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/**
* @file llemote.cpp
* @brief Implementation of LLEmote class
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
//-----------------------------------------------------------------------------
// Header Files
//-----------------------------------------------------------------------------
#include "llviewerprecompiledheaders.h"
#include "llemote.h"
#include "llcharacter.h"
#include "m3math.h"
#include "llvoavatar.h"
//-----------------------------------------------------------------------------
// Constants
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// LLEmote()
// Class Constructor
//-----------------------------------------------------------------------------
LLEmote::LLEmote(const LLUUID &id) : LLMotion(id)
{
mCharacter = NULL;
//RN: flag face joint as highest priority for now, until we implement a proper animation track
mJointSignature[0][LL_FACE_JOINT_NUM] = 0xff;
mJointSignature[1][LL_FACE_JOINT_NUM] = 0xff;
mJointSignature[2][LL_FACE_JOINT_NUM] = 0xff;
}
//-----------------------------------------------------------------------------
// ~LLEmote()
// Class Destructor
//-----------------------------------------------------------------------------
LLEmote::~LLEmote()
{
}
//-----------------------------------------------------------------------------
// LLEmote::onInitialize(LLCharacter *character)
//-----------------------------------------------------------------------------
LLMotion::LLMotionInitStatus LLEmote::onInitialize(LLCharacter *character)
{
mCharacter = character;
return STATUS_SUCCESS;
}
//-----------------------------------------------------------------------------
// LLEmote::onActivate()
//-----------------------------------------------------------------------------
bool LLEmote::onActivate()
{
LLVisualParam* default_param = mCharacter->getVisualParam( "Express_Closed_Mouth" );
if( default_param )
{
default_param->setWeight( default_param->getMaxWeight());
}
mParam = mCharacter->getVisualParam(mName.c_str());
if (mParam)
{
mParam->setWeight(0.f);
mCharacter->updateVisualParams();
}
return true;
}
//-----------------------------------------------------------------------------
// LLEmote::onUpdate()
//-----------------------------------------------------------------------------
bool LLEmote::onUpdate(F32 time, U8* joint_mask)
{
if( mParam )
{
F32 weight = mParam->getMinWeight() + mPose.getWeight() * (mParam->getMaxWeight() - mParam->getMinWeight());
mParam->setWeight(weight);
// Cross fade against the default parameter
LLVisualParam* default_param = mCharacter->getVisualParam( "Express_Closed_Mouth" );
if( default_param )
{
F32 default_param_weight = default_param->getMinWeight() +
(1.f - mPose.getWeight()) * ( default_param->getMaxWeight() - default_param->getMinWeight() );
default_param->setWeight( default_param_weight);
}
mCharacter->updateVisualParams();
}
return true;
}
//-----------------------------------------------------------------------------
// LLEmote::onDeactivate()
//-----------------------------------------------------------------------------
void LLEmote::onDeactivate()
{
if( mParam )
{
mParam->setWeight( mParam->getDefaultWeight());
}
LLVisualParam* default_param = mCharacter->getVisualParam( "Express_Closed_Mouth" );
if( default_param )
{
default_param->setWeight( default_param->getMaxWeight());
}
mCharacter->updateVisualParams();
}
// End
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