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/**
* @file lldrawpoolground.h
* @brief LLDrawPoolGround class definition
*
* Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLDRAWPOOLGROUND_H
#define LL_LLDRAWPOOLGROUND_H
#include "lldrawpool.h"
class LLDrawPoolGround : public LLFacePool
{
public:
enum
{
VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
LLVertexBuffer::MAP_TEXCOORD
};
virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; }
LLDrawPoolGround();
/*virtual*/ LLDrawPool *instancePool();
virtual S32 getMaterialAttribIndex() { return 0; }
/*virtual*/ void prerender();
/*virtual*/ void render(S32 pass = 0);
/*virtual*/ void renderForSelect();
};
#endif // LL_LLDRAWPOOLGROUND_H
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