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/**
* @file llattachmentsmgr.cpp
* @brief Manager for initiating attachments changes on the viewer
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llattachmentsmgr.h"
#include "llvoavatarself.h"
#include "llagent.h"
#include "llappearancemgr.h"
#include "llinventorymodel.h"
#include "lltooldraganddrop.h" // pack_permissions_slam
#include "llviewerinventory.h"
#include "llviewerregion.h"
#include "message.h"
const F32 COF_LINK_BATCH_TIME = 5.0F;
const F32 MAX_ATTACHMENT_REQUEST_LIFETIME = 30.0F;
const F32 MIN_RETRY_REQUEST_TIME = 5.0F;
const F32 MAX_BAD_COF_TIME = 30.0F;
LLAttachmentsMgr::LLAttachmentsMgr():
mAttachmentRequests("attach",MIN_RETRY_REQUEST_TIME),
mDetachRequests("detach",MIN_RETRY_REQUEST_TIME),
mQuestionableCOFLinks("badcof",MAX_BAD_COF_TIME)
{
}
LLAttachmentsMgr::~LLAttachmentsMgr()
{
}
void LLAttachmentsMgr::addAttachmentRequest(const LLUUID& item_id,
const U8 attachment_pt,
const BOOL add)
{
LLViewerInventoryItem *item = gInventory.getItem(item_id);
if (mAttachmentRequests.wasRequestedRecently(item_id))
{
LL_DEBUGS("Avatar") << "ATT not adding attachment to mPendingAttachments, recent request is already pending: "
<< (item ? item->getName() : "UNKNOWN") << " id " << item_id << LL_ENDL;
return;
}
LL_DEBUGS("Avatar") << "ATT adding attachment to mPendingAttachments "
<< (item ? item->getName() : "UNKNOWN") << " id " << item_id << LL_ENDL;
AttachmentsInfo attachment;
attachment.mItemID = item_id;
attachment.mAttachmentPt = attachment_pt;
attachment.mAdd = add;
mPendingAttachments.push_back(attachment);
mAttachmentRequests.addTime(item_id);
}
void LLAttachmentsMgr::onAttachmentRequested(const LLUUID& item_id)
{
LLViewerInventoryItem *item = gInventory.getItem(item_id);
LL_DEBUGS("Avatar") << "ATT attachment was requested "
<< (item ? item->getName() : "UNKNOWN") << " id " << item_id << LL_ENDL;
mAttachmentRequests.addTime(item_id);
}
// static
void LLAttachmentsMgr::onIdle(void *)
{
LLAttachmentsMgr::instance().onIdle();
}
void LLAttachmentsMgr::onIdle()
{
// Make sure we got a region before trying anything else
if( !gAgent.getRegion() )
{
return;
}
if (LLApp::isExiting())
{
return;
}
requestPendingAttachments();
linkRecentlyArrivedAttachments();
expireOldAttachmentRequests();
expireOldDetachRequests();
checkInvalidCOFLinks();
spamStatusInfo();
}
void LLAttachmentsMgr::requestPendingAttachments()
{
if (mPendingAttachments.size())
{
requestAttachments(mPendingAttachments);
}
}
// Send request(s) for a group of attachments. As coded, this can
// request at most 40 attachments and the rest will be
// ignored. Currently the max attachments per avatar is 38, so the 40
// limit should not be hit in practice.
void LLAttachmentsMgr::requestAttachments(attachments_vec_t& attachment_requests)
{
// Make sure we got a region before trying anything else
if( !gAgent.getRegion() )
{
return;
}
// For unknown reasons, requesting many attachments at once causes
// frequent server-side failures. Here we're limiting the number
// of attachments requested per idle loop.
const S32 max_objects_per_request = 5;
S32 obj_count = llmin((S32)attachment_requests.size(),max_objects_per_request);
if (obj_count == 0)
{
return;
}
// Limit number of packets to send
const S32 MAX_PACKETS_TO_SEND = 10;
const S32 OBJECTS_PER_PACKET = 4;
const S32 MAX_OBJECTS_TO_SEND = MAX_PACKETS_TO_SEND * OBJECTS_PER_PACKET;
if( obj_count > MAX_OBJECTS_TO_SEND )
{
LL_WARNS() << "ATT Too many attachments requested: " << obj_count
<< " exceeds limit of " << MAX_OBJECTS_TO_SEND << LL_ENDL;
obj_count = MAX_OBJECTS_TO_SEND;
}
LL_DEBUGS("Avatar") << "ATT [RezMultipleAttachmentsFromInv] attaching multiple from attachment_requests,"
" total obj_count " << obj_count << LL_ENDL;
LLUUID compound_msg_id;
compound_msg_id.generate();
LLMessageSystem* msg = gMessageSystem;
// by construction above, obj_count <= attachment_requests.size(), so no
// check against attachment_requests.empty() is needed.
llassert(obj_count <= attachment_requests.size());
for (S32 i=0; i<obj_count; i++)
{
if( 0 == (i % OBJECTS_PER_PACKET) )
{
// Start a new message chunk
msg->newMessageFast(_PREHASH_RezMultipleAttachmentsFromInv);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_HeaderData);
msg->addUUIDFast(_PREHASH_CompoundMsgID, compound_msg_id );
msg->addU8Fast(_PREHASH_TotalObjects, obj_count );
msg->addBOOLFast(_PREHASH_FirstDetachAll, false );
}
const AttachmentsInfo& attachment = attachment_requests.front();
LLViewerInventoryItem* item = gInventory.getItem(attachment.mItemID);
if (item)
{
LL_DEBUGS("Avatar") << "ATT requesting from attachment_requests " << item->getName()
<< " " << item->getLinkedUUID() << LL_ENDL;
S32 attachment_pt = attachment.mAttachmentPt;
if (attachment.mAdd)
attachment_pt |= ATTACHMENT_ADD;
msg->nextBlockFast(_PREHASH_ObjectData );
msg->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());
msg->addUUIDFast(_PREHASH_OwnerID, item->getPermissions().getOwner());
msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt);
pack_permissions_slam(msg, item->getFlags(), item->getPermissions());
msg->addStringFast(_PREHASH_Name, item->getName());
msg->addStringFast(_PREHASH_Description, item->getDescription());
}
else
{
LL_WARNS("Avatar") << "ATT Attempted to add non-existent item ID:" << attachment.mItemID << LL_ENDL;
}
if( (i+1 == obj_count) || ((OBJECTS_PER_PACKET-1) == (i % OBJECTS_PER_PACKET)) )
{
// End of message chunk
msg->sendReliable( gAgent.getRegion()->getHost() );
}
attachment_requests.pop_front();
}
}
void LLAttachmentsMgr::linkRecentlyArrivedAttachments()
{
if (mRecentlyArrivedAttachments.size())
{
// One or more attachments have arrived but have not yet been
// processed for COF links
if (mAttachmentRequests.empty())
{
// Not waiting for any more.
LL_DEBUGS("Avatar") << "ATT all pending attachments have arrived after "
<< mCOFLinkBatchTimer.getElapsedTimeF32() << " seconds" << LL_ENDL;
}
else if (mCOFLinkBatchTimer.getElapsedTimeF32() > COF_LINK_BATCH_TIME)
{
LL_DEBUGS("Avatar") << "ATT " << mAttachmentRequests.size()
<< " pending attachments have not arrived, but wait time exceeded" << LL_ENDL;
}
else
{
return;
}
LL_DEBUGS("Avatar") << "ATT checking COF linkability for " << mRecentlyArrivedAttachments.size()
<< " recently arrived items" << LL_ENDL;
uuid_vec_t ids_to_link;
for (std::set<LLUUID>::iterator it = mRecentlyArrivedAttachments.begin();
it != mRecentlyArrivedAttachments.end(); ++it)
{
if (isAgentAvatarValid() &&
gAgentAvatarp->isWearingAttachment(*it) &&
!LLAppearanceMgr::instance().isLinkedInCOF(*it))
{
LLUUID item_id = *it;
LLViewerInventoryItem *item = gInventory.getItem(item_id);
LL_DEBUGS("Avatar") << "ATT adding COF link for attachment "
<< (item ? item->getName() : "UNKNOWN") << " " << item_id << LL_ENDL;
ids_to_link.push_back(item_id);
}
}
if (ids_to_link.size())
{
LLPointer<LLInventoryCallback> cb = new LLRequestServerAppearanceUpdateOnDestroy();
for (uuid_vec_t::const_iterator uuid_it = ids_to_link.begin();
uuid_it != ids_to_link.end(); ++uuid_it)
{
LLAppearanceMgr::instance().addCOFItemLink(*uuid_it, cb);
}
}
mRecentlyArrivedAttachments.clear();
}
}
LLAttachmentsMgr::LLItemRequestTimes::LLItemRequestTimes(const std::string& op_name, F32 timeout):
mOpName(op_name),
mTimeout(timeout)
{
}
void LLAttachmentsMgr::LLItemRequestTimes::addTime(const LLUUID& inv_item_id)
{
LLInventoryItem *item = gInventory.getItem(inv_item_id);
LL_DEBUGS("Avatar") << "ATT " << mOpName << " adding request time " << (item ? item->getName() : "UNKNOWN") << " " << inv_item_id << LL_ENDL;
LLTimer current_time;
(*this)[inv_item_id] = current_time;
}
void LLAttachmentsMgr::LLItemRequestTimes::removeTime(const LLUUID& inv_item_id)
{
LLInventoryItem *item = gInventory.getItem(inv_item_id);
S32 remove_count = (*this).erase(inv_item_id);
if (remove_count)
{
LL_DEBUGS("Avatar") << "ATT " << mOpName << " removing request time "
<< (item ? item->getName() : "UNKNOWN") << " " << inv_item_id << LL_ENDL;
}
}
BOOL LLAttachmentsMgr::LLItemRequestTimes::getTime(const LLUUID& inv_item_id, LLTimer& timer) const
{
std::map<LLUUID,LLTimer>::const_iterator it = (*this).find(inv_item_id);
if (it != (*this).end())
{
timer = it->second;
return TRUE;
}
return FALSE;
}
BOOL LLAttachmentsMgr::LLItemRequestTimes::wasRequestedRecently(const LLUUID& inv_item_id) const
{
LLTimer request_time;
if (getTime(inv_item_id, request_time))
{
F32 request_time_elapsed = request_time.getElapsedTimeF32();
return request_time_elapsed < mTimeout;
}
else
{
return FALSE;
}
}
// If we've been waiting for an attachment a long time, we want to
// forget the request, because if the request is invalid (say the
// object does not exist), the existence of a request that never goes
// away will gum up the COF batch logic, causing it to always wait for
// the timeout. Expiring a request means if the item does show up
// late, the COF link request may not get properly batched up, but
// behavior will be no worse than before we had the batching mechanism
// in place; the COF link will still be created, but extra
// requestServerAppearanceUpdate() calls may occur.
void LLAttachmentsMgr::expireOldAttachmentRequests()
{
for (std::map<LLUUID,LLTimer>::iterator it = mAttachmentRequests.begin();
it != mAttachmentRequests.end(); )
{
std::map<LLUUID,LLTimer>::iterator curr_it = it;
++it;
if (curr_it->second.getElapsedTimeF32() > MAX_ATTACHMENT_REQUEST_LIFETIME)
{
LLInventoryItem *item = gInventory.getItem(curr_it->first);
LL_WARNS("Avatar") << "ATT expiring request for attachment "
<< (item ? item->getName() : "UNKNOWN") << " item_id " << curr_it->first
<< " after " << MAX_ATTACHMENT_REQUEST_LIFETIME << " seconds" << LL_ENDL;
mAttachmentRequests.erase(curr_it);
}
}
}
void LLAttachmentsMgr::expireOldDetachRequests()
{
for (std::map<LLUUID,LLTimer>::iterator it = mDetachRequests.begin();
it != mDetachRequests.end(); )
{
std::map<LLUUID,LLTimer>::iterator curr_it = it;
++it;
if (curr_it->second.getElapsedTimeF32() > MAX_ATTACHMENT_REQUEST_LIFETIME)
{
LLInventoryItem *item = gInventory.getItem(curr_it->first);
LL_WARNS("Avatar") << "ATT expiring request for detach "
<< (item ? item->getName() : "UNKNOWN") << " item_id " << curr_it->first
<< " after " << MAX_ATTACHMENT_REQUEST_LIFETIME << " seconds" << LL_ENDL;
mDetachRequests.erase(curr_it);
}
}
}
// When an attachment arrives, we want to stop waiting for it, and add
// it to the set of recently arrived items.
void LLAttachmentsMgr::onAttachmentArrived(const LLUUID& inv_item_id)
{
LLTimer timer;
bool expected = mAttachmentRequests.getTime(inv_item_id, timer);
if (!expected)
{
LLInventoryItem *item = gInventory.getItem(inv_item_id);
LL_WARNS() << "ATT Attachment was unexpected or arrived after " << MAX_ATTACHMENT_REQUEST_LIFETIME << " seconds: "
<< (item ? item->getName() : "UNKNOWN") << " id " << inv_item_id << LL_ENDL;
}
mAttachmentRequests.removeTime(inv_item_id);
if (expected && mAttachmentRequests.empty())
{
// mAttachmentRequests just emptied out
LL_DEBUGS("Avatar") << "ATT all active attachment requests have completed" << LL_ENDL;
}
if (mRecentlyArrivedAttachments.empty())
{
// Start the timer for sending off a COF link batch.
mCOFLinkBatchTimer.reset();
}
mRecentlyArrivedAttachments.insert(inv_item_id);
}
void LLAttachmentsMgr::onDetachRequested(const LLUUID& inv_item_id)
{
mDetachRequests.addTime(inv_item_id);
}
void LLAttachmentsMgr::onDetachCompleted(const LLUUID& inv_item_id)
{
LLTimer timer;
LLInventoryItem *item = gInventory.getItem(inv_item_id);
if (mDetachRequests.getTime(inv_item_id, timer))
{
LL_DEBUGS("Avatar") << "ATT detach completed after " << timer.getElapsedTimeF32()
<< " seconds for " << (item ? item->getName() : "UNKNOWN") << " " << inv_item_id << LL_ENDL;
mDetachRequests.removeTime(inv_item_id);
if (mDetachRequests.empty())
{
LL_DEBUGS("Avatar") << "ATT all detach requests have completed" << LL_ENDL;
}
}
else
{
LL_WARNS() << "ATT unexpected detach for "
<< (item ? item->getName() : "UNKNOWN") << " id " << inv_item_id << LL_ENDL;
}
LL_DEBUGS("Avatar") << "ATT detached item flagging as questionable for COF link checking "
<< (item ? item->getName() : "UNKNOWN") << " id " << inv_item_id << LL_ENDL;
mQuestionableCOFLinks.addTime(inv_item_id);
}
// Check for attachments that are (a) linked in COF and (b) not
// attached to the avatar. This is a rotten function to have to
// include, because it runs the risk of either repeatedly spamming out
// COF link removals if they're failing for some reason, or getting
// into a tug of war with some other sequence of events that's in the
// process of adding the attachment in question. However, it's needed
// because we have no definitive source of authority for what things
// are actually supposed to be attached. Scripts, run on the server
// side, can remove an attachment without our expecting it. If this
// happens to an attachment that's just been added, then the COF link
// creation may still be in flight, and we will have to delete the
// link after it shows up.
//
// Note that we only flag items for possible link removal if they have
// been previously detached. This means that an attachment failure
// will leave the link in the COF, where it will hopefully resolve
// correctly on relog.
//
// See related: MAINT-5070, MAINT-4409
//
void LLAttachmentsMgr::checkInvalidCOFLinks()
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
gInventory.collectDescendents(LLAppearanceMgr::instance().getCOF(),
cat_array,item_array,LLInventoryModel::EXCLUDE_TRASH);
for (S32 i=0; i<item_array.size(); i++)
{
const LLViewerInventoryItem* inv_item = item_array.at(i).get();
const LLUUID& item_id = inv_item->getLinkedUUID();
if (inv_item->getType() == LLAssetType::AT_OBJECT)
{
LLTimer timer;
bool is_flagged_questionable = mQuestionableCOFLinks.getTime(item_id,timer);
bool is_wearing_attachment = isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item_id);
if (is_wearing_attachment && is_flagged_questionable)
{
LL_DEBUGS("Avatar") << "ATT was flagged questionable but is now "
<< (is_wearing_attachment ? "attached " : "")
<<"removing flag after "
<< timer.getElapsedTimeF32() << " item "
<< inv_item->getName() << " id " << item_id << LL_ENDL;
mQuestionableCOFLinks.removeTime(item_id);
}
}
}
for(LLItemRequestTimes::iterator it = mQuestionableCOFLinks.begin();
it != mQuestionableCOFLinks.end(); )
{
LLItemRequestTimes::iterator curr_it = it;
++it;
const LLUUID& item_id = curr_it->first;
LLViewerInventoryItem *inv_item = gInventory.getItem(item_id);
if (curr_it->second.getElapsedTimeF32() > MAX_BAD_COF_TIME)
{
if (LLAppearanceMgr::instance().isLinkedInCOF(item_id))
{
LL_DEBUGS("Avatar") << "ATT Linked in COF but not attached or requested, deleting link after "
<< curr_it->second.getElapsedTimeF32() << " seconds for "
<< (inv_item ? inv_item->getName() : "UNKNOWN") << " id " << item_id << LL_ENDL;
LLAppearanceMgr::instance().removeCOFItemLinks(item_id);
}
mQuestionableCOFLinks.erase(curr_it);
continue;
}
}
}
void LLAttachmentsMgr::spamStatusInfo()
{
#if 0
static LLTimer spam_timer;
const F32 spam_frequency = 100.0F;
if (spam_timer.getElapsedTimeF32() > spam_frequency)
{
spam_timer.reset();
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
gInventory.collectDescendents(LLAppearanceMgr::instance().getCOF(),
cat_array,item_array,LLInventoryModel::EXCLUDE_TRASH);
for (S32 i=0; i<item_array.size(); i++)
{
const LLViewerInventoryItem* inv_item = item_array.at(i).get();
if (inv_item->getType() == LLAssetType::AT_OBJECT)
{
LL_DEBUGS("Avatar") << "item_id: " << inv_item->getUUID()
<< " linked_item_id: " << inv_item->getLinkedUUID()
<< " name: " << inv_item->getName()
<< " parent: " << inv_item->getParentUUID()
<< LL_ENDL;
}
}
}
#endif
}
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