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/**
* @file lldebugview.cpp
* @brief A view containing UI elements only visible in build mode.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "lldebugview.h"
// library includes
#include "llfasttimerview.h"
#include "llconsole.h"
#include "lltextureview.h"
#include "llresmgr.h"
#include "imageids.h"
#include "llviewercontrol.h"
#include "llviewerwindow.h"
#include "llappviewer.h"
#include "llsceneview.h"
#include "llviewertexture.h"
#include "llfloaterreg.h"
//
// Globals
//
LLDebugView* gDebugView = NULL;
//
// Methods
//
static LLDefaultChildRegistry::Register<LLDebugView> r("debug_view");
LLDebugView::LLDebugView(const LLDebugView::Params& p)
: LLView(p),
mFastTimerView(NULL),
mMemoryView(NULL),
mDebugConsolep(NULL),
mFloaterSnapRegion(NULL)
{}
LLDebugView::~LLDebugView()
{
// These have already been deleted. Fix the globals appropriately.
gDebugView = NULL;
gTextureView = NULL;
gSceneView = NULL;
}
void LLDebugView::init()
{
LLRect r;
LLRect rect = getLocalRect();
// Rectangle to draw debug data in (full height, 3/4 width)
r.set(10, rect.getHeight() - 100, ((rect.getWidth()*3)/4), 100);
LLConsole::Params cp;
cp.name("debug console");
cp.max_lines(20);
cp.rect(r);
cp.font(LLFontGL::getFontMonospace());
cp.follows.flags(FOLLOWS_BOTTOM | FOLLOWS_LEFT);
cp.visible(false);
mDebugConsolep = LLUICtrlFactory::create<LLConsole>(cp);
addChild(mDebugConsolep);
r.set(150 - 25, rect.getHeight() - 50, rect.getWidth()/2 - 25, rect.getHeight() - 450);
r.setLeftTopAndSize(25, rect.getHeight() - 50, (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f),
(S32) (gViewerWindow->getWindowRectScaled().getHeight() * 0.75f));
mFastTimerView = dynamic_cast<LLFastTimerView*>(LLFloaterReg::getInstance("fast_timers"));
gSceneView = new LLSceneView(r);
gSceneView->setFollowsTop();
gSceneView->setFollowsLeft();
gSceneView->setVisible(FALSE);
addChild(gSceneView);
gSceneView->setRect(rect);
r.setLeftTopAndSize(25, rect.getHeight() - 50, (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f),
(S32) (gViewerWindow->getWindowRectScaled().getHeight() * 0.75f));
r.set(150, rect.getHeight() - 50, 820, 100);
LLTextureView::Params tvp;
tvp.name("gTextureView");
tvp.rect(r);
tvp.follows.flags(FOLLOWS_TOP|FOLLOWS_LEFT);
tvp.visible(false);
gTextureView = LLUICtrlFactory::create<LLTextureView>(tvp);
addChild(gTextureView);
//gTextureView->reshape(r.getWidth(), r.getHeight(), TRUE);
}
void LLDebugView::draw()
{
if (mFloaterSnapRegion == NULL)
{
mFloaterSnapRegion = getRootView()->getChildView("floater_snap_region");
}
LLRect debug_rect;
mFloaterSnapRegion->localRectToOtherView(mFloaterSnapRegion->getLocalRect(), &debug_rect, getParent());
setShape(debug_rect);
LLView::draw();
}
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