1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
|
/**
* @file llavataractions.h
* @brief Friend-related actions (add, remove, offer teleport, etc)
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLAVATARACTIONS_H
#define LL_LLAVATARACTIONS_H
#include "lldarray.h"
#include "llsd.h"
#include "lluuid.h"
#include <string>
#include <vector>
/**
* Friend-related actions (add, remove, offer teleport, etc)
*/
class LLAvatarActions
{
public:
/**
* Show a dialog explaining what friendship entails, then request friendship.
*/
static void requestFriendshipDialog(const LLUUID& id, const std::string& name);
/**
* Show a dialog explaining what friendship entails, then request friendship.
*/
static void requestFriendshipDialog(const LLUUID& id);
/**
* Show a friend removal dialog.
*/
static void removeFriendDialog(const LLUUID& id);
static void removeFriendsDialog(const uuid_vec_t& ids);
/**
* Show teleport offer dialog.
*/
static void offerTeleport(const LLUUID& invitee);
static void offerTeleport(const uuid_vec_t& ids);
/**
* Start instant messaging session.
*/
static void startIM(const LLUUID& id);
/**
* End instant messaging session.
*/
static void endIM(const LLUUID& id);
/**
* Start an avatar-to-avatar voice call with another user
*/
static void startCall(const LLUUID& id);
/**
* Start an ad-hoc conference voice call with multiple users
*/
static void startAdhocCall(const uuid_vec_t& ids);
/**
* Start conference chat with the given avatars.
*/
static void startConference(const uuid_vec_t& ids);
/**
* Show avatar profile.
*/
static void showProfile(const LLUUID& id);
/**
* Show avatar on world map.
*/
static void showOnMap(const LLUUID& id);
/**
* Give money to the avatar.
*/
static void pay(const LLUUID& id);
/**
* Share items with the avatar.
*/
static void share(const LLUUID& id);
/**
* Block/unblock the avatar.
*/
static void toggleBlock(const LLUUID& id);
/**
* Return true if avatar with "id" is a friend
*/
static bool isFriend(const LLUUID& id);
/**
* @return true if the avatar is blocked
*/
static bool isBlocked(const LLUUID& id);
/**
* @return true if you can block the avatar
*/
static bool canBlock(const LLUUID& id);
/**
* Return true if the avatar is in a P2P voice call with a given user
*/
/* AD *TODO: Is this function needed any more?
I fixed it a bit(added check for canCall), but it appears that it is not used
anywhere. Maybe it should be removed?
static bool isCalling(const LLUUID &id);*/
/**
* @return true if call to the resident can be made
*/
static bool canCall();
/**
* Invite avatar to a group.
*/
static void inviteToGroup(const LLUUID& id);
/**
* Kick avatar off grid
*/
static void kick(const LLUUID& id);
/**
* Freeze avatar
*/
static void freeze(const LLUUID& id);
/**
* Unfreeze avatar
*/
static void unfreeze(const LLUUID& id);
/**
* Open csr page for avatar
*/
static void csr(const LLUUID& id, std::string name);
/**
* Checks whether can offer teleport to the avatar
* Can't offer only for offline friends
*/
static bool canOfferTeleport(const LLUUID& id);
private:
static bool callbackAddFriend(const LLSD& notification, const LLSD& response);
static bool callbackAddFriendWithMessage(const LLSD& notification, const LLSD& response);
static bool handleRemove(const LLSD& notification, const LLSD& response);
static bool handlePay(const LLSD& notification, const LLSD& response, LLUUID avatar_id);
static bool handleKick(const LLSD& notification, const LLSD& response);
static bool handleFreeze(const LLSD& notification, const LLSD& response);
static bool handleUnfreeze(const LLSD& notification, const LLSD& response);
static void callback_invite_to_group(LLUUID group_id, LLUUID id);
// Just request friendship, no dialog.
static void requestFriendship(const LLUUID& target_id, const std::string& target_name, const std::string& message);
};
#endif // LL_LLAVATARACTIONS_H
|