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/**
* @file llaudiosourcevo.h
* @author Douglas Soo, James Cook
* @brief Audio sources attached to viewer objects
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLAUDIOSOURCEVO_H
#define LL_LLAUDIOSOURCEVO_H
#include "llaudioengine.h"
#include "llviewerobject.h"
class LLViewerObject;
class LLAudioSourceVO : public LLAudioSource
{
public:
LLAudioSourceVO(const LLUUID &sound_id, const LLUUID& owner_id, const F32 gain, LLViewerObject *objectp);
virtual ~LLAudioSourceVO();
/*virtual*/ void update();
/*virtual*/ void setGain(const F32 gain);
void checkCutOffRadius();
private:
LLVector3d getPosGlobal() const;
bool isInCutOffRadius(LLVector3d pos_global, const F32 cutoff) const;
void updateMute();
private:
LLPointer<LLViewerObject> mObjectp;
};
#endif // LL_LLAUDIOSOURCEVO_H
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