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/**
* @file llavatarlistitem.h
* @avatar list item header file
*
* $LicenseInfo:firstyear=2004&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llavatariconctrl.h"
#include <llview.h>
#include <llpanel.h>
#include <llfloater.h>
#include <lltextbox.h>
#include <llbutton.h>
#include <lluuid.h>
#include "llfloaterminiinspector.h"
class LLAvatarListItem : public LLPanel
{
public:
struct Params : public LLInitParam::Block<Params, LLPanel::Params>
{
Optional<LLUUID> avatar_icon;
Optional<std::string> user_name;
struct avatar_list_item_buttons
{
bool status;
bool info;
bool profile;
bool locator;
avatar_list_item_buttons() : status(true), info(true), profile(true), locator(true)
{};
} buttons;
Params() : avatar_icon("avatar_icon",LLUUID()), user_name("user_name","")
{};
};
LLAvatarListItem(const Params& p);
virtual ~LLAvatarListItem();
void reshape(S32 width, S32 height, BOOL called_from_parent);
//interface
void setStatus(int status);
void setName(std::string name);
void setAvatar(LLSD& data);
void needsArrange( void ) {mNeedsArrange = true;}
//event handlers
//mouse
virtual BOOL handleHover(S32 x, S32 y, MASK mask);
virtual void onMouseLeave(S32 x, S32 y, MASK mask);
virtual void onMouseEnter(S32 x, S32 y, MASK mask);
//buttons
void onInfoBtnClick();
void onProfileBtnClick();
private:
LLAvatarIconCtrl* mAvatar;
LLIconCtrl* mLocator;
LLTextBox* mName;
LLTextBox* mStatus;
LLButton* mInfo;
LLButton* mProfile;
S32 mYPos;
S32 mXPos;
LLFloater* mini_inspector;
bool mNeedsArrange;
//
void init(const Params& p);
};
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