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/**
* @file llassetuploadresponders.h
* @brief Processes responses received for asset upload requests.
*
* $LicenseInfo:firstyear=2007&license=viewergpl$
*
* Copyright (c) 2007-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLASSETUPLOADRESPONDER_H
#define LL_LLASSETUPLOADRESPONDER_H
#include "llassetstorage.h"
#include "llhttpclient.h"
// Abstract class for supporting asset upload
// via capabilities
class LLAssetUploadResponder : public LLHTTPClient::Responder
{
public:
LLAssetUploadResponder(const LLSD& post_data,
const LLUUID& vfile_id,
LLAssetType::EType asset_type);
LLAssetUploadResponder(const LLSD& post_data,
const std::string& file_name,
LLAssetType::EType asset_type);
~LLAssetUploadResponder();
virtual void error(U32 statusNum, const std::string& reason);
virtual void result(const LLSD& content);
virtual void uploadUpload(const LLSD& content);
virtual void uploadComplete(const LLSD& content);
virtual void uploadFailure(const LLSD& content);
protected:
LLSD mPostData;
LLAssetType::EType mAssetType;
LLUUID mVFileID;
std::string mFileName;
};
class LLNewAgentInventoryResponder : public LLAssetUploadResponder
{
public:
LLNewAgentInventoryResponder(const LLSD& post_data,
const LLUUID& vfile_id,
LLAssetType::EType asset_type,
boost::function<void(const LLUUID& uuid)> callback = NULL);
LLNewAgentInventoryResponder(const LLSD& post_data,
const std::string& file_name,
LLAssetType::EType asset_type,
boost::function<void(const LLUUID& uuid)> callback = NULL);
virtual void uploadComplete(const LLSD& content);
boost::function<void(const LLUUID& uuid)> mCallback;
};
class LLBakedUploadData;
class LLSendTexLayerResponder : public LLAssetUploadResponder
{
public:
LLSendTexLayerResponder(const LLSD& post_data,
const LLUUID& vfile_id,
LLAssetType::EType asset_type,
LLBakedUploadData * baked_upload_data);
~LLSendTexLayerResponder();
virtual void uploadComplete(const LLSD& content);
virtual void error(U32 statusNum, const std::string& reason);
LLBakedUploadData * mBakedUploadData;
};
class LLUpdateAgentInventoryResponder : public LLAssetUploadResponder
{
public:
LLUpdateAgentInventoryResponder(const LLSD& post_data,
const LLUUID& vfile_id,
LLAssetType::EType asset_type);
LLUpdateAgentInventoryResponder(const LLSD& post_data,
const std::string& file_name,
LLAssetType::EType asset_type);
virtual void uploadComplete(const LLSD& content);
};
class LLUpdateTaskInventoryResponder : public LLAssetUploadResponder
{
public:
LLUpdateTaskInventoryResponder(const LLSD& post_data,
const LLUUID& vfile_id,
LLAssetType::EType asset_type);
LLUpdateTaskInventoryResponder(const LLSD& post_data,
const std::string& file_name,
LLAssetType::EType asset_type);
LLUpdateTaskInventoryResponder(const LLSD& post_data,
const std::string& file_name,
const LLUUID& queue_id,
LLAssetType::EType asset_type);
virtual void uploadComplete(const LLSD& content);
private:
LLUUID mQueueId;
};
#endif // LL_LLASSETUPLOADRESPONDER_H
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