onButtonClick, this, item->getUUID()));
fav_btn->setRightMouseDownCallback(boost::bind(&LLFavoritesBarCtrl::onButtonRightClick, this, item->getUUID(), _1, _2, _3,_4 ));
fav_btn->LLUICtrl::setMouseDownCallback(boost::bind(&LLFavoritesBarCtrl::onButtonMouseDown, this, item->getUUID(), _1, _2, _3, _4));
fav_btn->LLUICtrl::setMouseUpCallback(boost::bind(&LLFavoritesBarCtrl::onButtonMouseUp, this, item->getUUID(), _1, _2, _3, _4));
return fav_btn;
}
BOOL LLFavoritesBarCtrl::postBuild()
{
// make the popup menu available
LLMenuGL* menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_favorites.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
if (!menu)
{
menu = LLUICtrlFactory::getDefaultWidget<LLMenuGL>("inventory_menu");
}
menu->setBackgroundColor(LLUIColorTable::instance().getColor("MenuPopupBgColor"));
mContextMenuHandle = menu->getHandle();
return TRUE;
}
BOOL LLFavoritesBarCtrl::collectFavoriteItems(LLInventoryModel::item_array_t &items)
{
if (mFavoriteFolderId.isNull())
return FALSE;
LLInventoryModel::cat_array_t cats;
LLIsType is_type(LLAssetType::AT_LANDMARK);
gInventory.collectDescendentsIf(mFavoriteFolderId, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type);
std::sort(items.begin(), items.end(), LLFavoritesSort());
if (needToSaveItemsOrder(items))
{
S32 sortField = 0;
for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
{
LLFavoritesOrderStorage::instance().setSortIndex((*i), ++sortField);
}
}
return TRUE;
}
void LLFavoritesBarCtrl::showDropDownMenu()
{
if (mOverflowMenuHandle.isDead())
{
createOverflowMenu();
}
LLToggleableMenu* menu = (LLToggleableMenu*)mOverflowMenuHandle.get();
if (menu && menu->toggleVisibility())
{
if (mUpdateDropDownItems)
{
updateMenuItems(menu);
}
menu->buildDrawLabels();
menu->updateParent(LLMenuGL::sMenuContainer);
menu->setButtonRect(mMoreTextBox->getRect(), this);
positionAndShowMenu(menu);
mDropDownItemsCount = menu->getItemCount();
}
}
void LLFavoritesBarCtrl::createOverflowMenu()
{
LLToggleableMenu::Params menu_p;
menu_p.name("favorites menu");
menu_p.can_tear_off(false);
menu_p.visible(false);
menu_p.scrollable(true);
menu_p.max_scrollable_items = 10;
menu_p.preferred_width = DROP_DOWN_MENU_WIDTH;
LLToggleableMenu* menu = LLUICtrlFactory::create<LLFavoriteLandmarkToggleableMenu>(menu_p);
mOverflowMenuHandle = menu->getHandle();
}
void LLFavoritesBarCtrl::updateMenuItems(LLToggleableMenu* menu)
{
menu->empty();
U32 widest_item = 0;
for (S32 i = mFirstDropDownItem; i < mItems.size(); i++)
{
LLViewerInventoryItem* item = mItems.at(i);
const std::string& item_name = item->getName();
LLFavoriteLandmarkMenuItem::Params item_params;
item_params.name(item_name);
item_params.label(item_name);
item_params.on_click.function(boost::bind(&LLFavoritesBarCtrl::onButtonClick, this, item->getUUID()));
LLFavoriteLandmarkMenuItem *menu_item = LLUICtrlFactory::create<LLFavoriteLandmarkMenuItem>(item_params);
menu_item->initFavoritesBarPointer(this);
menu_item->setRightMouseDownCallback(boost::bind(&LLFavoritesBarCtrl::onButtonRightClick, this, item->getUUID(), _1, _2, _3, _4));
menu_item->LLUICtrl::setMouseDownCallback(boost::bind(&LLFavoritesBarCtrl::onButtonMouseDown, this, item->getUUID(), _1, _2, _3, _4));
menu_item->LLUICtrl::setMouseUpCallback(boost::bind(&LLFavoritesBarCtrl::onButtonMouseUp, this, item->getUUID(), _1, _2, _3, _4));
menu_item->setLandmarkID(item->getUUID());
fitLabelWidth(menu_item);
widest_item = llmax(widest_item, menu_item->getNominalWidth());
menu->addChild(menu_item);
}
addOpenLandmarksMenuItem(menu);
mUpdateDropDownItems = false;
}
void LLFavoritesBarCtrl::fitLabelWidth(LLMenuItemCallGL* menu_item)
{
U32 max_width = llmin(DROP_DOWN_MENU_WIDTH, getRect().getWidth());
std::string item_name = menu_item->getName();
// Check whether item name wider than menu
if (menu_item->getNominalWidth() > max_width)
{
S32 chars_total = item_name.length();
S32 chars_fitted = 1;
menu_item->setLabel(LLStringExplicit(""));
S32 label_space = max_width - menu_item->getFont()->getWidth("...") -
menu_item->getNominalWidth();// This returns width of menu item with empty label (pad pixels)
while (chars_fitted < chars_total
&& menu_item->getFont()->getWidth(item_name, 0, chars_fitted) < label_space)
{
chars_fitted++;
}
chars_fitted--; // Rolling back one char, that doesn't fit
menu_item->setLabel(item_name.substr(0, chars_fitted) + "...");
}
}
void LLFavoritesBarCtrl::addOpenLandmarksMenuItem(LLToggleableMenu* menu)
{
std::string label_untrans = "Open landmarks";
std::string label_transl;
bool translated = LLTrans::findString(label_transl, label_untrans);
LLMenuItemCallGL::Params item_params;
item_params.name("open_my_landmarks");
item_params.label(translated ? label_transl: label_untrans);
LLSD key;
key["type"] = "open_landmark_tab";
item_params.on_click.function(boost::bind(&LLFloaterSidePanelContainer::showPanel, "places", key));
LLMenuItemCallGL* menu_item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params);
fitLabelWidth(menu_item);
LLMenuItemSeparatorGL::Params sep_params;
sep_params.enabled_color=LLUIColorTable::instance().getColor("MenuItemEnabledColor");
sep_params.disabled_color=LLUIColorTable::instance().getColor("MenuItemDisabledColor");
sep_params.highlight_bg_color=LLUIColorTable::instance().getColor("MenuItemHighlightBgColor");
sep_params.highlight_fg_color=LLUIColorTable::instance().getColor("MenuItemHighlightFgColor");
LLMenuItemSeparatorGL* separator = LLUICtrlFactory::create<LLMenuItemSeparatorGL>(sep_params);
menu->addChild(separator);
menu->addChild(menu_item);
}
void LLFavoritesBarCtrl::positionAndShowMenu(LLToggleableMenu* menu)
{
U32 max_width = llmin(DROP_DOWN_MENU_WIDTH, getRect().getWidth());
S32 menu_x = getRect().getWidth() - max_width;
S32 menu_y = getParent()->getRect().mBottom - DROP_DOWN_MENU_TOP_PAD;
// the menu should be offset of the right edge of the window
// so it's no covered by buttons in the right-side toolbar.
LLToolBar* right_toolbar = gToolBarView->getChild<LLToolBar>("toolbar_right");
if (right_toolbar && right_toolbar->hasButtons())
{
S32 toolbar_top = 0;
if (LLView* top_border_panel = right_toolbar->getChild<LLView>("button_panel"))
{
toolbar_top = top_border_panel->calcScreenRect().mTop;
}
// Calculating the bottom (in screen coord) of the drop down menu
S32 menu_top = getParent()->getRect().mBottom - DROP_DOWN_MENU_TOP_PAD;
S32 menu_bottom = menu_top - menu->getRect().getHeight();
S32 menu_bottom_screen = 0;
localPointToScreen(0, menu_bottom, &menu_top, &menu_bottom_screen);
if (menu_bottom_screen < toolbar_top)
{
menu_x -= right_toolbar->getRect().getWidth();
}
}
LLMenuGL::showPopup(this, menu, menu_x, menu_y);
}
void LLFavoritesBarCtrl::onButtonClick(LLUUID item_id)
{
// We only have one Inventory, gInventory. Some day this should be better abstracted.
LLInvFVBridgeAction::doAction(item_id,&gInventory);
}
void LLFavoritesBarCtrl::onButtonRightClick( LLUUID item_id,LLView* fav_button,S32 x,S32 y,MASK mask)
{
mSelectedItemID = item_id;
LLMenuGL* menu = (LLMenuGL*)mContextMenuHandle.get();
if (!menu)
{
return;
}
// Remember that the context menu was shown simultaneously with the overflow menu,
// so that we can restore the overflow menu when user clicks a context menu item
// (which hides the overflow menu).
{
LLView* overflow_menu = mOverflowMenuHandle.get();
mRestoreOverflowMenu = overflow_menu && overflow_menu->getVisible();
}
// Release mouse capture so hover events go to the popup menu
// because this is happening during a mouse down.
gFocusMgr.setMouseCapture(NULL);
menu->updateParent(LLMenuGL::sMenuContainer);
LLMenuGL::showPopup(fav_button, menu, x, y);
}
BOOL LLFavoritesBarCtrl::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
BOOL handled = childrenHandleRightMouseDown( x, y, mask) != NULL;
if(!handled && !gMenuHolder->hasVisibleMenu())
{
show_navbar_context_menu(this,x,y);
handled = true;
}
return handled;
}
void copy_slurl_to_clipboard_cb(std::string& slurl)
{
LLClipboard::instance().copyToClipboard(utf8str_to_wstring(slurl),0,slurl.size());
LLSD args;
args["SLURL"] = slurl;
LLNotificationsUtil::add("CopySLURL", args);
}
bool LLFavoritesBarCtrl::enableSelected(const LLSD& userdata)
{
std::string param = userdata.asString();
if (param == std::string("can_paste"))
{
return isClipboardPasteable();
}
return false;
}
void LLFavoritesBarCtrl::doToSelected(const LLSD& userdata)
{
std::string action = userdata.asString();
LL_INFOS() << "Action = " << action << " Item = " << mSelectedItemID.asString() << LL_ENDL;
LLViewerInventoryItem* item = gInventory.getItem(mSelectedItemID);
if (!item)
return;
if (action == "open")
{
onButtonClick(item->getUUID());
}
else if (action == "about")
{
LLSD key;
key["type"] = "landmark";
key["id"] = mSelectedItemID;
LLFloaterSidePanelContainer::showPanel("places", key);
}
else if (action == "copy_slurl")
{
LLVector3d posGlobal;
LLLandmarkActions::getLandmarkGlobalPos(mSelectedItemID, posGlobal);
if (!posGlobal.isExactlyZero())
{
LLLandmarkActions::getSLURLfromPosGlobal(posGlobal, copy_slurl_to_clipboard_cb);
}
}
else if (action == "show_on_map")
{
LLFloaterWorldMap* worldmap_instance = LLFloaterWorldMap::getInstance();
LLVector3d posGlobal;
LLLandmarkActions::getLandmarkGlobalPos(mSelectedItemID, posGlobal);
if (!posGlobal.isExactlyZero() && worldmap_instance)
{
worldmap_instance->trackLocation(posGlobal);
LLFloaterReg::showInstance("world_map", "center");
}
}
else if (action == "cut")
{
}
else if (action == "copy")
{
LLClipboard::instance().copyToClipboard(mSelectedItemID, LLAssetType::AT_LANDMARK);
}
else if (action == "paste")
{
pasteFromClipboard();
}
else if (action == "delete")
{
gInventory.removeItem(mSelectedItemID);
}
// Pop-up the overflow menu again (it gets hidden whenever the user clicks a context menu item).
// See EXT-4217 and STORM-207.
LLToggleableMenu* menu = (LLToggleableMenu*) mOverflowMenuHandle.get();
if (mRestoreOverflowMenu && menu && !menu->getVisible())
{
menu->resetScrollPositionOnShow(false);
showDropDownMenu();
menu->resetScrollPositionOnShow(true);
}
}
BOOL LLFavoritesBarCtrl::isClipboardPasteable() const
{
if (!LLClipboard::instance().hasContents())
{
return FALSE;
}
std::vector<LLUUID> objects;
LLClipboard::instance().pasteFromClipboard(objects);
S32 count = objects.size();
for(S32 i = 0; i < count; i++)
{
const LLUUID &item_id = objects.at(i);
// Can't paste folders
const LLInventoryCategory *cat = gInventory.getCategory(item_id);
if (cat)
{
return FALSE;
}
const LLInventoryItem *item = gInventory.getItem(item_id);
if (item && LLAssetType::AT_LANDMARK != item->getType())
{
return FALSE;
}
}
return TRUE;
}
void LLFavoritesBarCtrl::pasteFromClipboard() const
{
LLInventoryModel* model = &gInventory;
if(model && isClipboardPasteable())
{
LLInventoryItem* item = NULL;
std::vector<LLUUID> objects;
LLClipboard::instance().pasteFromClipboard(objects);
S32 count = objects.size();
LLUUID parent_id(mFavoriteFolderId);
for(S32 i = 0; i < count; i++)
{
item = model->getItem(objects.at(i));
if (item)
{
copy_inventory_item(
gAgent.getID(),
item->getPermissions().getOwner(),
item->getUUID(),
parent_id,
std::string(),
LLPointer<LLInventoryCallback>(NULL));
}
}
}
}
void LLFavoritesBarCtrl::onButtonMouseDown(LLUUID id, LLUICtrl* ctrl, S32 x, S32 y, MASK mask)
{
// EXT-6997 (Fav bar: Pop-up menu for LM in overflow dropdown is kept after LM was dragged away)
// mContextMenuHandle.get() - is a pop-up menu (of items) in already opened dropdown menu.
// We have to check and set visibility of pop-up menu in such a way instead of using
// LLMenuHolderGL::hideMenus() because it will close both menus(dropdown and pop-up), but
// we need to close only pop-up menu while dropdown one should be still opened.
LLMenuGL* menu = (LLMenuGL*)mContextMenuHandle.get();
if(menu && menu->getVisible())
{
menu->setVisible(FALSE);
}
mDragItemId = id;
mStartDrag = TRUE;
S32 screenX, screenY;
localPointToScreen(x, y, &screenX, &screenY);
LLToolDragAndDrop::getInstance()->setDragStart(screenX, screenY);
}
void LLFavoritesBarCtrl::onButtonMouseUp(LLUUID id, LLUICtrl* ctrl, S32 x, S32 y, MASK mask)
{
mStartDrag = FALSE;
mDragItemId = LLUUID::null;
}
void LLFavoritesBarCtrl::onEndDrag()
{
mEndDragConnection.disconnect();
showDragMarker(FALSE);
mDragItemId = LLUUID::null;
LLView::getWindow()->setCursor(UI_CURSOR_ARROW);
}
BOOL LLFavoritesBarCtrl::handleHover(S32 x, S32 y, MASK mask)
{
if (mDragItemId != LLUUID::null && mStartDrag)
{
S32 screenX, screenY;
localPointToScreen(x, y, &screenX, &screenY);
if(LLToolDragAndDrop::getInstance()->isOverThreshold(screenX, screenY))
{
LLToolDragAndDrop::getInstance()->beginDrag(
DAD_LANDMARK, mDragItemId,
LLToolDragAndDrop::SOURCE_LIBRARY);
mStartDrag = FALSE;
return LLToolDragAndDrop::getInstance()->handleHover(x, y, mask);
}
}
return TRUE;
}
LLUICtrl* LLFavoritesBarCtrl::findChildByLocalCoords(S32 x, S32 y)
{
LLUICtrl* ctrl = NULL;
const child_list_t* list = getChildList();
for (child_list_const_iter_t i = list->begin(); i != list->end(); ++i)
{
// Look only for children that are favorite buttons
if ((*i)->getName() == "favorites_bar_btn")
{
LLRect rect = (*i)->getRect();
// We consider a button hit if the cursor is left of the right side
// This makes the hit a bit less finicky than hitting directly on the button itself
if (x <= rect.mRight)
{
ctrl = dynamic_cast<LLUICtrl*>(*i);
break;
}
}
}
return ctrl;
}
BOOL LLFavoritesBarCtrl::needToSaveItemsOrder(const LLInventoryModel::item_array_t& items)
{
BOOL result = FALSE;
// if there is an item without sort order field set, we need to save items order
for (LLInventoryModel::item_array_t::const_iterator i = items.begin(); i != items.end(); ++i)
{
if (LLFavoritesOrderStorage::instance().getSortIndex((*i)->getUUID()) < 0)
{
result = TRUE;
break;
}
}
return result;
}
void LLFavoritesBarCtrl::insertItem(LLInventoryModel::item_array_t& items, const LLUUID& dest_item_id, LLViewerInventoryItem* insertedItem, bool insert_before)
{
// Get the iterator to the destination item
LLInventoryModel::item_array_t::iterator it_dest = LLInventoryModel::findItemIterByUUID(items, dest_item_id);
if (it_dest == items.end())
return;
// Go to the next element if one wishes to insert after the dest element
if (!insert_before)
{
++it_dest;
}
// Insert the source item in the right place
if (it_dest != items.end())
{
items.insert(it_dest, insertedItem);
}
else
{
// Append to the list if it_dest reached the end
items.push_back(insertedItem);
}
}
const std::string LLFavoritesOrderStorage::SORTING_DATA_FILE_NAME = "landmarks_sorting.xml";
const S32 LLFavoritesOrderStorage::NO_INDEX = -1;
void LLFavoritesOrderStorage::setSortIndex(const LLViewerInventoryItem* inv_item, S32 sort_index)
{
mSortIndexes[inv_item->getUUID()] = sort_index;
mIsDirty = true;
getSLURL(inv_item->getAssetUUID());
}
S32 LLFavoritesOrderStorage::getSortIndex(const LLUUID& inv_item_id)
{
sort_index_map_t::const_iterator it = mSortIndexes.find(inv_item_id);
if (it != mSortIndexes.end())
{
return it->second;
}
return NO_INDEX;
}
void LLFavoritesOrderStorage::removeSortIndex(const LLUUID& inv_item_id)
{
mSortIndexes.erase(inv_item_id);
mIsDirty = true;
}
void LLFavoritesOrderStorage::getSLURL(const LLUUID& asset_id)
{
slurls_map_t::iterator slurl_iter = mSLURLs.find(asset_id);
if (slurl_iter != mSLURLs.end()) return; // SLURL for current landmark is already cached
LLLandmark* lm = gLandmarkList.getAsset(asset_id,
boost::bind(&LLFavoritesOrderStorage::onLandmarkLoaded, this, asset_id, _1));
if (lm)
{
onLandmarkLoaded(asset_id, lm);
}
}
// static
void LLFavoritesOrderStorage::destroyClass()
{
LLFavoritesOrderStorage::instance().cleanup();
if (gSavedPerAccountSettings.getBOOL("ShowFavoritesOnLogin"))
{
LLFavoritesOrderStorage::instance().saveFavoritesSLURLs();
}
else
{
LLFavoritesOrderStorage::instance().removeFavoritesRecordOfUser();
}
}
void LLFavoritesOrderStorage::load()
{
// load per-resident sorting information
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SORTING_DATA_FILE_NAME);
LLSD settings_llsd;
llifstream file;
file.open(filename);
if (file.is_open())
{
LLSDSerialize::fromXML(settings_llsd, file);
}
for (LLSD::map_const_iterator iter = settings_llsd.beginMap();
iter != settings_llsd.endMap(); ++iter)
{
mSortIndexes.insert(std::make_pair(LLUUID(iter->first), (S32)iter->second.asInteger()));
}
}
void LLFavoritesOrderStorage::saveFavoritesSLURLs()
{
// Do not change the file if we are not logged in yet.
if (!LLLoginInstance::getInstance()->authSuccess())
{
LL_WARNS() << "Cannot save favorites: not logged in" << LL_ENDL;
return;
}
std::string user_dir = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "");
if (user_dir.empty())
{
LL_WARNS() << "Cannot save favorites: empty user dir name" << LL_ENDL;
return;
}
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "stored_favorites.xml");
llifstream in_file;
in_file.open(filename);
LLSD fav_llsd;
if (in_file.is_open())
{
LLSDSerialize::fromXML(fav_llsd, in_file);
}
const LLUUID fav_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
gInventory.collectDescendents(fav_id, cats, items, LLInventoryModel::EXCLUDE_TRASH);
LLSD user_llsd;
for (LLInventoryModel::item_array_t::iterator it = items.begin(); it != items.end(); it++)
{
LLSD value;
value["name"] = (*it)->getName();
value["asset_id"] = (*it)->getAssetUUID();
slurls_map_t::iterator slurl_iter = mSLURLs.find(value["asset_id"]);
if (slurl_iter != mSLURLs.end())
{
LL_DEBUGS() << "Saving favorite: idx=" << LLFavoritesOrderStorage::instance().getSortIndex((*it)->getUUID()) << ", SLURL=" << slurl_iter->second << ", value=" << value << LL_ENDL;
value["slurl"] = slurl_iter->second;
user_llsd[LLFavoritesOrderStorage::instance().getSortIndex((*it)->getUUID())] = value;
}
else
{
LL_WARNS() << "Not saving favorite " << value["name"] << ": no matching SLURL" << LL_ENDL;
}
}
LLAvatarName av_name;
LLAvatarNameCache::get( gAgentID, &av_name );
// Note : use the "John Doe" and not the "john.doe" version of the name
// as we'll compare it with the stored credentials in the login panel.
LL_DEBUGS() << "Saved favorites for " << av_name.getUserName() << LL_ENDL;
fav_llsd[av_name.getUserName()] = user_llsd;
llofstream file;
file.open(filename);
LLSDSerialize::toPrettyXML(fav_llsd, file);
}
void LLFavoritesOrderStorage::removeFavoritesRecordOfUser()
{
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "stored_favorites.xml");
LLSD fav_llsd;
llifstream file;
file.open(filename);
if (!file.is_open()) return;
LLSDSerialize::fromXML(fav_llsd, file);
LLAvatarName av_name;
LLAvatarNameCache::get( gAgentID, &av_name );
// Note : use the "John Doe" and not the "john.doe" version of the name.
// See saveFavoritesSLURLs() here above for the reason why.
LL_DEBUGS() << "Removed favorites for " << av_name.getUserName() << LL_ENDL;
if (fav_llsd.has(av_name.getUserName()))
{
fav_llsd.erase(av_name.getUserName());
}
llofstream out_file;
out_file.open(filename);
LLSDSerialize::toPrettyXML(fav_llsd, out_file);
}
void LLFavoritesOrderStorage::onLandmarkLoaded(const LLUUID& asset_id, LLLandmark* landmark)
{
if (!landmark) return;
LLVector3d pos_global;
if (!landmark->getGlobalPos(pos_global))
{
// If global position was unknown on first getGlobalPos() call
// it should be set for the subsequent calls.
landmark->getGlobalPos(pos_global);
}
if (!pos_global.isExactlyZero())
{
LLLandmarkActions::getSLURLfromPosGlobal(pos_global,
boost::bind(&LLFavoritesOrderStorage::storeFavoriteSLURL, this, asset_id, _1));
}
}
void LLFavoritesOrderStorage::storeFavoriteSLURL(const LLUUID& asset_id, std::string& slurl)
{
LL_DEBUGS() << "Saving landmark SLURL: " << slurl << LL_ENDL;
mSLURLs[asset_id] = slurl;
}
void LLFavoritesOrderStorage::save()
{
// nothing to save if clean
if (!mIsDirty) return;
// If we quit from the login screen we will not have an SL account
// name. Don't try to save, otherwise we'll dump a file in
// C:\Program Files\SecondLife\ or similar. JC
std::string user_dir = gDirUtilp->getLindenUserDir();
if (!user_dir.empty())
{
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SORTING_DATA_FILE_NAME);
LLSD settings_llsd;
for(sort_index_map_t::const_iterator iter = mSortIndexes.begin(); iter != mSortIndexes.end(); ++iter)
{
settings_llsd[iter->first.asString()] = iter->second;
}
llofstream file;
file.open(filename);
LLSDSerialize::toPrettyXML(settings_llsd, file);
}
}
void LLFavoritesOrderStorage::cleanup()
{
// nothing to clean
if (!mIsDirty) return;
const LLUUID fav_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
gInventory.collectDescendents(fav_id, cats, items, LLInventoryModel::EXCLUDE_TRASH);
IsNotInFavorites is_not_in_fav(items);
sort_index_map_t aTempMap;
//copy unremoved values from mSortIndexes to aTempMap
std::remove_copy_if(mSortIndexes.begin(), mSortIndexes.end(),
inserter(aTempMap, aTempMap.begin()),
is_not_in_fav);
//Swap the contents of mSortIndexes and aTempMap
mSortIndexes.swap(aTempMap);
}
void LLFavoritesOrderStorage::saveItemsOrder( const LLInventoryModel::item_array_t& items )
{
int sortField = 0;
// current order is saved by setting incremental values (1, 2, 3, ...) for the sort field
for (LLInventoryModel::item_array_t::const_iterator i = items.begin(); i != items.end(); ++i)
{
LLViewerInventoryItem* item = *i;
setSortIndex(item, ++sortField);
item->setComplete(TRUE);
item->updateServer(FALSE);
gInventory.updateItem(item);
// Tell the parent folder to refresh its sort order.
gInventory.addChangedMask(LLInventoryObserver::SORT, item->getParentUUID());
}
gInventory.notifyObservers();
}
// See also LLInventorySort where landmarks in the Favorites folder are sorted.
class LLViewerInventoryItemSort
{
public:
bool operator()(const LLPointer<LLViewerInventoryItem>& a, const LLPointer<LLViewerInventoryItem>& b)
{
return LLFavoritesOrderStorage::instance().getSortIndex(a->getUUID())
< LLFavoritesOrderStorage::instance().getSortIndex(b->getUUID());
}
};
// * @param source_item_id - LLUUID of the source item to be moved into new position
// * @param target_item_id - LLUUID of the target item before which source item should be placed.
void LLFavoritesOrderStorage::rearrangeFavoriteLandmarks(const LLUUID& source_item_id, const LLUUID& target_item_id)
{
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
LLIsType is_type(LLAssetType::AT_LANDMARK);
LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
gInventory.collectDescendentsIf(favorites_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type);
// ensure items are sorted properly before changing order. EXT-3498
std::sort(items.begin(), items.end(), LLViewerInventoryItemSort());
// update order
gInventory.updateItemsOrder(items, source_item_id, target_item_id);
saveItemsOrder(items);
}
void AddFavoriteLandmarkCallback::fire(const LLUUID& inv_item_id)
{
if (mTargetLandmarkId.isNull()) return;
LLFavoritesOrderStorage::instance().rearrangeFavoriteLandmarks(inv_item_id, mTargetLandmarkId);
}
// EOF
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