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/**
* @file llassetuploadresponders.h
* @brief Processes responses received for asset upload requests.
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLASSETUPLOADRESPONDER_H
#define LL_LLASSETUPLOADRESPONDER_H
#include "llhttpclient.h"
// Abstract class for supporting asset upload
// via capabilities
class LLAssetUploadResponder : public LLHTTPClient::Responder
{
public:
LLAssetUploadResponder(const LLSD& post_data,
const LLUUID& vfile_id,
LLAssetType::EType asset_type);
LLAssetUploadResponder(const LLSD& post_data,
const std::string& file_name,
LLAssetType::EType asset_type);
~LLAssetUploadResponder();
virtual void error(U32 statusNum, const std::string& reason);
virtual void result(const LLSD& content);
virtual void uploadUpload(const LLSD& content);
virtual void uploadComplete(const LLSD& content);
virtual void uploadFailure(const LLSD& content);
protected:
LLSD mPostData;
LLAssetType::EType mAssetType;
LLUUID mVFileID;
std::string mFileName;
};
class LLNewAgentInventoryResponder : public LLAssetUploadResponder
{
public:
LLNewAgentInventoryResponder(const LLSD& post_data,
const LLUUID& vfile_id,
LLAssetType::EType asset_type);
LLNewAgentInventoryResponder(const LLSD& post_data, const std::string& file_name,
LLAssetType::EType asset_type);
virtual void uploadComplete(const LLSD& content);
};
struct LLBakedUploadData;
class LLSendTexLayerResponder : public LLAssetUploadResponder
{
public:
LLSendTexLayerResponder(const LLSD& post_data,
const LLUUID& vfile_id,
LLAssetType::EType asset_type,
LLBakedUploadData * baked_upload_data);
~LLSendTexLayerResponder();
virtual void uploadComplete(const LLSD& content);
virtual void error(U32 statusNum, const std::string& reason);
LLBakedUploadData * mBakedUploadData;
};
class LLUpdateAgentInventoryResponder : public LLAssetUploadResponder
{
public:
LLUpdateAgentInventoryResponder(const LLSD& post_data,
const LLUUID& vfile_id,
LLAssetType::EType asset_type);
LLUpdateAgentInventoryResponder(const LLSD& post_data,
const std::string& file_name,
LLAssetType::EType asset_type);
virtual void uploadComplete(const LLSD& content);
};
class LLUpdateTaskInventoryResponder : public LLAssetUploadResponder
{
public:
LLUpdateTaskInventoryResponder(const LLSD& post_data,
const LLUUID& vfile_id,
LLAssetType::EType asset_type);
LLUpdateTaskInventoryResponder(const LLSD& post_data,
const std::string& file_name,
LLAssetType::EType asset_type);
LLUpdateTaskInventoryResponder(const LLSD& post_data,
const std::string& file_name,
const LLUUID& queue_id,
LLAssetType::EType asset_type);
virtual void uploadComplete(const LLSD& content);
private:
LLUUID mQueueId;
};
#endif // LL_LLASSETUPLOADRESPONDER_H
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