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|
/**
* @file lldrawable.cpp
* @brief LLDrawable class implementation
*
* Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "llviewerprecompiledheaders.h"
#include "lldrawable.h"
// library includes
#include "material_codes.h"
// viewer includes
#include "llagparray.h"
#include "llagparray.inl"
#include "llcriticaldamp.h"
#include "llface.h"
#include "lllightconstants.h"
#include "llsky.h"
#include "llsurfacepatch.h"
#include "llviewercamera.h"
#include "llviewerregion.h"
#include "llvolume.h"
#include "llvoavatar.h"
#include "llvovolume.h"
#include "llvosurfacepatch.h" // for debugging
#include "llworld.h"
#include "pipeline.h"
#include "llspatialpartition.h"
#include "llviewerobjectlist.h"
#include "llviewerwindow.h"
const F32 MIN_INTERPOLATE_DISTANCE_SQUARED = 0.001f * 0.001f;
const F32 MAX_INTERPOLATE_DISTANCE_SQUARED = 10.f * 10.f;
const F32 OBJECT_DAMPING_TIME_CONSTANT = 0.06f;
const F32 MIN_SHADOW_CASTER_RADIUS = 2.0f;
////////////////////////
//
// Inline implementations.
//
//
//////////////////////////////
//
// Drawable code
//
//
// static
U32 LLDrawable::sCurVisible = 0;
U32 LLDrawable::sNumZombieDrawables = 0;
F32 LLDrawable::sCurPixelAngle = 0;
LLDynamicArrayPtr<LLPointer<LLDrawable> > LLDrawable::sDeadList;
// static
void LLDrawable::incrementVisible()
{
sCurVisible++;
sCurPixelAngle = (F32) gViewerWindow->getWindowDisplayHeight()/gCamera->getView();
}
void LLDrawable::init()
{
// mXform
mParent = NULL;
mRenderType = 0;
mCurrentScale = LLVector3(1,1,1);
mDistanceWRTCamera = 0.0f;
// mUVRect
mUVZ = 0.f;
// mLightSet
// mBlockSet
// mSavePos
mQuietCount = 0;
mState = 0;
mVObjp = NULL;
// mFaces
mSpatialGroupp = NULL;
mSpatialGroupOffset = -1;
mVisible = 0;
mRadius = 0.f;
mSunShadowFactor = 1.f;
mGeneration = -1;
mBinRadius = 1.f;
mSpatialBridge = NULL;
}
// static
void LLDrawable::initClass()
{
}
void LLDrawable::destroy()
{
if (isDead())
{
sNumZombieDrawables--;
}
std::for_each(mFaces.begin(), mFaces.end(), DeletePointer());
mFaces.clear();
/*
if (!(sNumZombieDrawables % 10))
{
llinfos << "- Zombie drawables: " << sNumZombieDrawables << llendl;
}
*/
}
void LLDrawable::markDead()
{
if (isDead())
{
llwarns << "Warning! Marking dead multiple times!" << llendl;
return;
}
if (mSpatialBridge)
{
mSpatialBridge->markDead();
mSpatialBridge = NULL;
}
sNumZombieDrawables++;
// We're dead. Free up all of our references to other objects
setState(DEAD);
cleanupReferences();
// sDeadList.put(this);
}
LLVOVolume* LLDrawable::getVOVolume() const
{
LLViewerObject* objectp = mVObjp;
if ( !isDead() && objectp && (objectp->getPCode() == LL_PCODE_VOLUME))
{
return ((LLVOVolume*)objectp);
}
else
{
return NULL;
}
}
BOOL LLDrawable::isLight() const
{
LLViewerObject* objectp = mVObjp;
if ( objectp && (objectp->getPCode() == LL_PCODE_VOLUME) && !isDead())
{
return ((LLVOVolume*)objectp)->getIsLight();
}
else
{
return FALSE;
}
}
void LLDrawable::clearLightSet()
{
// Remove this object from any object which has it as a light
for (drawable_set_t::iterator iter = mLightSet.begin(); iter != mLightSet.end(); iter++)
{
LLDrawable *targetp = *iter;
if (targetp != this && !targetp->isDead())
{
targetp->mLightSet.erase(this);
gPipeline.markRelight(targetp);
}
}
mLightSet.clear();
}
void LLDrawable::cleanupReferences()
{
LLFastTimer t(LLFastTimer::FTM_PIPELINE);
std::for_each(mFaces.begin(), mFaces.end(), DeletePointer());
mFaces.clear();
clearLightSet();
gObjectList.removeDrawable(this);
mBlockSet.clear();
gPipeline.unlinkDrawable(this);
// Cleanup references to other objects
mVObjp = NULL;
mParent = NULL;
}
void LLDrawable::cleanupDeadDrawables()
{
/*
S32 i;
for (i = 0; i < sDeadList.count(); i++)
{
if (sDeadList[i]->getNumRefs() > 1)
{
llwarns << "Dead drawable has " << sDeadList[i]->getNumRefs() << " remaining refs" << llendl;
gPipeline.findReferences(sDeadList[i]);
}
}
*/
sDeadList.reset();
}
S32 LLDrawable::findReferences(LLDrawable *drawablep)
{
S32 count = 0;
if (mLightSet.count(drawablep) > 0)
{
llinfos << this << ": lightset reference" << llendl;
count++;
}
if (mBlockSet.count(drawablep) > 0)
{
llinfos << this << ": blockset reference" << llendl;
count++;
}
if (mParent == drawablep)
{
llinfos << this << ": parent reference" << llendl;
count++;
}
return count;
}
#if 0
// SJB: This is SLOW, so we don't want to allow it (we don't currently use it)
void LLDrawable::removeFace(const S32 i)
{
LLFace *face= mFaces[i];
if (face)
{
mFaces.erase(mFaces.begin() + i);
delete face;
}
}
#endif
LLFace* LLDrawable::addFace(LLDrawPool *poolp, LLViewerImage *texturep, const BOOL shared_geom)
{
LLMemType mt(LLMemType::MTYPE_DRAWABLE);
LLFace *face = new LLFace(this, mVObjp);
if (face)
{
mFaces.push_back(face);
face->setPool(poolp, texturep);
if (shared_geom)
{
face->setState(LLFace::SHARED_GEOM);
}
else if (!isVisible())
{
face->setState(LLFace::BACKLIST);
}
if (isState(UNLIT))
{
face->setState(LLFace::FULLBRIGHT);
}
}
return face;
}
void LLDrawable::setNumFaces(const S32 newFaces, LLDrawPool *poolp, LLViewerImage *texturep)
{
if (newFaces == (S32)mFaces.size())
{
return;
}
else if (newFaces < (S32)mFaces.size())
{
std::for_each(mFaces.begin() + newFaces, mFaces.end(), DeletePointer());
mFaces.erase(mFaces.begin() + newFaces, mFaces.end());
}
else // (newFaces > mFaces.size())
{
mFaces.reserve(newFaces);
for (int i = mFaces.size(); i<newFaces; i++)
{
addFace(poolp, texturep);
}
}
}
void LLDrawable::setNumFacesFast(const S32 newFaces, LLDrawPool *poolp, LLViewerImage *texturep)
{
if (newFaces <= (S32)mFaces.size() && newFaces >= (S32)mFaces.size()/2)
{
return;
}
else if (newFaces < (S32)mFaces.size())
{
std::for_each(mFaces.begin() + newFaces, mFaces.end(), DeletePointer());
mFaces.erase(mFaces.begin() + newFaces, mFaces.end());
}
else // (newFaces > mFaces.size())
{
mFaces.reserve(newFaces);
for (int i = mFaces.size(); i<newFaces; i++)
{
addFace(poolp, texturep);
}
}
}
void LLDrawable::mergeFaces(LLDrawable* src)
{
U32 face_count = mFaces.size() + src->mFaces.size();
mFaces.reserve(face_count);
for (U32 i = 0; i < src->mFaces.size(); i++)
{
LLFace* facep = src->mFaces[i];
facep->setDrawable(this);
mFaces.push_back(facep);
}
src->mFaces.clear();
}
void LLDrawable::deleteFaces(S32 offset, S32 count)
{
face_list_t::iterator face_begin = mFaces.begin() + offset;
face_list_t::iterator face_end = face_begin + count;
std::for_each(face_begin, face_end, DeletePointer());
mFaces.erase(face_begin, face_end);
}
void LLDrawable::update()
{
llerrs << "Shouldn't be called!" << llendl;
}
void LLDrawable::updateMaterial()
{
}
void LLDrawable::makeActive()
{
if (!isState(ACTIVE)) // && mGeneration > 0)
{
setState(ACTIVE);
if (!isRoot() && !mParent->isActive())
{
mParent->makeActive();
}
gPipeline.setActive(this, TRUE);
//all child objects must also be active
for (U32 i = 0; i < getChildCount(); i++)
{
getChild(i)->makeActive();
}
if (mVObjp->getPCode() == LL_PCODE_VOLUME)
{
if (mVObjp->getVolume()->getPathType() == LL_PCODE_PATH_FLEXIBLE)
{
return;
}
}
clearState(LLDrawable::LIGHTING_BUILT);
if (mVObjp->getPCode() == LL_PCODE_VOLUME)
{
gPipeline.markRebuild(this, LLDrawable::REBUILD_VOLUME, TRUE);
}
}
mQuietCount = 0;
}
void LLDrawable::makeStatic()
{
if (isState(ACTIVE))
{
clearState(ACTIVE);
gPipeline.setActive(this, FALSE);
if (mParent.notNull() && mParent->isActive())
{
llerrs << "Drawable became static with active parent!" << llendl;
}
S32 child_count = mVObjp->mChildList.size();
for (S32 child_num = 0; child_num < child_count; child_num++)
{
LLDrawable* child_drawable = mVObjp->mChildList[child_num]->mDrawable;
if (child_drawable)
{
child_drawable->makeStatic();
}
}
gPipeline.markRelight(this);
if (mVObjp->getPCode() == LL_PCODE_VOLUME)
{
gPipeline.markRebuild(this, LLDrawable::REBUILD_VOLUME, TRUE);
}
if (mSpatialBridge)
{
mSpatialBridge->markDead();
setSpatialBridge(NULL);
}
}
}
// Returns "distance" between target destination and resulting xfrom
F32 LLDrawable::updateXform(BOOL undamped)
{
BOOL damped = !undamped;
// Position
LLVector3 old_pos(mXform.getPosition());
LLVector3 target_pos;
if (mXform.isRoot())
{
// get root position in your agent's region
target_pos = mVObjp->getPositionAgent();
}
else
{
// parent-relative position
target_pos = mVObjp->getPosition();
}
// Rotation
LLQuaternion old_rot(mXform.getRotation());
LLQuaternion target_rot = mVObjp->getRotation();
//scaling
LLVector3 target_scale = mVObjp->getScale();
LLVector3 old_scale = mCurrentScale;
LLVector3 dest_scale = target_scale;
// Damping
F32 dist_squared = 0.f;
F32 scaled = 0.f;
if (damped && mDistanceWRTCamera > 0.0f)
{
F32 lerp_amt = llclamp(LLCriticalDamp::getInterpolant(OBJECT_DAMPING_TIME_CONSTANT), 0.f, 1.f);
LLVector3 new_pos = lerp(old_pos, target_pos, lerp_amt);
dist_squared = dist_vec_squared(new_pos, target_pos);
LLQuaternion new_rot = nlerp(lerp_amt, old_rot, target_rot);
dist_squared += (1.f - dot(new_rot, target_rot)) * 10.f;
LLVector3 new_scale = lerp(old_scale, target_scale, lerp_amt);
scaled = dist_vec_squared(new_scale, target_scale);
dist_squared += scaled;
F32 camdist2 = (mDistanceWRTCamera * mDistanceWRTCamera);
if ((dist_squared >= MIN_INTERPOLATE_DISTANCE_SQUARED * camdist2) &&
(dist_squared <= MAX_INTERPOLATE_DISTANCE_SQUARED))
{
// interpolate
target_pos = new_pos;
target_rot = new_rot;
target_scale = new_scale;
if (scaled >= MIN_INTERPOLATE_DISTANCE_SQUARED)
{
//scaling requires an immediate rebuild
gPipeline.markRebuild(this, LLDrawable::REBUILD_VOLUME, TRUE);
}
}
else
{
// snap to final position
dist_squared = 0.0f;
}
}
// Update
mXform.setPosition(target_pos);
mXform.setRotation(target_rot);
mXform.setScale(LLVector3(1,1,1)); //no scale in drawable transforms (IT'S A RULE!)
mXform.updateMatrix();
mCurrentScale = target_scale;
if (!getVOVolume())
{
movePartition();
}
else if (mSpatialBridge)
{
gPipeline.markMoved(mSpatialBridge, FALSE);
}
else
{
//a child prim moved and needs its verts regenerated
gPipeline.markRebuild(this, LLDrawable::REBUILD_VOLUME, TRUE);
}
return dist_squared;
}
void LLDrawable::setRadius(F32 radius)
{
if (mRadius != radius)
{
mRadius = radius;
updateBinRadius();
if (!getVOVolume())
{
movePartition();
}
}
}
void LLDrawable::moveUpdatePipeline(BOOL moved)
{
makeActive();
// Update the face centers.
for (S32 i = 0; i < getNumFaces(); i++)
{
getFace(i)->updateCenterAgent();
}
if (moved || !isState(LLDrawable::BUILT)) // moved since last frame
{
LLVector3 tmp = mSavePos - mXform.getPositionW();
F32 dist = tmp.magVecSquared(); // moved since last _update_
if (dist > 1.0f || !isState(LLDrawable::BUILT) || isLight())
{
mSavePos = mXform.getPositionW();
gPipeline.markRelight(this);
}
}
}
void LLDrawable::movePartition()
{
if (getSpatialGroup() || getVOVolume())
{
LLSpatialPartition* part = getSpatialPartition();
if (part)
{
part->move(this, getSpatialGroup());
}
}
}
BOOL LLDrawable::updateMove()
{
if (isDead())
{
llwarns << "Update move on dead drawable!" << llendl;
return TRUE;
}
if (mVObjp.isNull())
{
return FALSE;
}
makeActive();
BOOL done;
if (isState(MOVE_UNDAMPED))
{
done = updateMoveUndamped();
}
else
{
done = updateMoveDamped();
}
return done;
}
BOOL LLDrawable::updateMoveUndamped()
{
F32 dist_squared = updateXform(TRUE);
mGeneration++;
if (!isState(LLDrawable::INVISIBLE))
{
BOOL moved = (dist_squared > 0.001f && dist_squared < 255.99f);
moveUpdatePipeline(moved);
mVObjp->updateText();
}
mVObjp->clearChanged(LLXform::MOVED);
return TRUE;
}
BOOL LLDrawable::updateMoveDamped()
{
F32 dist_squared = updateXform(FALSE);
mGeneration++;
if (!isState(LLDrawable::INVISIBLE))
{
BOOL moved = (dist_squared > 0.001f && dist_squared < 128.0f);
moveUpdatePipeline(moved);
mVObjp->updateText();
}
BOOL done_moving = (dist_squared == 0.0f) ? TRUE : FALSE;
if (done_moving)
{
mVObjp->clearChanged(LLXform::MOVED);
}
return done_moving;
}
void LLDrawable::updateDistance(LLCamera& camera)
{
if (mVObjp->isHUDAttachment())
{
mDistanceWRTCamera = 1.0f;
if (sCurVisible % 16 == 0)
{
mVObjp->updateLOD();
}
return;
}
LLVector3 pos(getPositionGroup());
pos -= camera.getOrigin();
mDistanceWRTCamera = pos.magVec();
//switch LOD with the spatial group to avoid artifacts
LLSpatialGroup* sg = getSpatialGroup();
if (!sg || sg->changeLOD())
{
mVObjp->updateLOD();
}
}
void LLDrawable::updateTexture()
{
LLMemType mt(LLMemType::MTYPE_DRAWABLE);
if (isDead())
{
llwarns << "Dead drawable updating texture!" << llendl;
return;
}
//FIXME: this updates textures on all faces in this drawable, not just the viewer object we care about
if (mVObjp->getNumTEs())
{
// For each face in this drawable, change the drawpool if necessary.
for (S32 i = 0; i < getNumFaces(); i++)
{
LLFace *facep = mFaces[i];
U32 pool_type = facep->getPool()->getType();
if ((pool_type == LLDrawPool::POOL_SIMPLE) ||
(pool_type == LLDrawPool::POOL_ALPHA) ||
(pool_type == LLDrawPool::POOL_HUD) ||
(pool_type == LLDrawPool::POOL_MEDIA) ||
(pool_type == LLDrawPool::POOL_BUMP))
{
LLViewerObject* objp = facep->getViewerObject();
S32 te_offset = facep->getTEOffset();
if (te_offset >= objp->getNumTEs()) // Shouldn't happen
{
llwarns << "TE offsets don't match!" << llendl;
facep->setTEOffset(-1);
continue;
}
LLDrawPool* poolp = NULL;
LLViewerImage* imagep = (te_offset >= 0) ? objp->getTEImage(te_offset) : facep->getTexture();
if (facep->isState(LLFace::HUD_RENDER))
{
poolp = gPipeline.getPool(LLDrawPool::POOL_HUD);
}
else if (te_offset >= 0)
{
// This face actually uses texture entries...
const LLTextureEntry* te = facep->getTextureEntry();
poolp = LLPipeline::getPoolFromTE(te, imagep);
}
else
{
// No texture entry for this face.
if (!imagep)
{
poolp = gPipeline.getPool(LLDrawPool::POOL_SIMPLE, NULL);
}
else if ((imagep->getComponents() == 4) || (imagep->getComponents() == 2))
{
poolp = gPipeline.getPool(LLDrawPool::POOL_ALPHA);
}
else
{
poolp = gPipeline.getPool(LLDrawPool::POOL_SIMPLE, imagep);
}
}
facep->setPool(poolp, imagep);
}
}
}
}
BOOL LLDrawable::updateGeometry(BOOL priority)
{
llassert(mVObjp.notNull());
BOOL res = mVObjp->updateGeometry(this);
if (isState(REBUILD_LIGHTING))
{
updateLighting(priority ? FALSE : TRUE); // only do actual lighting for non priority updates
if (priority)
{
gPipeline.markRelight(this); // schedule non priority update
}
else
{
clearState(REBUILD_LIGHTING);
}
}
return res;
}
void LLDrawable::shiftPos(const LLVector3 &shift_vector)
{
if (isDead())
{
llwarns << "Shifting dead drawable" << llendl;
return;
}
if (mParent)
{
mXform.setPosition(mVObjp->getPosition());
}
else
{
mXform.setPosition(mVObjp->getPositionAgent());
}
mXform.setRotation(mVObjp->getRotation());
mXform.setScale(1,1,1);
mXform.updateMatrix();
if (isStatic() || //DP FIXME: don't know why this is happening, but
//some terrain patches are becoming active
//(earth quake, maybe?)
getRenderType() == LLPipeline::RENDER_TYPE_TERRAIN)
{
LLStrider<LLVector3> verticesp;
for (S32 i = 0; i < getNumFaces(); i++)
{
LLFace *facep = getFace(i);
facep->mCenterAgent += shift_vector;
facep->mExtents[0] += shift_vector;
facep->mExtents[1] += shift_vector;
if (facep->hasGeometry() && !facep->isState(LLFace::SHARED_GEOM))
{
S32 index = facep->getVertices(verticesp);
if (index >= 0)
{
S32 vertex_count = facep->getGeomCount();
for (S32 j = 0; j < vertex_count; j++)
{
*verticesp += shift_vector;
verticesp++;
}
}
}
}
}
else
{
// Update the face centers.
for (S32 i = 0; i < getNumFaces(); i++)
{
LLFace *facep = getFace(i);
facep->mCenterAgent += shift_vector;
}
}
//update spatial extents
if (!getVOVolume() || isStatic())
{
mExtents[0] += shift_vector;
mExtents[1] += shift_vector;
mPositionGroup += LLVector3d(shift_vector);
}
else if (mSpatialBridge)
{
mSpatialBridge->shiftPos(shift_vector);
}
mSavePos = mXform.getPositionW();
mVObjp->onShift(shift_vector);
}
const LLVector3& LLDrawable::getBounds(LLVector3& min, LLVector3& max) const
{
mXform.getMinMax(min,max);
return mXform.getPositionW();
}
const LLVector3* LLDrawable::getSpatialExtents() const
{
return mExtents;
}
void LLDrawable::setSpatialExtents(LLVector3 min, LLVector3 max)
{
LLVector3 size = max - min;
mExtents[0] = min;
mExtents[1] = max;
}
void LLDrawable::setPositionGroup(const LLVector3d& pos)
{
mPositionGroup.setVec(pos);
}
void LLDrawable::updateSpatialExtents()
{
if (mVObjp)
{
mVObjp->updateSpatialExtents(mExtents[0], mExtents[1]);
}
if (mSpatialBridge.notNull())
{
mPositionGroup.setVec(0,0,0);
}
}
void LLDrawable::updateBinRadius()
{
S32 binLOD = mVObjp ? mVObjp->getLOD() : 2;
static F64 detail_bins[] = { 8, 4, 2, 1 };
F32 radius = getVOVolume() && isStatic() ?
(mExtents[1]-mExtents[0]).magVec() : getRadius();
mBinRadius = detail_bins[binLOD] * llmax((F64) radius, (3-binLOD)*0.25);
}
void LLDrawable::updateLightSet()
{
if (isDead())
{
llwarns << "Updating light set for dead drawable!" << llendl;
return;
}
LLVOVolume* light = getVOVolume();
if (isLight() && light)
{
// mLightSet points to lit objects
for (drawable_set_t::iterator iter = mLightSet.begin(); iter != mLightSet.end(); iter++)
{
gPipeline.markRelight(*iter);
}
mLightSet.clear();
gPipeline.mObjectPartition->getObjects(getPositionAgent(), light->getLightRadius(), mLightSet);
for (drawable_set_t::iterator iter = mLightSet.begin(); iter != mLightSet.end(); iter++)
{
gPipeline.markRelight(*iter);
}
}
else
{
// mLightSet points to nearby lights
mLightSet.clear();
gPipeline.mObjectPartition->getLights(getPositionAgent(), getRadius(), mLightSet);
const U32 max_lights = 16;
if (mLightSet.size() > max_lights)
{
typedef std::set<std::pair<F32,LLPointer<LLDrawable> > > sorted_pair_set_t;
sorted_pair_set_t sorted_set;
for (drawable_set_t::iterator iter = mLightSet.begin(); iter != mLightSet.end(); iter++)
{
LLDrawable* drawable = *iter;
LLVector3 dvec = drawable->getPositionAgent() - getPositionAgent();
F32 dist2 = dvec.magVecSquared();
sorted_set.insert(std::make_pair(dist2, drawable));
}
mLightSet.clear();
S32 count = 0;
for (sorted_pair_set_t::iterator iter = sorted_set.begin(); iter != sorted_set.end(); iter++)
{
if (++count > 16)
break;
mLightSet.insert((*iter).second);
}
}
}
}
void LLDrawable::updateSpecialHoverCursor(BOOL enabled)
{
// TODO: maintain a list of objects that have special
// hover cursors, then use that list for per-frame
// hover cursor selection. JC
}
BOOL LLDrawable::updateLighting(BOOL do_lighting)
{
if (do_lighting)
{
if (gPipeline.getLightingDetail() >= 2 && (getLit() || isLight()))
{
LLFastTimer t(LLFastTimer::FTM_UPDATE_LIGHTS);
updateLightSet();
do_lighting = isLight() ? FALSE : TRUE;
}
else
{
do_lighting = FALSE;
}
}
if (gPipeline.getLightingDetail() >= 2)
{
LLFastTimer t(LLFastTimer::FTM_GEO_LIGHT);
if (mVObjp->updateLighting(do_lighting))
{
setState(LIGHTING_BUILT);
}
}
return TRUE;
}
void LLDrawable::applyLightsAsPoint(LLColor4& result)
{
LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
LLVector3 point_agent(getPositionAgent());
LLVector3 normal(-gCamera->getXAxis()); // make point agent face camera
F32 sun_int = normal * gPipeline.mSunDir;
LLColor4 color(gSky.getTotalAmbientColor());
color += gPipeline.mSunDiffuse * sun_int;
for (drawable_set_t::iterator iter = mLightSet.begin();
iter != mLightSet.end(); ++iter)
{
LLDrawable* drawable = *iter;
LLVOVolume* light = drawable->getVOVolume();
if (!light)
{
continue;
}
LLColor4 light_color;
light->calcLightAtPoint(point_agent, normal, light_color);
color += light_color;
}
// Clamp the color...
color.mV[0] = llmax(color.mV[0], 0.f);
color.mV[1] = llmax(color.mV[1], 0.f);
color.mV[2] = llmax(color.mV[2], 0.f);
F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]);
if (max_color > 1.f)
{
color *= 1.f/max_color;
}
result = color;
}
F32 LLDrawable::getVisibilityRadius() const
{
if (isDead())
{
return 0.f;
}
else if (isLight())
{
return llmax(getRadius(), getVOVolume()->getLightRadius());
}
else
{
return getRadius();
}
}
void LLDrawable::updateUVMinMax()
{
}
void LLDrawable::setSpatialGroup(LLSpatialGroup *groupp, const S32 offset)
{
mSpatialGroupp = groupp;
if (mSpatialGroupp)
{
mSpatialGroupOffset = offset;
}
else
{
mSpatialGroupOffset = -1;
}
}
LLSpatialPartition* LLDrawable::getSpatialPartition()
{
LLSpatialPartition* retval = NULL;
if (mVObjp->isHUDAttachment())
{ //HUD attachments don't get space partitioned
return NULL;
}
if (!mVObjp ||
!getVOVolume() ||
isStatic())
{
retval = gPipeline.mObjectPartition;
}
//must be an active volume
if (!retval && isRoot())
{
if (!mSpatialBridge)
{
setSpatialBridge(new LLSpatialBridge(this));
}
return mSpatialBridge->asPartition();
}
else if (!retval)
{
retval = getParent()->getSpatialPartition();
}
if (retval && mSpatialBridge.notNull())
{
mSpatialBridge->markDead();
setSpatialBridge(NULL);
}
return retval;
}
//=======================================
// Spatial Partition Bridging Drawable
//=======================================
LLSpatialBridge::LLSpatialBridge(LLDrawable* root)
{
mDrawable = root;
root->setSpatialBridge(this);
mRenderType = mDrawable->mRenderType; //w00! magic!
mOctree->balance();
gPipeline.mObjectPartition->put(this);
}
LLSpatialBridge::~LLSpatialBridge()
{
if (getSpatialGroup())
{
gPipeline.mObjectPartition->remove(this, getSpatialGroup());
}
}
void LLSpatialBridge::updateSpatialExtents()
{
LLSpatialGroup* root = (LLSpatialGroup*) mOctree->getListener(0);
if (mOctree->getChildCount() > 0)
{
LLFastTimer ftm(LLFastTimer::FTM_CULL_REBOUND);
root->rebound();
}
LLXformMatrix* mat = mDrawable->getXform();
LLVector3 offset = root->mBounds[0];
LLVector3 size = root->mBounds[1];
LLVector3 center = LLVector3(0,0,0) * mat->getWorldMatrix();
LLQuaternion rotation = LLQuaternion(mat->getWorldMatrix());
offset *= rotation;
center += offset;
LLVector3 v[4];
//get 4 corners of bounding box
v[0] = (size * rotation);
v[1] = (LLVector3(-size.mV[0], -size.mV[1], size.mV[2]) * rotation);
v[2] = (LLVector3(size.mV[0], -size.mV[1], -size.mV[2]) * rotation);
v[3] = (LLVector3(-size.mV[0], size.mV[1], -size.mV[2]) * rotation);
LLVector3& newMin = mExtents[0];
LLVector3& newMax = mExtents[1];
newMin = newMax = center;
for (U32 i = 0; i < 4; i++)
{
for (U32 j = 0; j < 3; j++)
{
F32 delta = fabsf(v[i].mV[j]);
F32 min = center.mV[j] - delta;
F32 max = center.mV[j] + delta;
if (min < newMin.mV[j])
{
newMin.mV[j] = min;
}
if (max > newMax.mV[j])
{
newMax.mV[j] = max;
}
}
}
mPositionGroup.setVec((newMin + newMax) * 0.5f);
updateBinRadius();
}
void LLSpatialBridge::updateBinRadius()
{
F32 rad = ((mExtents[1]-mExtents[0])*0.5f).magVec();
mBinRadius = llmax(rad, 2.f);
mRadius = rad;
}
LLCamera LLSpatialBridge::transformCamera(LLCamera& camera)
{
LLCamera ret = camera;
LLXformMatrix* mat = mDrawable->getXform();
LLVector3 center = LLVector3(0,0,0) * mat->getWorldMatrix();
//LLQuaternion rotation = LLQuaternion(mat->getWorldMatrix());
//ret.rotate(~mat->getRotation());
LLVector3 delta = ret.getOrigin() - center;
delta *= ~mat->getRotation();
ret.setOrigin(delta);
return ret;
}
void LLDrawable::setVisible(LLCamera& camera, std::vector<LLDrawable*>* results, BOOL for_select)
{
mVisible = sCurVisible;
}
void LLSpatialBridge::setVisible(LLCamera& camera_in, std::vector<LLDrawable*>* results, BOOL for_select)
{
LLVector3 center = (mExtents[0] + mExtents[1]) * 0.5f;
LLVector3 size = (mExtents[1]-mExtents[0]) * 0.5f;
if (camera_in.AABBInFrustum(center, size))
{
LLVector3 lookAt = center - camera_in.getOrigin();
F32 distSqr = lookAt.magVecSquared();
F32 objRad = size.magVecSquared();
if (objRad/distSqr < SG_MIN_DIST_RATIO*4)
{
return;
}
LLDrawable::setVisible(camera_in);
if (for_select)
{
results->push_back(mDrawable);
for (U32 i = 0; i < mDrawable->getChildCount(); i++)
{
results->push_back(mDrawable->getChild(i));
}
}
else
{
const LLVector3* extents = mDrawable->getSpatialExtents();
objRad = mDrawable->getRadius();
objRad *= objRad;
if (objRad/distSqr > SG_MIN_DIST_RATIO)
{
gPipeline.markNotCulled(mDrawable, camera_in);
}
for (U32 i = 0; i < mDrawable->getChildCount(); i++)
{
LLDrawable* child = mDrawable->getChild(i);
extents = child->getSpatialExtents();
objRad = child->getRadius();
objRad *= objRad;
if (objRad/distSqr > SG_MIN_DIST_RATIO)
{
gPipeline.markNotCulled(mDrawable->getChild(i), camera_in);
}
}
}
}
}
void LLSpatialBridge::updateDistance(LLCamera& camera_in)
{
LLCamera camera = transformCamera(camera_in);
mDrawable->updateDistance(camera);
for (U32 i = 0; i < mDrawable->getChildCount(); ++i)
{
mDrawable->getChild(i)->updateDistance(camera);
}
}
void LLSpatialBridge::makeActive()
{ //it is an error to make a spatial bridge active (it's already active)
llerrs << "makeActive called on spatial bridge" << llendl;
}
void LLSpatialBridge::makeStatic()
{
llerrs << "makeStatic called on spatial bridge" << llendl;
}
void LLSpatialBridge::move(LLDrawable *drawablep, LLSpatialGroup *curp, BOOL immediate)
{
LLSpatialPartition::move(drawablep, curp, immediate);
gPipeline.markMoved(this, FALSE);
}
BOOL LLSpatialBridge::updateMove()
{
mOctree->balance();
gPipeline.mObjectPartition->move(this, getSpatialGroup(), TRUE);
return TRUE;
}
void LLSpatialBridge::shiftPos(const LLVector3& vec)
{
mExtents[0] += vec;
mExtents[1] += vec;
mPositionGroup += LLVector3d(vec);
}
void LLSpatialBridge::cleanupReferences()
{
LLDrawable::cleanupReferences();
if (mDrawable)
{
mDrawable->setSpatialGroup(NULL, -1);
for (U32 i = 0; i < mDrawable->getChildCount(); i++)
{
LLDrawable* drawable = mDrawable->getChild(i);
if (drawable && drawable->getVOVolume())
{
drawable->setSpatialGroup(NULL, -1);
}
}
LLDrawable* drawablep = mDrawable;
mDrawable = NULL;
drawablep->setSpatialBridge(NULL);
}
}
const LLVector3 LLDrawable::getPositionAgent() const
{
if (getVOVolume())
{
if (isActive())
{
if (isRoot())
{
return LLVector3(0,0,0) * getWorldMatrix();
}
else
{
return mVObjp->getPosition() * getParent()->getWorldMatrix();
}
}
else
{
return mVObjp->getPositionAgent();
}
}
else
{
return getWorldPosition();
}
}
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