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/**
* @file lleventnotifier.h
* @brief Viewer code for managing event notifications
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLEVENTNOTIFIER_H
#define LL_LLEVENTNOTIFIER_H
#include <utility>
#include "llframetimer.h"
#include "v3dmath.h"
class LLEventNotification;
class LLMessageSystem;
typedef struct event_st{
U32 eventId = 0;
F64 eventEpoch = 0.0;
std::string eventDateStr;
std::string eventName;
std::string creator;
std::string category;
std::string desc;
U32 duration = 0;
U32 cover = 0;
U32 amount = 0;
std::string simName;
LLVector3d globalPos;
U32 flags = 0;
event_st(U32 id, F64 epoch, std::string date_str, std::string name)
: eventId(id), eventEpoch(epoch), eventDateStr(std::move(date_str)), eventName(std::move(name)){}
event_st() = default;
} LLEventStruct;
class LLEventNotifier
{
public:
LLEventNotifier();
virtual ~LLEventNotifier();
void update(); // Notify the user of the event if it's coming up
bool add(const LLEventStruct& event);
bool add(U32 eventId, F64 eventEpoch, const std::string& eventDateStr, const std::string &eventName);
void add(U32 eventId);
void load(const LLSD& event_options); // In the format that it comes in from login
void remove(U32 event_id);
BOOL hasNotification(const U32 event_id);
void serverPushRequest(U32 event_id, bool add);
typedef std::map<U32, LLEventNotification *> en_map;
bool handleResponse(U32 eventId, const LLSD& notification, const LLSD& response);
static void processEventInfoReply(LLMessageSystem *msg, void **);
typedef boost::signals2::signal<bool(LLEventStruct event)> new_event_signal_t;
new_event_signal_t mNewEventSignal;
boost::signals2::connection setNewEventCallback(const new_event_signal_t::slot_type& cb)
{
return mNewEventSignal.connect(cb);
};
protected:
en_map mEventNotifications;
LLFrameTimer mNotificationTimer;
};
class LLEventNotification
{
public:
LLEventNotification(U32 eventId, F64 eventEpoch, std::string eventDateStr, std::string eventName);
U32 getEventID() const { return mEventID; }
const std::string &getEventName() const { return mEventName; }
bool isValid() const { return mEventID > 0 && mEventDateEpoch != 0 && mEventName.size() > 0; }
const F64 &getEventDateEpoch() const { return mEventDateEpoch; }
const std::string &getEventDateStr() const { return mEventDateStr; }
protected:
U32 mEventID; // EventID for this event
std::string mEventName;
F64 mEventDateEpoch;
std::string mEventDateStr;
};
extern LLEventNotifier gEventNotifier;
#endif //LL_LLEVENTNOTIFIER_H
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