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/**
 * @file llcommandhandler.cpp
 * @brief Central registry for text-driven "commands", most of
 * which manipulate user interface.  For example, the command
 * "agent (uuid) about" will open the UI for an avatar's profile.
 *
 * $LicenseInfo:firstyear=2007&license=viewergpl$
 * 
 * Copyright (c) 2007, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlife.com/developers/opensource/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at http://secondlife.com/developers/opensource/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */
#include "llviewerprecompiledheaders.h"

#include "llcommandhandler.h"

// system includes
#include <boost/tokenizer.hpp>

//---------------------------------------------------------------------------
// Underlying registry for command handlers, not directly accessible.
//---------------------------------------------------------------------------

class LLCommandHandlerRegistry
{
public:
	static LLCommandHandlerRegistry& instance();
	void add(const char* cmd, LLCommandHandler* handler);
	bool dispatch(const std::string& cmd, const LLSD& params, const LLSD& queryMap);

private:
	std::map<std::string, LLCommandHandler*> mMap;
};

// static 
LLCommandHandlerRegistry& LLCommandHandlerRegistry::instance()
{
	// Force this to be initialized on first call, because we're going
	// to be adding items to the std::map before main() and we can't
	// rely on a global being initialized in the right order.
	static LLCommandHandlerRegistry instance;
	return instance;
}

void LLCommandHandlerRegistry::add(const char* cmd, LLCommandHandler* handler)
{
	mMap[cmd] = handler;
}

bool LLCommandHandlerRegistry::dispatch(const std::string& cmd,
										const LLSD& params,
										const LLSD& queryMap)
{
	std::map<std::string, LLCommandHandler*>::iterator it = mMap.find(cmd);
	if (it == mMap.end()) return false;
	LLCommandHandler* handler = it->second;
	if (!handler) return false;
	return handler->handle(params, queryMap);
}

//---------------------------------------------------------------------------
// Automatic registration of commands, runs before main()
//---------------------------------------------------------------------------

LLCommandHandler::LLCommandHandler(const char* cmd)
{
	LLCommandHandlerRegistry::instance().add(cmd, this);
}

LLCommandHandler::~LLCommandHandler()
{
	// Don't care about unregistering these, all the handlers
	// should be static objects.
}

//---------------------------------------------------------------------------
// Public interface
//---------------------------------------------------------------------------

// static
bool LLCommandDispatcher::dispatch(const std::string& cmd, const LLSD& params, const LLSD& queryMap)
{
	return LLCommandHandlerRegistry::instance().dispatch(cmd, params, queryMap);
}