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/**
* @file llviewerobjectlistitem.h
* @brief viewer object list item header file
*
* $LicenseInfo:firstyear=2012&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2012, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LLVIEWEROBJECTLISTITEM_H_
#define LLVIEWEROBJECTLISTITEM_H_
#include "llmutelist.h"
#include "llpanel.h"
#include "llstyle.h"
#include "lltextbox.h"
#include "lliconctrl.h"
/**
* This class represents items of LLBlockList, which represents
* contents of LLMuteList. LLMuteList "consists" of LLMute items.
* Each LLMute represents either blocked avatar or object and
* stores info about mute type (avatar or object)
*
* Each item consists if object/avatar icon and object/avatar name
*
* To create a blocked list item just need to pass LLMute pointer
* and appropriate block list item will be created depending on
* LLMute type (LLMute::EType) and other LLMute's info
*/
class LLBlockedListItem : public LLPanel
{
public:
LLBlockedListItem(const LLMute* item);
virtual bool postBuild();
void onMouseEnter(S32 x, S32 y, MASK mask);
void onMouseLeave(S32 x, S32 y, MASK mask);
virtual void setValue(const LLSD& value);
void highlightName(const std::string& highlited_text);
const std::string& getName() const { return mItemName; }
const LLMute::EType& getType() const { return mMuteType; }
const LLUUID& getUUID() const { return mItemID; }
private:
LLTextBox* mTitleCtrl;
const LLUUID mItemID;
std::string mItemName;
LLMute::EType mMuteType;
};
#endif /* LLVIEWEROBJECTLISTITEM_H_ */
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