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/**
* @file llavatarlist.h
* @brief Generic avatar list
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llavatarlist.h"
// common
#include "lltrans.h"
#include "llcommonutils.h"
// llui
#include "lltextutil.h"
// newview
#include "llagent.h"
#include "llagentdata.h" // for comparator
#include "llavatariconctrl.h"
#include "llavatarnamecache.h"
#include "llcallingcard.h" // for LLAvatarTracker
#include "llcachename.h"
#include "lllistcontextmenu.h"
#include "llrecentpeople.h"
#include "lluuid.h"
#include "llvoiceclient.h"
#include "llviewercontrol.h" // for gSavedSettings
#include "lltooldraganddrop.h"
#include "llworld.h"
static LLDefaultChildRegistry::Register<LLAvatarList> r("avatar_list");
// Last interaction time update period.
static const F32 LIT_UPDATE_PERIOD = 1;
// Maximum number of avatars that can be added to a list in one pass.
// Used to limit time spent for avatar list update per frame.
static const unsigned ADD_LIMIT = 50;
bool LLAvatarList::contains(const LLUUID& id)
{
const uuid_vec_t& ids = getIDs();
return std::find(ids.begin(), ids.end(), id) != ids.end();
}
void LLAvatarList::toggleIcons()
{
// Save the new value for new items to use.
mShowIcons = !mShowIcons;
gSavedSettings.setBOOL(mIconParamName, mShowIcons);
// Show/hide icons for all existing items.
std::vector<LLPanel*> items;
getItems(items);
for( std::vector<LLPanel*>::const_iterator it = items.begin(); it != items.end(); it++)
{
static_cast<LLAvatarListItem*>(*it)->setAvatarIconVisible(mShowIcons);
}
}
void LLAvatarList::setSpeakingIndicatorsVisible(bool visible)
{
// Save the new value for new items to use.
mShowSpeakingIndicator = visible;
// Show/hide icons for all existing items.
std::vector<LLPanel*> items;
getItems(items);
for( std::vector<LLPanel*>::const_iterator it = items.begin(); it != items.end(); it++)
{
static_cast<LLAvatarListItem*>(*it)->showSpeakingIndicator(mShowSpeakingIndicator);
}
}
void LLAvatarList::showPermissions(bool visible)
{
// Save the value for new items to use.
mShowPermissions = visible;
// Enable or disable showing permissions icons for all existing items.
std::vector<LLPanel*> items;
getItems(items);
for(std::vector<LLPanel*>::const_iterator it = items.begin(), end_it = items.end(); it != end_it; ++it)
{
static_cast<LLAvatarListItem*>(*it)->setShowPermissions(mShowPermissions);
}
}
static bool findInsensitive(std::string haystack, const std::string& needle_upper)
{
LLStringUtil::toUpper(haystack);
return haystack.find(needle_upper) != std::string::npos;
}
//comparators
static const LLAvatarItemNameComparator NAME_COMPARATOR;
static const LLFlatListView::ItemReverseComparator REVERSE_NAME_COMPARATOR(NAME_COMPARATOR);
LLAvatarList::Params::Params()
: ignore_online_status("ignore_online_status", false)
, show_avatar_arrival_time("show_avatar_arrival_time", false)
, show_avatar_distance("show_avatar_distance", false)
, show_last_interaction_time("show_last_interaction_time", false)
, show_info_btn("show_info_btn", true)
, show_profile_btn("show_profile_btn", true)
, show_speaking_indicator("show_speaking_indicator", true)
, show_permissions_granted("show_permissions_granted", false)
{
}
LLAvatarList::LLAvatarList(const Params& p)
: LLFlatListViewEx(p)
, mIgnoreOnlineStatus(p.ignore_online_status)
, mShowLastInteractionTime(p.show_last_interaction_time)
, mAvatarDistance(p.show_avatar_distance)
, mAvatarArrivalTime(p.show_avatar_arrival_time)
, mContextMenu(NULL)
, mDirty(true) // to force initial update
, mNeedUpdateNames(false)
, mLITUpdateTimer(NULL)
, mShowIcons(true)
, mShowInfoBtn(p.show_info_btn)
, mShowProfileBtn(p.show_profile_btn)
, mShowSpeakingIndicator(p.show_speaking_indicator)
, mShowPermissions(p.show_permissions_granted)
, mShowCompleteName(false)
{
setCommitOnSelectionChange(true);
// Set default sort order.
setComparator(&NAME_COMPARATOR);
if (mShowLastInteractionTime || mAvatarDistance || mAvatarArrivalTime)
{
mLITUpdateTimer = new LLTimer();
mLITUpdateTimer->setTimerExpirySec(0); // zero to force initial update
mLITUpdateTimer->start();
}
LLAvatarNameCache::getInstance()->addUseDisplayNamesCallback(boost::bind(&LLAvatarList::handleDisplayNamesOptionChanged, this));
}
void LLAvatarList::handleDisplayNamesOptionChanged()
{
mNeedUpdateNames = true;
}
LLAvatarList::~LLAvatarList()
{
delete mLITUpdateTimer;
}
void LLAvatarList::setShowIcons(std::string param_name)
{
mIconParamName= param_name;
mShowIcons = gSavedSettings.getBOOL(mIconParamName);
}
std::string LLAvatarList::getAvatarName(LLAvatarName av_name)
{
return mShowCompleteName? av_name.getCompleteName(false) : av_name.getDisplayName();
}
// virtual
void LLAvatarList::draw()
{
// *NOTE dzaporozhan
// Call refresh() after draw() to avoid flickering of avatar list items.
LLFlatListViewEx::draw();
if (mNeedUpdateNames)
{
updateAvatarNames();
}
if (mDirty)
refresh();
if ((mShowLastInteractionTime || mAvatarDistance || mAvatarArrivalTime) && mLITUpdateTimer->hasExpired())
{
if (mAvatarArrivalTime)
{
updateAvatarArrivalTime();
}
if (mAvatarDistance)
{
updateAvatarDistance();
}
if (mShowLastInteractionTime)
{
updateLastInteractionTimes();
}
mLITUpdateTimer->setTimerExpirySec(LIT_UPDATE_PERIOD); // restart the timer
}
}
//virtual
void LLAvatarList::clear()
{
getIDs().clear();
setDirty(true);
LLFlatListViewEx::clear();
}
void LLAvatarList::setNameFilter(const std::string& filter)
{
std::string filter_upper = filter;
LLStringUtil::toUpper(filter_upper);
if (mNameFilter != filter_upper)
{
mNameFilter = filter_upper;
// update message for empty state here instead of refresh() to avoid blinking when switch
// between tabs.
updateNoItemsMessage(filter);
setDirty();
}
}
void LLAvatarList::sortByName()
{
setComparator(&NAME_COMPARATOR);
sort();
}
void LLAvatarList::setDirty(bool val /*= true*/, bool force_refresh /*= false*/)
{
mDirty = val;
if(mDirty && force_refresh)
{
refresh();
}
}
//////////////////////////////////////////////////////////////////////////
// PROTECTED SECTION
//////////////////////////////////////////////////////////////////////////
void LLAvatarList::refresh()
{
bool have_names = true;
bool add_limit_exceeded = false;
bool modified = false;
bool have_filter = !mNameFilter.empty();
// Save selection.
uuid_vec_t selected_ids;
getSelectedUUIDs(selected_ids);
LLUUID current_id = getSelectedUUID();
// Determine what to add and what to remove.
uuid_vec_t added, removed;
LLAvatarList::computeDifference(getIDs(), added, removed);
// Handle added items.
unsigned nadded = 0;
const std::string waiting_str = LLTrans::getString("AvatarNameWaiting");
for (uuid_vec_t::const_iterator it=added.begin(); it != added.end(); it++)
{
const LLUUID& buddy_id = *it;
LLAvatarName av_name;
have_names &= LLAvatarNameCache::get(buddy_id, &av_name);
if (!have_filter || findInsensitive(getAvatarName(av_name), mNameFilter))
{
if (nadded >= ADD_LIMIT)
{
add_limit_exceeded = true;
break;
}
else
{
// *NOTE: If you change the UI to show a different string,
// be sure to change the filter code below.
std::string display_name = getAvatarName(av_name);
addNewItem(buddy_id,
display_name.empty() ? waiting_str : display_name,
LLAvatarTracker::instance().isBuddyOnline(buddy_id));
modified = true;
nadded++;
}
}
}
// Handle removed items.
for (uuid_vec_t::const_iterator it=removed.begin(); it != removed.end(); it++)
{
removeItemByUUID(*it);
modified = true;
}
// Handle filter.
if (have_filter)
{
std::vector<LLSD> cur_values;
getValues(cur_values);
for (std::vector<LLSD>::const_iterator it=cur_values.begin(); it != cur_values.end(); it++)
{
const LLUUID& buddy_id = it->asUUID();
LLAvatarName av_name;
have_names &= LLAvatarNameCache::get(buddy_id, &av_name);
if (!findInsensitive(getAvatarName(av_name), mNameFilter))
{
removeItemByUUID(buddy_id);
modified = true;
}
}
}
// Changed item in place, need to request sort and update columns
// because we might have changed data in a column on which the user
// has already sorted. JC
sort();
// re-select items
// selectMultiple(selected_ids); // TODO: implement in LLFlatListView if need
selectItemByUUID(current_id);
// If the name filter is specified and the names are incomplete,
// we need to re-update when the names are complete so that
// the filter can be applied correctly.
//
// Otherwise, if we have no filter then no need to update again
// because the items will update their names.
bool dirty = add_limit_exceeded || (have_filter && !have_names);
setDirty(dirty);
// Refreshed all items.
if(!dirty)
{
// Highlight items matching the filter.
std::vector<LLPanel*> items;
getItems(items);
for( std::vector<LLPanel*>::const_iterator it = items.begin(); it != items.end(); it++)
{
static_cast<LLAvatarListItem*>(*it)->setHighlight(mNameFilter);
}
// Send refresh_complete signal.
mRefreshCompleteSignal(this, LLSD((S32)size(false)));
}
// Commit if we've added/removed items.
if (modified)
onCommit();
}
void LLAvatarList::updateAvatarNames()
{
std::vector<LLPanel*> items;
getItems(items);
for( std::vector<LLPanel*>::const_iterator it = items.begin(); it != items.end(); it++)
{
LLAvatarListItem* item = static_cast<LLAvatarListItem*>(*it);
item->setShowCompleteName(mShowCompleteName);
item->updateAvatarName();
}
mNeedUpdateNames = false;
}
bool LLAvatarList::filterHasMatches()
{
uuid_vec_t values = getIDs();
for (uuid_vec_t::const_iterator it=values.begin(); it != values.end(); it++)
{
const LLUUID& buddy_id = *it;
LLAvatarName av_name;
bool have_name = LLAvatarNameCache::get(buddy_id, &av_name);
// If name has not been loaded yet we consider it as a match.
// When the name will be loaded the filter will be applied again(in refresh()).
if (have_name && !findInsensitive(getAvatarName(av_name), mNameFilter))
{
continue;
}
return true;
}
return false;
}
boost::signals2::connection LLAvatarList::setRefreshCompleteCallback(const commit_signal_t::slot_type& cb)
{
return mRefreshCompleteSignal.connect(cb);
}
boost::signals2::connection LLAvatarList::setItemDoubleClickCallback(const mouse_signal_t::slot_type& cb)
{
return mItemDoubleClickSignal.connect(cb);
}
//virtual
S32 LLAvatarList::notifyParent(const LLSD& info)
{
if (info.has("sort") && &NAME_COMPARATOR == mItemComparator)
{
sort();
return 1;
}
return LLFlatListViewEx::notifyParent(info);
}
void LLAvatarList::addNewItem(const LLUUID& id, const std::string& name, bool is_online, EAddPosition pos)
{
LLAvatarListItem* item = new LLAvatarListItem();
item->setShowCompleteName(mShowCompleteName);
// This sets the name as a side effect
item->setAvatarId(id, mSessionID, mIgnoreOnlineStatus);
item->setOnline(mIgnoreOnlineStatus ? true : is_online);
item->showAvatarArrivalTime(mAvatarArrivalTime);
item->showAvatarDistance(mAvatarDistance);
item->showLastInteractionTime(mShowLastInteractionTime);
item->setAvatarIconVisible(mShowIcons);
item->setShowInfoBtn(mShowInfoBtn);
item->setShowProfileBtn(mShowProfileBtn);
item->showSpeakingIndicator(mShowSpeakingIndicator);
item->setShowPermissions(mShowPermissions);
item->setDoubleClickCallback(boost::bind(&LLAvatarList::onItemDoubleClicked, this, _1, _2, _3, _4));
addItem(item, id, pos);
}
// virtual
bool LLAvatarList::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
bool handled = LLUICtrl::handleRightMouseDown(x, y, mask);
if ( mContextMenu)
{
uuid_vec_t selected_uuids;
getSelectedUUIDs(selected_uuids);
mContextMenu->show(this, selected_uuids, x, y);
}
return handled;
}
bool LLAvatarList::handleMouseDown(S32 x, S32 y, MASK mask)
{
gFocusMgr.setMouseCapture(this);
S32 screen_x;
S32 screen_y;
localPointToScreen(x, y, &screen_x, &screen_y);
LLToolDragAndDrop::getInstance()->setDragStart(screen_x, screen_y);
return LLFlatListViewEx::handleMouseDown(x, y, mask);
}
bool LLAvatarList::handleMouseUp( S32 x, S32 y, MASK mask )
{
if(hasMouseCapture())
{
gFocusMgr.setMouseCapture(NULL);
}
return LLFlatListViewEx::handleMouseUp(x, y, mask);
}
bool LLAvatarList::handleHover(S32 x, S32 y, MASK mask)
{
bool handled = hasMouseCapture();
if(handled)
{
S32 screen_x;
S32 screen_y;
localPointToScreen(x, y, &screen_x, &screen_y);
if(LLToolDragAndDrop::getInstance()->isOverThreshold(screen_x, screen_y))
{
// First, create the global drag and drop object
std::vector<EDragAndDropType> types;
uuid_vec_t cargo_ids;
getSelectedUUIDs(cargo_ids);
types.resize(cargo_ids.size(), DAD_PERSON);
LLToolDragAndDrop::ESource src = LLToolDragAndDrop::SOURCE_PEOPLE;
LLToolDragAndDrop::getInstance()->beginMultiDrag(types, cargo_ids, src);
}
}
if(!handled)
{
handled = LLFlatListViewEx::handleHover(x, y, mask);
}
return handled;
}
void LLAvatarList::setVisible(bool visible)
{
if (!visible && mContextMenu )
{
mContextMenu->hide();
}
LLFlatListViewEx::setVisible(visible);
}
void LLAvatarList::computeDifference(
const uuid_vec_t& vnew_unsorted,
uuid_vec_t& vadded,
uuid_vec_t& vremoved)
{
uuid_vec_t vcur;
// Convert LLSDs to LLUUIDs.
{
std::vector<LLSD> vcur_values;
getValues(vcur_values);
for (size_t i=0; i<vcur_values.size(); i++)
vcur.push_back(vcur_values[i].asUUID());
}
LLCommonUtils::computeDifference(vnew_unsorted, vcur, vadded, vremoved);
}
void LLAvatarList::updateAvatarArrivalTime()
{
std::vector<LLPanel*> items;
getItems(items);
auto uuids = getIDs();
std::vector<LLVector3d> positions;
auto me_pos = gAgent.getPositionGlobal();
LLWorld::getInstance()->getAvatars(&uuids, &positions, me_pos, gSavedSettings.getF32("MPVNearMeRange"));
LLRecentPeople::instance().updateAvatarsArrivalTime(uuids);
for (auto it = items.begin(); it != items.end(); it++)
{
auto item = static_cast<LLAvatarListItem*>(*it);
auto secs_since = LLDate::now().secondsSinceEpoch() - LLRecentPeople::instance().getArrivalTimeByID(item->getAvatarId());
if (secs_since >= 0)
item->setAvatarArrivalTime(secs_since);
}
}
void LLAvatarList::updateAvatarDistance()
{
std::vector<LLPanel*> items;
getItems(items);
auto uuids = getIDs();
std::vector<LLVector3d> positions;
auto me_pos = gAgent.getPositionGlobal();
LLWorld::getInstance()->getAvatars(&uuids, &positions, me_pos, gSavedSettings.getF32("MPVNearMeRange"));
std::map <LLUUID, LLVector3d> avatarsPositions;
auto pos_it = positions.begin();
auto id_it = uuids.begin();
for (;pos_it != positions.end() && id_it != uuids.end(); ++pos_it, ++id_it)
{
avatarsPositions[*id_it] = *pos_it;
}
for (auto it = items.begin(); it != items.end(); it++)
{
auto item = static_cast<LLAvatarListItem*>(*it);
item->setAvatarDistance(dist_vec(avatarsPositions[item->getAvatarId()], me_pos));
}
}
// Refresh shown time of our last interaction with all listed avatars.
void LLAvatarList::updateLastInteractionTimes()
{
S32 now = (S32) LLDate::now().secondsSinceEpoch();
std::vector<LLPanel*> items;
getItems(items);
for( std::vector<LLPanel*>::const_iterator it = items.begin(); it != items.end(); it++)
{
// *TODO: error handling
LLAvatarListItem* item = static_cast<LLAvatarListItem*>(*it);
S32 secs_since = now - (S32) LLRecentPeople::instance().getDate(item->getAvatarId()).secondsSinceEpoch();
if (secs_since >= 0)
item->setLastInteractionTime(secs_since);
}
}
void LLAvatarList::onItemDoubleClicked(LLUICtrl* ctrl, S32 x, S32 y, MASK mask)
{
mItemDoubleClickSignal(ctrl, x, y, mask);
}
bool LLAvatarItemComparator::compare(const LLPanel* item1, const LLPanel* item2) const
{
const LLAvatarListItem* avatar_item1 = dynamic_cast<const LLAvatarListItem*>(item1);
const LLAvatarListItem* avatar_item2 = dynamic_cast<const LLAvatarListItem*>(item2);
if (!avatar_item1 || !avatar_item2)
{
LL_ERRS() << "item1 and item2 cannot be null" << LL_ENDL;
return true;
}
return doCompare(avatar_item1, avatar_item2);
}
bool LLAvatarItemNameComparator::doCompare(const LLAvatarListItem* avatar_item1, const LLAvatarListItem* avatar_item2) const
{
std::string name1 = avatar_item1->getAvatarName();
std::string name2 = avatar_item2->getAvatarName();
LLStringUtil::toUpper(name1);
LLStringUtil::toUpper(name2);
return name1 < name2;
}
bool LLAvatarItemAgentOnTopComparator::doCompare(const LLAvatarListItem* avatar_item1, const LLAvatarListItem* avatar_item2) const
{
//keep agent on top, if first is agent,
//then we need to return true to elevate this id, otherwise false.
if(avatar_item1->getAvatarId() == gAgentID)
{
return true;
}
else if (avatar_item2->getAvatarId() == gAgentID)
{
return false;
}
return LLAvatarItemNameComparator::doCompare(avatar_item1,avatar_item2);
}
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