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/**
* @file llavatarlistitem.h
* @avatar list item header file
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLAVATARLISTITEM_H
#define LL_LLAVATARLISTITEM_H
#include "llpanel.h"
#include "lloutputmonitorctrl.h"
#include "llbutton.h"
#include "lltextbox.h"
class LLAvatarIconCtrl;
class LLAvatarListItem : public LLPanel
{
public:
class ContextMenu
{
public:
virtual void show(LLView* spawning_view, const LLUUID& id, S32 x, S32 y) = 0;
};
LLAvatarListItem();
virtual ~LLAvatarListItem() {};
virtual BOOL postBuild();
virtual void onMouseLeave(S32 x, S32 y, MASK mask);
virtual void onMouseEnter(S32 x, S32 y, MASK mask);
virtual BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
virtual void setValue(const LLSD& value);
void setStatus(const std::string& status);
void setName(const std::string& name);
void setAvatarId(const LLUUID& id);
const LLUUID& getAvatarId() const;
const std::string getAvatarName() const;
void onInfoBtnClick();
void showSpeakingIndicator(bool show) { mSpeakingIndicator->setVisible(show); }
void showInfoBtn(bool show_info_btn) {mInfoBtn->setVisible(show_info_btn); }
void showStatus(bool show_status);
void setContextMenu(ContextMenu* menu) { mContextMenu = menu; }
private:
void onNameCache(const std::string& first_name, const std::string& last_name);
LLAvatarIconCtrl*mAvatarIcon;
LLTextBox* mAvatarName;
LLTextBox* mStatus;
LLOutputMonitorCtrl* mSpeakingIndicator;
LLButton* mInfoBtn;
ContextMenu* mContextMenu;
LLUUID mAvatarId;
};
#endif //LL_LLAVATARLISTITEM_H
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