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|
/**
* @file llcallfloater.cpp
* @author Mike Antipov
* @brief Voice Control Panel in a Voice Chats (P2P, Group, Nearby...).
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llnotificationsutil.h"
#include "lltrans.h"
#include "llcallfloater.h"
#include "llagent.h"
#include "llagentdata.h" // for gAgentID
#include "llavatariconctrl.h"
#include "llavatarlist.h"
#include "llbottomtray.h"
#include "lldraghandle.h"
#include "llimfloater.h"
#include "llfloaterreg.h"
#include "llparticipantlist.h"
#include "llspeakers.h"
#include "lltextutil.h"
#include "lltransientfloatermgr.h"
#include "llviewerwindow.h"
#include "llvoicechannel.h"
#include "llviewerparcelmgr.h"
static void get_voice_participants_uuids(uuid_vec_t& speakers_uuids);
void reshape_floater(LLCallFloater* floater, S32 delta_height);
class LLNonAvatarCaller : public LLAvatarListItem
{
public:
LLNonAvatarCaller() : LLAvatarListItem(false)
{
}
BOOL postBuild()
{
BOOL rv = LLAvatarListItem::postBuild();
if (rv)
{
setOnline(true);
showLastInteractionTime(false);
setShowProfileBtn(false);
setShowInfoBtn(false);
mAvatarIcon->setValue("Avaline_Icon");
mAvatarIcon->setToolTip(std::string(""));
}
return rv;
}
void setName(const std::string& name)
{
const std::string& formatted_phone = LLTextUtil::formatPhoneNumber(name);
LLAvatarListItem::setName(formatted_phone);
}
void setSpeakerId(const LLUUID& id) { mSpeakingIndicator->setSpeakerId(id); }
};
static void* create_non_avatar_caller(void*)
{
return new LLNonAvatarCaller;
}
LLVoiceChannel* LLCallFloater::sCurrentVoiceChannel = NULL;
LLCallFloater::LLCallFloater(const LLSD& key)
: LLTransientDockableFloater(NULL, false, key)
, mSpeakerManager(NULL)
, mParticipants(NULL)
, mAvatarList(NULL)
, mNonAvatarCaller(NULL)
, mVoiceType(VC_LOCAL_CHAT)
, mAgentPanel(NULL)
, mSpeakingIndicator(NULL)
, mIsModeratorMutedVoice(false)
, mInitParticipantsVoiceState(false)
{
static LLUICachedControl<S32> voice_left_remove_delay ("VoiceParticipantLeftRemoveDelay", 10);
mSpeakerDelayRemover = new LLSpeakersDelayActionsStorage(boost::bind(&LLCallFloater::removeVoiceLeftParticipant, this, _1), voice_left_remove_delay);
mFactoryMap["non_avatar_caller"] = LLCallbackMap(create_non_avatar_caller, NULL);
LLVoiceClient::instance().addObserver(this);
LLTransientFloaterMgr::getInstance()->addControlView(this);
// force docked state since this floater doesn't save it between recreations
setDocked(true);
}
LLCallFloater::~LLCallFloater()
{
resetVoiceRemoveTimers();
delete mSpeakerDelayRemover;
delete mParticipants;
mParticipants = NULL;
mAvatarListRefreshConnection.disconnect();
mVoiceChannelStateChangeConnection.disconnect();
if(LLVoiceClient::instanceExists())
{
LLVoiceClient::getInstance()->removeObserver(this);
}
LLTransientFloaterMgr::getInstance()->removeControlView(this);
}
// virtual
BOOL LLCallFloater::postBuild()
{
LLTransientDockableFloater::postBuild();
mAvatarList = getChild<LLAvatarList>("speakers_list");
mAvatarListRefreshConnection = mAvatarList->setRefreshCompleteCallback(boost::bind(&LLCallFloater::onAvatarListRefreshed, this));
childSetAction("leave_call_btn", boost::bind(&LLCallFloater::leaveCall, this));
mNonAvatarCaller = getChild<LLNonAvatarCaller>("non_avatar_caller");
mNonAvatarCaller->setVisible(FALSE);
LLView *anchor_panel = LLBottomTray::getInstance()->getChild<LLView>("speak_flyout_btn");
setDockControl(new LLDockControl(
anchor_panel, this,
getDockTongue(), LLDockControl::TOP));
initAgentData();
connectToChannel(LLVoiceChannel::getCurrentVoiceChannel());
setIsChrome(true);
//chrome="true" hides floater caption
if (mDragHandle)
mDragHandle->setTitleVisible(TRUE);
updateSession();
return TRUE;
}
// virtual
void LLCallFloater::onOpen(const LLSD& /*key*/)
{
}
// virtual
void LLCallFloater::draw()
{
// we have to refresh participants to display ones not in voice as disabled.
// It should be done only when she joins or leaves voice chat.
// But seems that LLVoiceClientParticipantObserver is not enough to satisfy this requirement.
// *TODO: mantipov: remove from draw()
// NOTE: it looks like calling onChange() here is not necessary,
// but sometime it is not called properly from the observable object.
// Seems this is a problem somewhere in Voice Client (LLVoiceClient::participantAddedEvent)
// onChange();
bool is_moderator_muted = LLVoiceClient::getInstance()->getIsModeratorMuted(gAgentID);
if (mIsModeratorMutedVoice != is_moderator_muted)
{
setModeratorMutedVoice(is_moderator_muted);
}
// Need to resort the participant list if it's in sort by recent speaker order.
if (mParticipants)
mParticipants->updateRecentSpeakersOrder();
LLTransientDockableFloater::draw();
}
// virtual
void LLCallFloater::onParticipantsChanged()
{
if (NULL == mParticipants) return;
updateParticipantsVoiceState();
// Add newly joined participants.
uuid_vec_t speakers_uuids;
get_voice_participants_uuids(speakers_uuids);
for (uuid_vec_t::const_iterator it = speakers_uuids.begin(); it != speakers_uuids.end(); it++)
{
mParticipants->addAvatarIDExceptAgent(*it);
}
}
//////////////////////////////////////////////////////////////////////////
/// PRIVATE SECTION
//////////////////////////////////////////////////////////////////////////
void LLCallFloater::leaveCall()
{
LLVoiceChannel* voice_channel = LLVoiceChannel::getCurrentVoiceChannel();
if (voice_channel)
{
gIMMgr->endCall(voice_channel->getSessionID());
}
}
void LLCallFloater::updateSession()
{
LLVoiceChannel* voice_channel = LLVoiceChannel::getCurrentVoiceChannel();
if (voice_channel)
{
LL_DEBUGS("Voice") << "Current voice channel: " << voice_channel->getSessionID() << LL_ENDL;
if (mSpeakerManager && voice_channel->getSessionID() == mSpeakerManager->getSessionID())
{
LL_DEBUGS("Voice") << "Speaker manager is already set for session: " << voice_channel->getSessionID() << LL_ENDL;
return;
}
else
{
mSpeakerManager = NULL;
}
}
const LLUUID& session_id = voice_channel ? voice_channel->getSessionID() : LLUUID::null;
LLIMModel::LLIMSession* im_session = LLIMModel::getInstance()->findIMSession(session_id);
if (im_session)
{
mSpeakerManager = LLIMModel::getInstance()->getSpeakerManager(session_id);
switch (im_session->mType)
{
case IM_NOTHING_SPECIAL:
case IM_SESSION_P2P_INVITE:
mVoiceType = VC_PEER_TO_PEER;
if (!im_session->mOtherParticipantIsAvatar)
{
mVoiceType = VC_PEER_TO_PEER_AVALINE;
}
break;
case IM_SESSION_CONFERENCE_START:
case IM_SESSION_GROUP_START:
case IM_SESSION_INVITE:
if (gAgent.isInGroup(session_id))
{
mVoiceType = VC_GROUP_CHAT;
}
else
{
mVoiceType = VC_AD_HOC_CHAT;
}
break;
default:
llwarning("Failed to determine voice call IM type", 0);
mVoiceType = VC_GROUP_CHAT;
break;
}
}
if (NULL == mSpeakerManager)
{
// By default show nearby chat participants
mSpeakerManager = LLLocalSpeakerMgr::getInstance();
LL_DEBUGS("Voice") << "Set DEFAULT speaker manager" << LL_ENDL;
mVoiceType = VC_LOCAL_CHAT;
}
updateTitle();
// Hide "Leave Call" button for nearby chat
bool is_local_chat = mVoiceType == VC_LOCAL_CHAT;
childSetVisible("leave_call_btn_panel", !is_local_chat);
refreshParticipantList();
updateAgentModeratorState();
// Show floater for voice calls & only in CONNECTED to voice channel state
if (!is_local_chat &&
voice_channel &&
LLVoiceChannel::STATE_CONNECTED == voice_channel->getState())
{
LLIMFloater* im_floater = LLIMFloater::findInstance(session_id);
bool show_me = !(im_floater && im_floater->getVisible());
if (show_me)
{
setVisible(true);
}
}
}
void LLCallFloater::refreshParticipantList()
{
bool non_avatar_caller = VC_PEER_TO_PEER_AVALINE == mVoiceType;
if (non_avatar_caller)
{
LLIMModel::LLIMSession* session = LLIMModel::instance().findIMSession(mSpeakerManager->getSessionID());
mNonAvatarCaller->setSpeakerId(session->mOtherParticipantID);
mNonAvatarCaller->setName(session->mName);
}
mNonAvatarCaller->setVisible(non_avatar_caller);
mAvatarList->setVisible(!non_avatar_caller);
if (!non_avatar_caller)
{
mParticipants = new LLParticipantList(mSpeakerManager, mAvatarList, true, mVoiceType != VC_GROUP_CHAT && mVoiceType != VC_AD_HOC_CHAT, false);
mParticipants->setValidateSpeakerCallback(boost::bind(&LLCallFloater::validateSpeaker, this, _1));
mParticipants->setSortOrder(LLParticipantList::E_SORT_BY_RECENT_SPEAKERS);
if (LLLocalSpeakerMgr::getInstance() == mSpeakerManager)
{
mAvatarList->setNoItemsCommentText(getString("no_one_near"));
}
// we have to made delayed initialization of voice state of participant list.
// it will be performed after first LLAvatarList refreshing in the onAvatarListRefreshed().
mInitParticipantsVoiceState = true;
}
}
void LLCallFloater::onAvatarListRefreshed()
{
if (mInitParticipantsVoiceState)
{
initParticipantsVoiceState();
mInitParticipantsVoiceState = false;
}
else
{
updateParticipantsVoiceState();
}
}
// static
void LLCallFloater::sOnCurrentChannelChanged(const LLUUID& /*session_id*/)
{
LLVoiceChannel* channel = LLVoiceChannel::getCurrentVoiceChannel();
// *NOTE: if signal was sent for voice channel with LLVoiceChannel::STATE_NO_CHANNEL_INFO
// it sill be sent for the same channel again (when state is changed).
// So, lets ignore this call.
if (channel == sCurrentVoiceChannel) return;
LLCallFloater* call_floater = LLFloaterReg::getTypedInstance<LLCallFloater>("voice_controls");
call_floater->connectToChannel(channel);
}
void LLCallFloater::updateTitle()
{
LLVoiceChannel* voice_channel = LLVoiceChannel::getCurrentVoiceChannel();
std::string title;
switch (mVoiceType)
{
case VC_LOCAL_CHAT:
title = getString("title_nearby");
break;
case VC_PEER_TO_PEER:
case VC_PEER_TO_PEER_AVALINE:
{
title = voice_channel->getSessionName();
if (VC_PEER_TO_PEER_AVALINE == mVoiceType)
{
title = LLTextUtil::formatPhoneNumber(title);
}
LLStringUtil::format_map_t args;
args["[NAME]"] = title;
title = getString("title_peer_2_peer", args);
}
break;
case VC_AD_HOC_CHAT:
title = getString("title_adhoc");
break;
case VC_GROUP_CHAT:
{
LLStringUtil::format_map_t args;
args["[GROUP]"] = voice_channel->getSessionName();
title = getString("title_group", args);
}
break;
}
setTitle(title);
}
void LLCallFloater::initAgentData()
{
mAgentPanel = getChild<LLPanel> ("my_panel");
if ( mAgentPanel )
{
mAgentPanel->childSetValue("user_icon", gAgentID);
std::string name;
gCacheName->getFullName(gAgentID, name);
mAgentPanel->childSetValue("user_text", name);
mSpeakingIndicator = mAgentPanel->getChild<LLOutputMonitorCtrl>("speaking_indicator");
mSpeakingIndicator->setSpeakerId(gAgentID);
}
}
void LLCallFloater::setModeratorMutedVoice(bool moderator_muted)
{
mIsModeratorMutedVoice = moderator_muted;
if (moderator_muted)
{
LLNotificationsUtil::add("VoiceIsMutedByModerator");
}
mSpeakingIndicator->setIsMuted(moderator_muted);
}
void LLCallFloater::updateAgentModeratorState()
{
std::string name;
gCacheName->getFullName(gAgentID, name);
if(gAgent.isInGroup(mSpeakerManager->getSessionID()))
{
// This method can be called when LLVoiceChannel.mState == STATE_NO_CHANNEL_INFO
// in this case there are not any speakers yet.
if (mSpeakerManager->findSpeaker(gAgentID))
{
// Agent is Moderator
if (mSpeakerManager->findSpeaker(gAgentID)->mIsModerator)
{
const std::string moderator_indicator(LLTrans::getString("IM_moderator_label"));
name += " " + moderator_indicator;
}
}
}
mAgentPanel->childSetValue("user_text", name);
}
static void get_voice_participants_uuids(uuid_vec_t& speakers_uuids)
{
// Get a list of participants from VoiceClient
std::set<LLUUID> participants;
LLVoiceClient::getInstance()->getParticipantList(participants);
for (std::set<LLUUID>::const_iterator iter = participants.begin();
iter != participants.end(); ++iter)
{
speakers_uuids.push_back(*iter);
}
}
void LLCallFloater::initParticipantsVoiceState()
{
// Set initial status for each participant in the list.
std::vector<LLPanel*> items;
mAvatarList->getItems(items);
std::vector<LLPanel*>::const_iterator
it = items.begin(),
it_end = items.end();
uuid_vec_t speakers_uuids;
get_voice_participants_uuids(speakers_uuids);
for(; it != it_end; ++it)
{
LLAvatarListItem *item = dynamic_cast<LLAvatarListItem*>(*it);
if (!item) continue;
LLUUID speaker_id = item->getAvatarId();
uuid_vec_t::const_iterator speaker_iter = std::find(speakers_uuids.begin(), speakers_uuids.end(), speaker_id);
// If an avatarID assigned to a panel is found in a speakers list
// obtained from VoiceClient we assign the JOINED status to the owner
// of this avatarID.
if (speaker_iter != speakers_uuids.end())
{
setState(item, STATE_JOINED);
}
else
{
LLPointer<LLSpeaker> speakerp = mSpeakerManager->findSpeaker(speaker_id);
// If someone has already left the call before, we create his
// avatar row panel with HAS_LEFT status and remove it after
// the timeout, otherwise we create a panel with INVITED status
if (speakerp.notNull() && speakerp.get()->mHasLeftCurrentCall)
{
setState(item, STATE_LEFT);
}
else
{
setState(item, STATE_INVITED);
}
}
}
}
void LLCallFloater::updateParticipantsVoiceState()
{
uuid_vec_t speakers_list;
// Get a list of participants from VoiceClient
uuid_vec_t speakers_uuids;
get_voice_participants_uuids(speakers_uuids);
// Updating the status for each participant already in list.
std::vector<LLPanel*> items;
mAvatarList->getItems(items);
std::vector<LLPanel*>::const_iterator
it = items.begin(),
it_end = items.end();
for(; it != it_end; ++it)
{
LLAvatarListItem *item = dynamic_cast<LLAvatarListItem*>(*it);
if (!item) continue;
const LLUUID participant_id = item->getAvatarId();
bool found = false;
uuid_vec_t::iterator speakers_iter = std::find(speakers_uuids.begin(), speakers_uuids.end(), participant_id);
LL_DEBUGS("Voice") << "processing speaker: " << item->getAvatarName() << ", " << item->getAvatarId() << LL_ENDL;
// If an avatarID assigned to a panel is found in a speakers list
// obtained from VoiceClient we assign the JOINED status to the owner
// of this avatarID.
if (speakers_iter != speakers_uuids.end())
{
setState(item, STATE_JOINED);
LLPointer<LLSpeaker> speaker = mSpeakerManager->findSpeaker(participant_id);
if (speaker.isNull())
continue;
speaker->mHasLeftCurrentCall = FALSE;
speakers_uuids.erase(speakers_iter);
found = true;
}
if (!found)
{
updateNotInVoiceParticipantState(item);
}
}
}
void LLCallFloater::updateNotInVoiceParticipantState(LLAvatarListItem* item)
{
LLUUID participant_id = item->getAvatarId();
ESpeakerState current_state = getState(participant_id);
switch (current_state)
{
case STATE_JOINED:
// If an avatarID is not found in a speakers list from VoiceClient and
// a panel with this ID has a JOINED status this means that this person
// HAS LEFT the call.
setState(item, STATE_LEFT);
{
LLPointer<LLSpeaker> speaker = mSpeakerManager->findSpeaker(participant_id);
if (speaker.notNull())
{
speaker->mHasLeftCurrentCall = TRUE;
}
}
break;
case STATE_LEFT:
// nothing to do. These states should not be changed.
break;
case STATE_INVITED:
// If avatar was invited into group chat and went offline it is still exists in mSpeakerStateMap
// If it goes online it will be rendered as JOINED via LAvatarListItem.
// Lets update its visual representation. See EXT-6660
case STATE_UNKNOWN:
// If an avatarID is not found in a speakers list from VoiceClient and
// a panel with this ID has an UNKNOWN status this means that this person
// HAS ENTERED session but it is not in voice chat yet. So, set INVITED status
setState(item, STATE_INVITED);
break;
default:
// for possible new future states.
llwarns << "Unsupported (" << getState(participant_id) << ") state for: " << item->getAvatarName() << llendl;
break;
}
}
void LLCallFloater::setState(LLAvatarListItem* item, ESpeakerState state)
{
// *HACK: mantipov: sometimes such situation is possible while switching to voice channel:
/*
- voice channel is switched to the one user is joining
- participant list is initialized with voice states: agent is in voice
- than such log messages were found (with agent UUID)
- LLVivoxProtocolParser::process_impl: parsing: <Response requestId="22" action="Session.MediaDisconnect.1"><ReturnCode>0</ReturnCode><Results><StatusCode>0</StatusCode><StatusString /></Results><InputXml><Request requestId="22" action="Session.MediaDisconnect.1"><SessionGroupHandle>9</SessionGroupHandle><SessionHandle>12</SessionHandle><Media>Audio</Media></Request></InputXml></Response>
- LLVoiceClient::sessionState::removeParticipant: participant "sip:x2pwNkMbpR_mK4rtB_awASA==@bhr.vivox.com" (da9c0d90-c6e9-47f9-8ae2-bb41fdac0048) removed.
- and than while updating participants voice states agent is marked as HAS LEFT
- next updating of LLVoiceClient state makes agent JOINED
So, lets skip HAS LEFT state for agent's avatar
*/
if (STATE_LEFT == state && item->getAvatarId() == gAgentID) return;
setState(item->getAvatarId(), state);
switch (state)
{
case STATE_INVITED:
item->setState(LLAvatarListItem::IS_VOICE_INVITED);
break;
case STATE_JOINED:
removeVoiceRemoveTimer(item->getAvatarId());
item->setState(LLAvatarListItem::IS_VOICE_JOINED);
break;
case STATE_LEFT:
{
setVoiceRemoveTimer(item->getAvatarId());
item->setState(LLAvatarListItem::IS_VOICE_LEFT);
}
break;
default:
llwarns << "Unrecognized avatar panel state (" << state << ")" << llendl;
break;
}
}
void LLCallFloater::setVoiceRemoveTimer(const LLUUID& voice_speaker_id)
{
mSpeakerDelayRemover->setActionTimer(voice_speaker_id);
}
bool LLCallFloater::removeVoiceLeftParticipant(const LLUUID& voice_speaker_id)
{
uuid_vec_t& speaker_uuids = mAvatarList->getIDs();
uuid_vec_t::iterator pos = std::find(speaker_uuids.begin(), speaker_uuids.end(), voice_speaker_id);
if(pos != speaker_uuids.end())
{
speaker_uuids.erase(pos);
mAvatarList->setDirty();
}
return false;
}
void LLCallFloater::resetVoiceRemoveTimers()
{
mSpeakerDelayRemover->removeAllTimers();
}
void LLCallFloater::removeVoiceRemoveTimer(const LLUUID& voice_speaker_id)
{
mSpeakerDelayRemover->unsetActionTimer(voice_speaker_id);
}
bool LLCallFloater::validateSpeaker(const LLUUID& speaker_id)
{
bool is_valid = true;
switch (mVoiceType)
{
case VC_LOCAL_CHAT:
{
// A nearby chat speaker is considered valid it it's known to LLVoiceClient (i.e. has enabled voice).
uuid_vec_t speakers;
get_voice_participants_uuids(speakers);
is_valid = std::find(speakers.begin(), speakers.end(), speaker_id) != speakers.end();
}
break;
case VC_GROUP_CHAT:
// if participant had left this call before do not allow add her again. See EXT-4216.
// but if she Join she will be added into the list from the LLCallFloater::onChange()
is_valid = STATE_LEFT != getState(speaker_id);
break;
default:
// do nothing. required for Linux build
break;
}
return is_valid;
}
void LLCallFloater::connectToChannel(LLVoiceChannel* channel)
{
mVoiceChannelStateChangeConnection.disconnect();
sCurrentVoiceChannel = channel;
mVoiceChannelStateChangeConnection = sCurrentVoiceChannel->setStateChangedCallback(boost::bind(&LLCallFloater::onVoiceChannelStateChanged, this, _1, _2));
updateState(channel->getState());
}
void LLCallFloater::onVoiceChannelStateChanged(const LLVoiceChannel::EState& old_state, const LLVoiceChannel::EState& new_state)
{
// check is voice operational and if it doesn't work hide VCP (EXT-4397)
if(LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking())
{
updateState(new_state);
}
else
{
closeFloater();
}
}
void LLCallFloater::updateState(const LLVoiceChannel::EState& new_state)
{
LL_DEBUGS("Voice") << "Updating state: " << new_state << ", session name: " << sCurrentVoiceChannel->getSessionName() << LL_ENDL;
if (LLVoiceChannel::STATE_CONNECTED == new_state)
{
updateSession();
}
else
{
reset(new_state);
}
}
void LLCallFloater::reset(const LLVoiceChannel::EState& new_state)
{
// lets forget states from the previous session
// for timers...
resetVoiceRemoveTimers();
// ...and for speaker state
mSpeakerStateMap.clear();
delete mParticipants;
mParticipants = NULL;
mAvatarList->clear();
// These ifs were added instead of simply showing "loading" to make VCP work correctly in parcels
// with disabled voice (EXT-4648 and EXT-4649)
if (!LLViewerParcelMgr::getInstance()->allowAgentVoice() && LLVoiceChannel::STATE_HUNG_UP == new_state)
{
// hides "Leave Call" when call is ended in parcel with disabled voice- hiding usually happens in
// updateSession() which won't be called here because connect to nearby voice never happens
childSetVisible("leave_call_btn_panel", false);
// setting title to nearby chat an "no one near..." text- because in region with disabled
// voice we won't have chance to really connect to nearby, so VCP is changed here manually
setTitle(getString("title_nearby"));
mAvatarList->setNoItemsCommentText(getString("no_one_near"));
}
// "loading" is shown only when state is "ringing" to avoid showing it in nearby chat vcp
// of parcels with disabled voice all the time- "no_one_near" is now shown there (EXT-4648)
else if (new_state == LLVoiceChannel::STATE_RINGING)
{
// update floater to show Loading while waiting for data.
mAvatarList->setNoItemsCommentText(LLTrans::getString("LoadingData"));
}
mAvatarList->setVisible(TRUE);
mNonAvatarCaller->setVisible(FALSE);
mSpeakerManager = NULL;
}
//EOF
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