1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
|
/**
* @file llestateinfomodel.h
* @brief Estate info model
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLESTATEINFOMODEL_H
#define LL_LLESTATEINFOMODEL_H
class LLMessageSystem;
#include "llsingleton.h"
#include "llcoros.h"
#include "lleventcoro.h"
/**
* Contains estate info, notifies interested parties of its changes.
*/
class LLEstateInfoModel : public LLSingleton<LLEstateInfoModel>
{
LLSINGLETON(LLEstateInfoModel);
LOG_CLASS(LLEstateInfoModel);
public:
typedef boost::signals2::signal<void()> update_signal_t;
boost::signals2::connection setUpdateCallback(const update_signal_t::slot_type& cb); /// the model has been externally updated
boost::signals2::connection setCommitCallback(const update_signal_t::slot_type& cb); /// our changes have been applied
void sendEstateInfo(); /// send estate info to the simulator
// getters
bool getUseFixedSun() const;
bool getIsExternallyVisible() const;
bool getAllowDirectTeleport() const;
bool getDenyAnonymous() const;
bool getDenyAgeUnverified() const;
bool getAllowVoiceChat() const;
const std::string& getName() const { return mName; }
const LLUUID& getOwnerID() const { return mOwnerID; }
U32 getID() const { return mID; }
F32 getSunHour() const { return getUseFixedSun() ? mSunHour : 0.f; }
// setters
void setUseFixedSun(bool val);
void setIsExternallyVisible(bool val);
void setAllowDirectTeleport(bool val);
void setDenyAnonymous(bool val);
void setDenyAgeUnverified(bool val);
void setAllowVoiceChat(bool val);
void setSunHour(F32 sun_hour) { mSunHour = sun_hour; }
protected:
typedef std::vector<std::string> strings_t;
friend class LLDispatchEstateUpdateInfo;
/// refresh model with data from the incoming server message
void update(const strings_t& strings);
void notifyCommit();
private:
bool commitEstateInfoCaps();
void commitEstateInfoDataserver();
inline bool getFlag(U64 flag) const;
inline void setFlag(U64 flag, bool val);
U64 getFlags() const { return mFlags; }
std::string getInfoDump();
// estate info
std::string mName; /// estate name
LLUUID mOwnerID; /// estate owner id
U32 mID; /// estate id
U64 mFlags; /// estate flags
F32 mSunHour; /// estate sun hour
update_signal_t mUpdateSignal; /// emitted when we receive update from sim
update_signal_t mCommitSignal; /// emitted when our update gets applied to sim
void commitEstateInfoCapsCoro(std::string url);
};
inline bool LLEstateInfoModel::getFlag(U64 flag) const
{
return ((mFlags & flag) != 0);
}
inline void LLEstateInfoModel::setFlag(U64 flag, bool val)
{
if (val)
{
mFlags |= flag;
}
else
{
mFlags &= ~flag;
}
}
#endif // LL_LLESTATEINFOMODEL_H
|