1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
|
/**
* @file llavatarrendernotifier.cpp
* @author andreykproductengine
* @date 2015-08-05
* @brief
*
* $LicenseInfo:firstyear=2013&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2013, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
// Pre-compiled headers
#include "llviewerprecompiledheaders.h"
// STL headers
// std headers
// external library headers
// other Linden headers
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llattachmentsmgr.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llnotificationtemplate.h"
#include "lltimer.h"
#include "llvoavatarself.h"
#include "llviewercontrol.h"
#include "lltrans.h"
#include "llagentcamera.h"
// associated header
#include "llavatarrendernotifier.h"
// when change exceeds this ration, notification is shown
static const F32 RENDER_ALLOWED_CHANGE_PCT = 0.1;
// wait seconds before processing over limit updates after last complexity change
static const U32 OVER_LIMIT_UPDATE_DELAY = 70;
static const U32 WARN_HUD_OBJECTS_LIMIT = 1000;
static const U32 WARN_HUD_TEXTURES_LIMIT = 200;
static const U32 WARN_HUD_OVERSIZED_TEXTURES_LIMIT = 6;
static const U32 WARN_HUD_TEXTURE_MEMORY_LIMIT = 10000000; // in pixels
LLAvatarRenderNotifier::LLAvatarRenderNotifier() :
mAgentsCount(0),
mOverLimitAgents(0),
mAgentComplexity(0),
mOverLimitPct(0.0f),
mLatestAgentsCount(0),
mLatestOverLimitAgents(0),
mLatestAgentComplexity(0),
mLatestOverLimitPct(0.0f),
mShowOverLimitAgents(false),
mNotifyOutfitLoading(false),
mLastCofVersion(LLViewerInventoryCategory::VERSION_UNKNOWN),
mLastOutfitRezStatus(-1),
mLastSkeletonSerialNum(-1)
{
mPopUpDelayTimer.resetWithExpiry(OVER_LIMIT_UPDATE_DELAY);
}
std::string LLAvatarRenderNotifier::overLimitMessage()
{
static const char* everyone_now = "av_render_everyone_now";
static const char* not_everyone = "av_render_not_everyone";
static const char* over_half = "av_render_over_half";
static const char* most = "av_render_most_of";
static const char* anyone = "av_render_anyone";
std::string message;
if ( mLatestOverLimitPct >= 99.0 )
{
message = anyone;
}
else if ( mLatestOverLimitPct >= 75.0 )
{
message = most;
}
else if ( mLatestOverLimitPct >= 50.0 )
{
message = over_half;
}
else if ( mLatestOverLimitPct > 10.0 )
{
message = not_everyone;
}
else
{
// Will be shown only after overlimit was > 0
message = everyone_now;
}
return LLTrans::getString(message);
}
void LLAvatarRenderNotifier::displayNotification(bool show_over_limit)
{
mAgentComplexity = mLatestAgentComplexity;
mShowOverLimitAgents = show_over_limit;
static LLCachedControl<U32> expire_delay(gSavedSettings, "ShowMyComplexityChanges", 20);
LLDate expire_date(LLDate::now().secondsSinceEpoch() + expire_delay);
LLSD args;
args["AGENT_COMPLEXITY"] = LLSD::Integer(mLatestAgentComplexity);
std::string notification_name;
if (mShowOverLimitAgents)
{
notification_name = "AgentComplexityWithVisibility";
args["OVERLIMIT_MSG"] = overLimitMessage();
// remember what the situation was so that we only notify when it has changed
mAgentsCount = mLatestAgentsCount;
mOverLimitAgents = mLatestOverLimitAgents;
mOverLimitPct = mLatestOverLimitPct;
}
else
{
// no change in visibility, just update complexity
notification_name = "AgentComplexity";
}
if (mNotificationPtr != NULL && mNotificationPtr->getName() != notification_name)
{
// since unique tag works only for same notification,
// old notification needs to be canceled manually
LLNotifications::instance().cancel(mNotificationPtr);
}
// log unconditionally
LL_WARNS("AvatarRenderInfo") << notification_name << " " << args << LL_ENDL;
if ( expire_delay // expiration of zero means do not show the notices
&& gAgentCamera.getLastCameraMode() != CAMERA_MODE_MOUSELOOK // don't display notices in Mouselook
)
{
mNotificationPtr = LLNotifications::instance().add(LLNotification::Params()
.name(notification_name)
.expiry(expire_date)
.substitutions(args));
}
}
bool LLAvatarRenderNotifier::isNotificationVisible()
{
return mNotificationPtr != NULL && mNotificationPtr->isActive();
}
void LLAvatarRenderNotifier::updateNotificationRegion(U32 agentcount, U32 overLimit)
{
if (agentcount == 0)
{
// Data not ready
return;
}
// save current values for later use
mLatestAgentsCount = agentcount > overLimit ? agentcount - 1 : agentcount; // subtract self
mLatestOverLimitAgents = overLimit;
mLatestOverLimitPct = mLatestAgentsCount != 0 ? ((F32)overLimit / (F32)mLatestAgentsCount) * 100.0 : 0;
if (mAgentsCount == mLatestAgentsCount
&& mOverLimitAgents == mLatestOverLimitAgents)
{
// no changes since last notification
return;
}
if ((mPopUpDelayTimer.hasExpired() || (isNotificationVisible() && mShowOverLimitAgents))
&& (mOverLimitPct > 0 || mLatestOverLimitPct > 0)
&& std::abs(mOverLimitPct - mLatestOverLimitPct) > mLatestOverLimitPct * RENDER_ALLOWED_CHANGE_PCT
)
{
// display in case of drop to/from zero and in case of significant (RENDER_ALLOWED_CHANGE_PCT) changes
displayNotification(true);
// default timeout before next notification
static LLCachedControl<U32> pop_up_delay(gSavedSettings, "ComplexityChangesPopUpDelay", 300);
mPopUpDelayTimer.resetWithExpiry(pop_up_delay);
}
}
void LLAvatarRenderNotifier::updateNotificationState()
{
if (!isAgentAvatarValid())
{
// data not ready, nothing to show.
return;
}
// Don't use first provided COF and Sceleton versions - let them load anf 'form' first
if (mLastCofVersion < 0
&& gAgentWearables.areWearablesLoaded()
&& LLAttachmentsMgr::getInstance()->isAttachmentStateComplete())
{
// cof formed
mLastCofVersion = LLAppearanceMgr::instance().getCOFVersion();
mLastSkeletonSerialNum = gAgentAvatarp->mLastSkeletonSerialNum;
}
else if (mLastCofVersion >= 0
&& (mLastCofVersion != LLAppearanceMgr::instance().getCOFVersion()
|| mLastSkeletonSerialNum != gAgentAvatarp->mLastSkeletonSerialNum))
{
// version mismatch in comparison to previous outfit - outfit changed
mNotifyOutfitLoading = true;
mLastCofVersion = LLAppearanceMgr::instance().getCOFVersion();
mLastSkeletonSerialNum = gAgentAvatarp->mLastSkeletonSerialNum;
}
if (gAgentAvatarp->mLastRezzedStatus < mLastOutfitRezStatus)
{
// rez status decreased - outfit related action was initiated
mNotifyOutfitLoading = true;
}
mLastOutfitRezStatus = gAgentAvatarp->mLastRezzedStatus;
}
void LLAvatarRenderNotifier::updateNotificationAgent(U32 agentComplexity)
{
// save the value for use in following messages
mLatestAgentComplexity = agentComplexity;
if (!isAgentAvatarValid() || !gAgentWearables.areWearablesLoaded())
{
// data not ready, nothing to show.
return;
}
if (!mNotifyOutfitLoading)
{
// We should not notify about initial outfit and it's load process without reason
updateNotificationState();
if (mLatestOverLimitAgents > 0)
{
// Some users can't see agent already, notify user about complexity growth
mNotifyOutfitLoading = true;
}
if (!mNotifyOutfitLoading)
{
// avatar or outfit not ready
mAgentComplexity = mLatestAgentComplexity;
return;
}
}
if (mAgentComplexity != mLatestAgentComplexity)
{
// if we have an agent complexity change, we always display it and hide 'over limit'
displayNotification(false);
// next 'over limit' update should be displayed after delay to make sure information got updated at server side
mPopUpDelayTimer.resetWithExpiry(OVER_LIMIT_UPDATE_DELAY);
}
}
// LLHUDRenderNotifier
LLHUDRenderNotifier::LLHUDRenderNotifier()
{
}
LLHUDRenderNotifier::~LLHUDRenderNotifier()
{
}
void LLHUDRenderNotifier::updateNotificationHUD(LLHUDComplexity new_complexity)
{
if (!isAgentAvatarValid())
{
// data not ready.
return;
}
static const char* hud_memory = "hud_render_memory_warning";
static const char* hud_cost = "hud_render_cost_warning";
static const char* hud_heavy = "hud_render_heavy_textures_warning";
static const char* hud_cramped = "hud_render_cramped_warning";
static const char* hud_textures = "hud_render_textures_warning";
static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAvatarMaxComplexity", 0U); // ties max HUD cost to avatar cost
static LLCachedControl<U32> max_objects_count(gSavedSettings, "RenderHUDObjectsWarning", WARN_HUD_OBJECTS_LIMIT);
static LLCachedControl<U32> max_textures_count(gSavedSettings, "RenderHUDTexturesWarning", WARN_HUD_TEXTURES_LIMIT);
static LLCachedControl<U32> max_oversized_count(gSavedSettings, "RenderHUDOversizedTexturesWarning", WARN_HUD_OVERSIZED_TEXTURES_LIMIT);
static LLCachedControl<U32> max_texture_memory(gSavedSettings, "RenderHUDTexturesVirtualMemoryWarning", WARN_HUD_TEXTURE_MEMORY_LIMIT);
if (mHUDPopUpDelayTimer.hasExpired())
{
// Show warning with highest importance (5m delay between warnings by default)
// TODO:
// Consider showing message with list of issues.
// For now shows one after another if update arrives and timer expired, so
// consider showing only one most important or consider triggering not
// only in case of update
if (mReportedHUDComplexity.texturesSizeTotal < new_complexity.texturesSizeTotal
&& new_complexity.texturesSizeTotal > max_texture_memory)
{
displayHUDNotification(hud_memory);
LL_DEBUGS("HUDdetail") << "HUD memory usage over limit,"
<< " was " << mReportedHUDComplexity.texturesSizeTotal
<< " is " << new_complexity.texturesSizeTotal << LL_ENDL;
mReportedHUDComplexity.texturesSizeTotal = new_complexity.texturesSizeTotal;
}
else if ((mReportedHUDComplexity.objectsCost < new_complexity.objectsCost
|| mReportedHUDComplexity.texturesCost < new_complexity.texturesCost)
&& max_render_cost > 0
&& new_complexity.objectsCost + new_complexity.texturesCost > max_render_cost)
{
LL_DEBUGS("HUDdetail") << "HUD complexity over limit,"
<< " HUD textures cost: " << new_complexity.texturesCost
<< " HUD objects cost: " << new_complexity.objectsCost << LL_ENDL;
displayHUDNotification(hud_cost);
mReportedHUDComplexity.objectsCost = new_complexity.objectsCost;
mReportedHUDComplexity.texturesCost = new_complexity.texturesCost;
}
else if (mReportedHUDComplexity.largeTexturesCount < new_complexity.largeTexturesCount
&& new_complexity.largeTexturesCount > max_oversized_count)
{
LL_DEBUGS("HUDdetail") << "HUD contains to many large textures: "
<< new_complexity.largeTexturesCount << LL_ENDL;
displayHUDNotification(hud_heavy);
mReportedHUDComplexity.largeTexturesCount = new_complexity.largeTexturesCount;
}
else if (mReportedHUDComplexity.texturesCount < new_complexity.texturesCount
&& new_complexity.texturesCount > max_textures_count)
{
LL_DEBUGS("HUDdetail") << "HUD contains too many textures: "
<< new_complexity.texturesCount << LL_ENDL;
displayHUDNotification(hud_cramped);
mReportedHUDComplexity.texturesCount = new_complexity.texturesCount;
}
else if (mReportedHUDComplexity.objectsCount < new_complexity.objectsCount
&& new_complexity.objectsCount > max_objects_count)
{
LL_DEBUGS("HUDdetail") << "HUD contains too many objects: "
<< new_complexity.objectsCount << LL_ENDL;
displayHUDNotification(hud_textures);
mReportedHUDComplexity.objectsCount = new_complexity.objectsCount;
}
else
{
// all warnings displayed, just store everything so that we will
// be able to reduce values and show warnings again later
mReportedHUDComplexity = new_complexity;
}
}
if (mLatestHUDComplexity.objectsCost != new_complexity.objectsCost
|| mLatestHUDComplexity.objectsCount != new_complexity.objectsCount
|| mLatestHUDComplexity.texturesCost != new_complexity.texturesCost
|| mLatestHUDComplexity.texturesCount != new_complexity.texturesCount
|| mLatestHUDComplexity.largeTexturesCount != new_complexity.largeTexturesCount
|| mLatestHUDComplexity.texturesSizeTotal != new_complexity.texturesSizeTotal)
{
LL_INFOS("HUDdetail") << "HUD textures count: " << new_complexity.texturesCount
<< " HUD textures cost: " << new_complexity.texturesCost
<< " Large textures: " << new_complexity.largeTexturesCount
<< " HUD objects cost: " << new_complexity.objectsCost
<< " HUD objects count: " << new_complexity.objectsCount << LL_ENDL;
mLatestHUDComplexity = new_complexity;
}
}
void LLHUDRenderNotifier::displayHUDNotification(const char* message)
{
static LLCachedControl<U32> pop_up_delay(gSavedSettings, "ComplexityChangesPopUpDelay", 300);
static LLCachedControl<U32> expire_delay(gSavedSettings, "ShowMyComplexityChanges", 20);
LLDate expire_date(LLDate::now().secondsSinceEpoch() + expire_delay);
LLSD args;
args["HUD_REASON"] = LLTrans::getString(message);
LLNotifications::instance().add(LLNotification::Params()
.name("HUDComplexityWarning")
.expiry(expire_date)
.substitutions(args));
mHUDPopUpDelayTimer.resetWithExpiry(pop_up_delay);
}
|