1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
|
/**
* @file llfasttimerview.h
* @brief LLFastTimerView class definition
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFASTTIMERVIEW_H
#define LL_LLFASTTIMERVIEW_H
#include "llfloater.h"
#include "llfasttimer.h"
#include "llunits.h"
#include "lltracerecording.h"
#include <deque>
class LLFastTimerView : public LLFloater
{
public:
LLFastTimerView(const LLSD&);
~LLFastTimerView();
BOOL postBuild();
static BOOL sAnalyzePerformance;
static void outputAllMetrics();
static void doAnalysis(std::string baseline, std::string target, std::string output);
private:
static void doAnalysisDefault(std::string baseline, std::string target, std::string output) ;
static LLSD analyzePerformanceLogDefault(std::istream& is) ;
static void exportCharts(const std::string& base, const std::string& target);
void onPause();
public:
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
virtual BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
virtual BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask);
virtual BOOL handleHover(S32 x, S32 y, MASK mask);
virtual BOOL handleToolTip(S32 x, S32 y, MASK mask);
virtual BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
virtual void draw();
virtual void onOpen(const LLSD& key);
LLTrace::BlockTimerStatHandle* getLegendID(S32 y);
private:
virtual void onClickCloseBtn();
void drawTicks();
void drawLineGraph();
void drawLegend();
void drawHelp(S32 y);
void drawBorders( S32 y, const S32 x_start, S32 barh, S32 dy);
void drawBars();
void printLineStats();
void generateUniqueColors();
void updateTotalTime();
struct TimerBar
{
TimerBar()
: mTotalTime(0),
mSelfTime(0),
mStartFraction(0.f),
mEndFraction(1.f),
mFirstChild(false),
mLastChild(false)
{}
F32Seconds mTotalTime,
mSelfTime,
mChildrenStart,
mChildrenEnd,
mSelfStart,
mSelfEnd;
LLTrace::BlockTimerStatHandle* mTimeBlock;
bool mVisible,
mFirstChild,
mLastChild;
F32 mStartFraction,
mEndFraction;
};
struct TimerBarRow
{
TimerBarRow()
: mBottom(0),
mTop(0),
mBars(NULL)
{}
S32 mBottom,
mTop;
TimerBar* mBars;
};
F32Seconds updateTimerBarWidths(LLTrace::BlockTimerStatHandle* time_block, TimerBarRow& row, S32 history_index, U32& bar_index);
S32 updateTimerBarOffsets(LLTrace::BlockTimerStatHandle* time_block, TimerBarRow& row, S32 timer_bar_index = 0);
S32 drawBar(LLRect bar_rect, TimerBarRow& row, S32 image_width, S32 image_height, bool hovered = false, bool visible = true, S32 bar_index = 0);
void setPauseState(bool pause_state);
std::deque<TimerBarRow> mTimerBarRows;
TimerBarRow mAverageTimerRow;
enum EDisplayType
{
DISPLAY_TIME,
DISPLAY_CALLS,
DISPLAY_HZ
} mDisplayType;
bool mPauseHistory;
F64Seconds mAllTimeMax,
mTotalTimeDisplay;
S32 mScrollIndex,
mHoverBarIndex,
mStatsIndex;
S32 mDisplayMode;
LLTrace::BlockTimerStatHandle* mHoverID;
LLTrace::BlockTimerStatHandle* mHoverTimer;
LLRect mToolTipRect,
mGraphRect,
mBarRect,
mLegendRect;
LLFrameTimer mHighlightTimer;
LLTrace::PeriodicRecording mRecording;
};
#endif
|