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/**
 * @file llestateinfomodel.h
 * @brief Estate info model
 *
 * $LicenseInfo:firstyear=2011&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2011, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLESTATEINFOMODEL_H
#define LL_LLESTATEINFOMODEL_H

class LLMessageSystem;

#include "llsingleton.h"
#include "llcoros.h"
#include "lleventcoro.h"

/**
 * Contains estate info, notifies interested parties of its changes.
 */
class LLEstateInfoModel : public LLSingleton<LLEstateInfoModel>
{
    LLSINGLETON(LLEstateInfoModel);
    LOG_CLASS(LLEstateInfoModel);

public:
    typedef boost::signals2::signal<void()> update_signal_t;
    boost::signals2::connection setUpdateCallback(const update_signal_t::slot_type& cb); /// the model has been externally updated
    boost::signals2::connection setCommitCallback(const update_signal_t::slot_type& cb); /// our changes have been applied

    void sendEstateInfo(); /// send estate info to the simulator

    // getters
    bool                getUseFixedSun()            const;
    bool                getIsExternallyVisible()    const;
    bool                getAllowDirectTeleport()    const;
    bool                getDenyAnonymous()          const;
    bool                getDenyAgeUnverified()      const;
    bool                getAllowVoiceChat()         const;
    bool                getAllowAccessOverride()    const;
    bool                getAllowEnvironmentOverride() const;
    bool                getDenyScriptedAgents()     const;

    const std::string&  getName()                   const { return mName; }
    const LLUUID&       getOwnerID()                const { return mOwnerID; }
    U32                 getID()                     const { return mID; }
    F32                 getSunHour()                const { return getUseFixedSun() ? mSunHour : 0.f; }

    // setters
    void setUseFixedSun(bool val);
    void setIsExternallyVisible(bool val);
    void setAllowDirectTeleport(bool val);
    void setDenyAnonymous(bool val);
    void setDenyAgeUnverified(bool val);
    void setAllowVoiceChat(bool val);
    void setAllowAccessOverride(bool val);
    void setAllowEnvironmentOverride(bool val);
    void setDenyScriptedAgents(bool val);

    void setSunHour(F32 sun_hour) { mSunHour = sun_hour; }

protected:
    typedef std::vector<std::string> strings_t;

    friend class LLDispatchEstateUpdateInfo;

    /// refresh model with data from the incoming server message
    void update(const strings_t& strings);

    void notifyCommit();

private:
    bool commitEstateInfoCaps();
    void commitEstateInfoDataserver();
    inline bool getFlag(U64 flag) const;
    inline void setFlag(U64 flag, bool val);
    U64  getFlags() const { return mFlags; }
    std::string getInfoDump();

    // estate info
    std::string mName;          /// estate name
    LLUUID      mOwnerID;       /// estate owner id
    U32         mID;            /// estate id
    U64         mFlags;         /// estate flags
    F32         mSunHour;       /// estate sun hour

    update_signal_t mUpdateSignal; /// emitted when we receive update from sim
    update_signal_t mCommitSignal; /// emitted when our update gets applied to sim

    void commitEstateInfoCapsCoro(std::string url);
};

inline bool LLEstateInfoModel::getFlag(U64 flag) const
{
    return ((mFlags & flag) != 0);
}

inline void LLEstateInfoModel::setFlag(U64 flag, bool val)
{
    if (val)
    {
        mFlags |= flag;
    }
    else
    {
        mFlags &= ~flag;
    }
}


#endif // LL_LLESTATEINFOMODEL_H