summaryrefslogtreecommitdiff
path: root/indra/newview/llenvironment.h
blob: 82bfc4ec513f7b6a83f2e44b4ad8d40d582bf380 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
/**
 * @file llenvmanager.h
 * @brief Declaration of classes managing WindLight and water settings.
 *
 * $LicenseInfo:firstyear=2009&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2011, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_ENVIRONMENT_H
#define LL_ENVIRONMENT_H

#include "llsingleton.h"
#include "llmemory.h"
#include "llsd.h"

#include "llsettingsbase.h"
#include "llsettingssky.h"
#include "llsettingswater.h"
#include "llsettingsdaycycle.h"

#include "llatmosphere.h"

#include "llglslshader.h"

#include <boost/signals2.hpp>

//-------------------------------------------------------------------------
class LLViewerCamera;
class LLParcel;

//-------------------------------------------------------------------------
class LLEnvironment : public LLSimpleton<LLEnvironment>
{
    LOG_CLASS(LLEnvironment);
public:
    LLEnvironment();

    static const F64Seconds     TRANSITION_INSTANT;
    static const F64Seconds     TRANSITION_FAST;
    static const F64Seconds     TRANSITION_DEFAULT;
    static const F64Seconds     TRANSITION_SLOW;
    static const F64Seconds     TRANSITION_ALTITUDE;

    static const LLUUID         KNOWN_SKY_SUNRISE;
    static const LLUUID         KNOWN_SKY_MIDDAY;
    static const LLUUID         KNOWN_SKY_LEGACY_MIDDAY;
    static const LLUUID         KNOWN_SKY_SUNSET;
    static const LLUUID         KNOWN_SKY_MIDNIGHT;

    static const S32            NO_TRACK;
    static const S32            NO_VERSION;
    static const S32            VERSION_CLEANUP;

    struct EnvironmentInfo
    {
        EnvironmentInfo();

        typedef std::shared_ptr<EnvironmentInfo>    ptr_t;
        typedef std::array<std::string, 5>          namelist_t;

        S32                     mParcelId;
        LLUUID                  mRegionId;
        S64Seconds              mDayLength;
        S64Seconds              mDayOffset;
        size_t                  mDayHash;
        LLSettingsDay::ptr_t    mDayCycle;
        std::array<F32, 4>      mAltitudes;
        bool                    mIsDefault;
        LLUUID                  mAssetId;
        bool                    mIsLegacy;
        std::string             mDayCycleName;
        namelist_t              mNameList;
        S32                     mEnvVersion;

        static ptr_t            extract(LLSD);
        static ptr_t            extractLegacy(LLSD);
    };

    enum EnvSelection_t
    {
        ENV_EDIT = 0,
        ENV_LOCAL,
        ENV_PUSH,
        ENV_PARCEL,
        ENV_REGION,
        ENV_DEFAULT,
        ENV_END,
        ENV_CURRENT = -1,
        ENV_NONE = -2
    };

    typedef boost::signals2::connection     connection_t;

    typedef std::pair<LLSettingsSky::ptr_t, LLSettingsWater::ptr_t> fixedEnvironment_t;
    typedef std::function<void(S32, EnvironmentInfo::ptr_t)>        environment_apply_fn;
    typedef boost::signals2::signal<void(EnvSelection_t, S32)>      env_changed_signal_t;
    typedef env_changed_signal_t::slot_type                         env_changed_fn;
    typedef std::array<F32, 4>                                      altitude_list_t;
    typedef std::vector<F32>                                        altitudes_vect_t;

    ~LLEnvironment();

    bool                        canEdit() const;
    bool                        isExtendedEnvironmentEnabled() const;
    bool                        isInventoryEnabled() const;
    bool                        canAgentUpdateParcelEnvironment() const;
    bool                        canAgentUpdateParcelEnvironment(LLParcel *parcel) const;
    bool                        canAgentUpdateRegionEnvironment() const;

    LLSettingsDay::ptr_t        getCurrentDay() const { return mCurrentEnvironment->getDayCycle(); }
    LLSettingsSky::ptr_t        getCurrentSky() const;
    LLSettingsWater::ptr_t      getCurrentWater() const;

    static void                 getAtmosphericModelSettings(AtmosphericModelSettings& settingsOut, const LLSettingsSky::ptr_t &psky);

    void                        update(const LLViewerCamera * cam);

    static void                 updateGLVariablesForSettings(LLShaderUniforms* uniforms, const LLSettingsBase::ptr_t &psetting);
    
    // apply current sky settings to given shader
    void                        updateShaderUniforms(LLGLSLShader *shader);

    // prepare settings to be applied to shaders (call whenever settings are updated)
    void                        updateSettingsUniforms();

    void                        setSelectedEnvironment(EnvSelection_t env, LLSettingsBase::Seconds transition = TRANSITION_DEFAULT, bool forced = false);
    EnvSelection_t              getSelectedEnvironment() const                  { return mSelectedEnvironment; }

    bool                        hasEnvironment(EnvSelection_t env);
    void                        setEnvironment(EnvSelection_t env, const LLSettingsDay::ptr_t &pday, LLSettingsDay::Seconds daylength, LLSettingsDay::Seconds dayoffset, S32 env_version = NO_VERSION);
    void                        setEnvironment(EnvSelection_t env, fixedEnvironment_t fixed, S32 env_version = NO_VERSION);
    void                        setEnvironment(EnvSelection_t env, const LLSettingsBase::ptr_t &fixed, S32 env_version = NO_VERSION);
    void                        setEnvironment(EnvSelection_t env, const LLSettingsSky::ptr_t & fixed, S32 env_version = NO_VERSION) { setEnvironment(env, fixedEnvironment_t(fixed, LLSettingsWater::ptr_t()), env_version); }
    void                        setEnvironment(EnvSelection_t env, const LLSettingsWater::ptr_t & fixed, S32 env_version = NO_VERSION) { setEnvironment(env, fixedEnvironment_t(LLSettingsSky::ptr_t(), fixed), env_version); }
    void                        setEnvironment(EnvSelection_t env, const LLSettingsSky::ptr_t & fixeds, const LLSettingsWater::ptr_t & fixedw, S32 env_version = NO_VERSION) { setEnvironment(env, fixedEnvironment_t(fixeds, fixedw), env_version); }
    void                        setEnvironment(EnvSelection_t env, const LLUUID &assetId, S32 env_version);
    void                        setEnvironment(EnvSelection_t env, const LLUUID &assetId, LLSettingsBase::Seconds transition = TRANSITION_DEFAULT, S32 env_version = NO_VERSION);

    void                        setSharedEnvironment();
    void                        clearEnvironment(EnvSelection_t env);

    static void                 logEnvironment(EnvSelection_t env, const LLSettingsBase::ptr_t &settings, S32 env_version = NO_VERSION);

    void                        setCurrentEnvironmentSelection(LLEnvironment::EnvSelection_t env);


    LLSettingsDay::ptr_t        getEnvironmentDay(EnvSelection_t env);
    LLSettingsDay::Seconds      getEnvironmentDayLength(EnvSelection_t env);
    LLSettingsDay::Seconds      getEnvironmentDayOffset(EnvSelection_t env);
    fixedEnvironment_t          getEnvironmentFixed(EnvSelection_t env, bool resolve = false);
    LLSettingsSky::ptr_t        getEnvironmentFixedSky(EnvSelection_t env, bool resolve = false)      { return getEnvironmentFixed(env, resolve).first; };
    LLSettingsWater::ptr_t      getEnvironmentFixedWater(EnvSelection_t env, bool resolve = false)    { return getEnvironmentFixed(env, resolve).second; };

    void                        updateEnvironment(LLSettingsBase::Seconds transition = TRANSITION_DEFAULT, bool forced = false);

    inline LLVector2            getCloudScrollDelta() const { return mCloudScrollDelta; }
    void                        pauseCloudScroll()          { mCloudScrollPaused = true; }
    void                        resumeCloudScroll()         { mCloudScrollPaused = false; }
    bool                        isCloudScrollPaused() const { return mCloudScrollPaused; }

    F32                         getCamHeight() const;
    F32                         getWaterHeight() const;
    bool                        getIsSunUp() const;
    bool                        getIsMoonUp() const;

    void                        saveToSettings();
    bool                        loadFromSettings();
    void                        saveBeaconsState();
    void                        revertBeaconsState();

    // Returns either sun or moon direction (depending on which is up and stronger)
    // Light direction in +x right, +z up, +y at internal coord sys
    LLVector3                   getLightDirection() const; // returns sun or moon depending on which is up
    LLVector3                   getSunDirection() const;
    LLVector3                   getMoonDirection() const;

    // Returns light direction converted to CFR coord system
    LLVector4                   getLightDirectionCFR() const; // returns sun or moon depending on which is up
    LLVector4                   getSunDirectionCFR() const;
    LLVector4                   getMoonDirectionCFR() const;

    // Returns light direction converted to OGL coord system
    // and clamped above -0.1f in Y to avoid render artifacts in sky shaders
    LLVector4                   getClampedLightNorm() const; // returns sun or moon depending on which is up
    LLVector4                   getClampedSunNorm() const;
    LLVector4                   getClampedMoonNorm() const;

    // Returns light direction converted to OGL coord system
    // and rotated by last cam yaw needed by water rendering shaders
    LLVector4                   getRotatedLightNorm() const;

    static LLSettingsWater::ptr_t createWaterFromLegacyPreset(const std::string filename, LLSD &messages);
    static LLSettingsSky::ptr_t createSkyFromLegacyPreset(const std::string filename, LLSD &messages);
    static LLSettingsDay::ptr_t createDayCycleFromLegacyPreset(const std::string filename, LLSD &messages);

    // Construct a new day cycle based on the environment.  Replacing either the water or the sky tracks.
    LLSettingsDay::ptr_t        createDayCycleFromEnvironment(EnvSelection_t env, LLSettingsBase::ptr_t settings);

    F32                         getProgress() const                         { return (mCurrentEnvironment) ? mCurrentEnvironment->getProgress() : -1.0f; }
    F32                         getRegionProgress() const                   { return (mEnvironments[ENV_REGION]) ? mEnvironments[ENV_REGION]->getProgress() : -1.0f; }
    void                        adjustRegionOffset(F32 adjust);     // only used on legacy regions, to better sync the viewer with other agents

    //-------------------------------------------
    connection_t                setEnvironmentChanged(env_changed_fn cb)    { return mSignalEnvChanged.connect(cb); }

    void                        requestRegion(environment_apply_fn cb = environment_apply_fn());
    void                        updateRegion(const LLUUID &asset_id, std::string display_name, S32 track_num, S32 day_length, S32 day_offset, U32 flags, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
    void                        updateRegion(const LLSettingsDay::ptr_t &pday, S32 day_length, S32 day_offset, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
    void                        updateRegion(const LLSettingsSky::ptr_t &psky, S32 day_length, S32 day_offset, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
    void                        updateRegion(const LLSettingsWater::ptr_t &pwater, S32 day_length, S32 day_offset, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
    void                        resetRegion(environment_apply_fn cb = environment_apply_fn());
    void                        requestParcel(S32 parcel_id, environment_apply_fn cb = environment_apply_fn());
    void                        updateParcel(S32 parcel_id, const LLUUID &asset_id, std::string display_name, S32 track_num, S32 day_length, S32 day_offset, U32 flags, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
    void                        updateParcel(S32 parcel_id, const LLSettingsDay::ptr_t &pday, S32 track_num, S32 day_length, S32 day_offset, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
    void                        updateParcel(S32 parcel_id, const LLSettingsDay::ptr_t &pday, S32 day_length, S32 day_offset, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
    void                        updateParcel(S32 parcel_id, const LLSettingsSky::ptr_t &psky, S32 day_length, S32 day_offset, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
    void                        updateParcel(S32 parcel_id, const LLSettingsWater::ptr_t &pwater, S32 day_length, S32 day_offset, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
    void                        resetParcel(S32 parcel_id, environment_apply_fn cb = environment_apply_fn());

    void                        selectAgentEnvironment();

    S32                         calculateSkyTrackForAltitude(F64 altitude);

    const altitude_list_t &     getRegionAltitudes() const { return mTrackAltitudes; }

    void                        handleEnvironmentPush(LLSD &message);

    //cached uniform values from LLSD values
    LLShaderUniforms mWaterUniforms[LLGLSLShader::SG_COUNT];
    LLShaderUniforms mSkyUniforms[LLGLSLShader::SG_COUNT];
    // =======================================================================================

    class DayInstance: public std::enable_shared_from_this<DayInstance>
    {
    public:
        typedef std::shared_ptr<DayInstance> ptr_t;

        static const U32                NO_ANIMATE_SKY;
        static const U32                NO_ANIMATE_WATER;

                                        DayInstance(EnvSelection_t env);
        virtual                         ~DayInstance() { };

        virtual ptr_t                   clone() const;

        virtual bool                    applyTimeDelta(const LLSettingsBase::Seconds& delta);

        virtual void                    setDay(const LLSettingsDay::ptr_t &pday, LLSettingsDay::Seconds daylength, LLSettingsDay::Seconds dayoffset);
        bool                            setSky(const LLSettingsSky::ptr_t &psky);
        virtual void                    setWater(const LLSettingsWater::ptr_t &pwater);

        void                            initialize();
        bool                            isInitialized();

        void                            clear();

        void                            setSkyTrack(S32 trackno);

        LLSettingsDay::ptr_t            getDayCycle() const     { return mDayCycle; }
        LLSettingsSky::ptr_t            getSky() const          { return mSky; }
        LLSettingsWater::ptr_t          getWater() const        { return mWater; }
        LLSettingsDay::Seconds          getDayLength() const    { return mDayLength; }
        LLSettingsDay::Seconds          getDayOffset() const    { return mDayOffset; }
        S32                             getSkyTrack() const     { return mSkyTrack; }

        void                            setDayOffset(LLSettingsBase::Seconds offset) { mDayOffset = offset; animate(); }

        virtual void                    animate();

        void                            setBlenders(const LLSettingsBlender::ptr_t &skyblend, const LLSettingsBlender::ptr_t &waterblend);

        EnvSelection_t                  getEnvironmentSelection() const { return mEnv; }
        void                            setEnvironmentSelection(EnvSelection_t env) { mEnv = env; }

        LLSettingsBase::TrackPosition   getProgress() const;

        void                            setFlags(U32 flag) { mAnimateFlags |= flag; }
        void                            clearFlags(U32 flag) { mAnimateFlags &= ~flag; }
        U32                             getFlags() { return mAnimateFlags; }

    protected:


        LLSettingsDay::ptr_t        mDayCycle;
        LLSettingsSky::ptr_t        mSky;
        LLSettingsWater::ptr_t      mWater;

        S32                         mSkyTrack;

        bool                        mInitialized;

        LLSettingsDay::Seconds      mDayLength;
        LLSettingsDay::Seconds      mDayOffset;
        S32                         mLastTrackAltitude;

        LLSettingsBlender::ptr_t    mBlenderSky;
        LLSettingsBlender::ptr_t    mBlenderWater;

        EnvSelection_t              mEnv;

        U32                         mAnimateFlags;

        LLSettingsBase::TrackPosition secondsToKeyframe(LLSettingsDay::Seconds seconds);
    };

    class DayTransition : public DayInstance
    {
    public:
                                    DayTransition(const LLSettingsSky::ptr_t &skystart, const LLSettingsWater::ptr_t &waterstart, DayInstance::ptr_t &end, LLSettingsDay::Seconds time);
        virtual                     ~DayTransition() { };

        virtual bool                applyTimeDelta(const LLSettingsBase::Seconds& delta) override;
        virtual void                animate() override;

    protected:
        LLSettingsSky::ptr_t        mStartSky;
        LLSettingsWater::ptr_t      mStartWater;
        DayInstance::ptr_t          mNextInstance;
        LLSettingsDay::Seconds      mTransitionTime;
    };

    DayInstance::ptr_t          getSelectedEnvironmentInstance();
    DayInstance::ptr_t          getSharedEnvironmentInstance();

    void                initSingleton();

protected:
    void                cleanupSingleton();


private:
    LLVector4 toCFR(const LLVector3 vec) const;
    LLVector4 toLightNorm(const LLVector3 vec) const;

    typedef std::array<DayInstance::ptr_t, ENV_END> InstanceArray_t;

    struct ExpEnvironmentEntry
    {
        typedef std::shared_ptr<ExpEnvironmentEntry> ptr_t;

        S32Seconds  mTime;
        LLUUID      mExperienceId;
        LLSD        mEnvironmentOverrides;
    };
    typedef std::deque<ExpEnvironmentEntry::ptr_t>  mPushOverrides;

    LLUUID                      mPushEnvironmentExpId;

    static const F32            SUN_DELTA_YAW;
    F32                         mLastCamYaw = 0.0f;

    LLVector2                   mCloudScrollDelta;  // cumulative cloud delta
    bool                        mCloudScrollPaused;

    InstanceArray_t             mEnvironments;

    EnvSelection_t              mSelectedEnvironment;
    DayInstance::ptr_t          mCurrentEnvironment;

    LLSettingsSky::ptr_t        mSelectedSky;
    LLSettingsWater::ptr_t      mSelectedWater;
    LLSettingsDay::ptr_t        mSelectedDay;

    LLSettingsBlender::ptr_t    mBlenderSky;
    LLSettingsBlender::ptr_t    mBlenderWater;

    env_changed_signal_t        mSignalEnvChanged;

    S32                         mCurrentTrack;
    altitude_list_t             mTrackAltitudes;

    LLSD                        mSkyOverrides;
    LLSD                        mWaterOverrides;
    typedef std::map<std::string, LLUUID> experience_overrides_t;
    experience_overrides_t      mExperienceOverrides;

    DayInstance::ptr_t          getEnvironmentInstance(EnvSelection_t env, bool create = false);

    void                        updateCloudScroll();

    void                        onRegionChange();
    void                        onParcelChange();

    bool                        mShowSunBeacon;
    bool                        mShowMoonBeacon;
    S32                         mEditorCounter;

    connection_t                mParcelCallbackConnection;
    connection_t                mRegionUpdateCallbackConnection;
    connection_t                mRegionChangeCallbackConnection;
    connection_t                mPositionCallbackConnection;

    struct UpdateInfo
    {
        typedef std::shared_ptr<UpdateInfo> ptr_t;

        UpdateInfo(LLSettingsDay::ptr_t pday, S32 day_length, S32 day_offset, altitudes_vect_t altitudes):
            mDayp(pday),
            mSettingsAsset(),
            mDayLength(day_length),
            mDayOffset(day_offset),
            mAltitudes(altitudes),
            mDayName(),
            mFlags(0)
        {
            if (mDayp)
            {
                mDayName = mDayp->getName();
                mFlags = mDayp->getFlags();
            }
        }

        UpdateInfo(LLUUID settings_asset, std::string name, S32 day_length, S32 day_offset, altitudes_vect_t altitudes, U32 flags) :
            mDayp(),
            mSettingsAsset(settings_asset),
            mDayLength(day_length),
            mDayOffset(day_offset),
            mAltitudes(altitudes),
            mDayName(name),
            mFlags(flags)
        {}

        LLSettingsDay::ptr_t    mDayp; 
        LLUUID                  mSettingsAsset; 
        S32                     mDayLength; 
        S32                     mDayOffset; 
        altitudes_vect_t        mAltitudes;
        std::string             mDayName;
        U32                     mFlags;
    };

    void                        coroRequestEnvironment(S32 parcel_id, environment_apply_fn apply);
    void                        coroUpdateEnvironment(S32 parcel_id, S32 track_no, UpdateInfo::ptr_t updates, environment_apply_fn apply);
    void                        coroResetEnvironment(S32 parcel_id, S32 track_no, environment_apply_fn apply);

    void                        recordEnvironment(S32 parcel_id, EnvironmentInfo::ptr_t environment, LLSettingsBase::Seconds transition);

    void                        onAgentPositionHasChanged(const LLVector3 &localpos);

    void                        onSetEnvAssetLoaded(EnvSelection_t env, LLUUID asset_id, LLSettingsBase::ptr_t settings, LLSettingsBase::Seconds transition, S32 status, S32 env_version);
    void                        onUpdateParcelAssetLoaded(LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status, S32 parcel_id, S32 day_length, S32 day_offset, altitudes_vect_t altitudes);

    void                        handleEnvironmentPushClear(LLUUID experience_id, LLSD &message, F32 transition);
    void                        handleEnvironmentPushFull(LLUUID experience_id, LLSD &message, F32 transition);
    void                        handleEnvironmentPushPartial(LLUUID experience_id, LLSD &message, F32 transition);

    void clearExperienceEnvironment(LLUUID experience_id, LLSettingsBase::Seconds transition_time);
    void                        setExperienceEnvironment(LLUUID experience_id, LLUUID asset_id, F32 transition_time);
    void                        setExperienceEnvironment(LLUUID experience_id, LLSD environment, F32 transition_time);
    void                        onSetExperienceEnvAssetLoaded(LLUUID experience_id, LLSettingsBase::ptr_t setting, F32 transition_time, S32 status);

    void                        listenExperiencePump(const LLSD &message);
    void                        loadSkyWaterFromSettings(const LLSD &env_data, bool &valid, bool &assets_present); // for use in loadFromSettings()

};

class LLTrackBlenderLoopingManual : public LLSettingsBlender
{
public:
    LLTrackBlenderLoopingManual(const LLSettingsBase::ptr_t &target, const LLSettingsDay::ptr_t &day, S32 trackno);

    F64                         setPosition(const LLSettingsBase::TrackPosition& position);
    virtual void                switchTrack(S32 trackno, const LLSettingsBase::TrackPosition& position) override;
    S32                         getTrack() const { return mTrackNo; }

    typedef std::shared_ptr<LLTrackBlenderLoopingManual> ptr_t;
protected:
    LLSettingsDay::TrackBound_t getBoundingEntries(F64 position);
    F64                         getSpanLength(const LLSettingsDay::TrackBound_t &bounds) const;

private:
    LLSettingsDay::ptr_t        mDay;
    S32                         mTrackNo;
    F64                         mPosition;

    LLSettingsDay::CycleTrack_t::iterator mEndMarker;
};

#endif // LL_ENVIRONMENT_H