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/**
* @file llassetupload.cpp
* @brief Serializes asset upload request
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llassetuploadqueue.h"
#include "llviewerregion.h"
#include "llviewerobjectlist.h"
#include "llassetuploadresponders.h"
#include "llsd.h"
#include <iostream>
class LLAssetUploadChainResponder : public LLUpdateTaskInventoryResponder
{
public:
LLAssetUploadChainResponder(const LLSD& post_data,
const std::string& file_name,
const LLUUID& queue_id,
U8* data,
U32 data_size,
std::string script_name,
LLAssetUploadQueueSupplier *supplier) :
LLUpdateTaskInventoryResponder(post_data, file_name, queue_id, LLAssetType::AT_LSL_TEXT),
mSupplier(supplier),
mData(data),
mDataSize(data_size),
mScriptName(script_name)
{
}
virtual ~LLAssetUploadChainResponder()
{
if(mSupplier)
{
LLAssetUploadQueue *queue = mSupplier->get();
if (queue)
{
// Give ownership of supplier back to queue.
queue->mSupplier = mSupplier;
mSupplier = NULL;
}
}
delete mSupplier;
delete mData;
}
virtual void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content)
{
LL_WARNS() << "LLAssetUploadChainResponder Error [status:"
<< statusNum << "]: " << content << LL_ENDL;
LLUpdateTaskInventoryResponder::errorWithContent(statusNum, reason, content);
LLAssetUploadQueue *queue = mSupplier->get();
if (queue)
{
queue->request(&mSupplier);
}
}
virtual void result(const LLSD& content)
{
LLUpdateTaskInventoryResponder::result(content);
LLAssetUploadQueue *queue = mSupplier->get();
if (queue)
{
// Responder is reused across 2 phase upload,
// so only start next upload after 2nd phase complete.
std::string state = content["state"];
if(state == "complete")
{
queue->request(&mSupplier);
}
}
}
virtual void uploadUpload(const LLSD& content)
{
std::string uploader = content["uploader"];
mSupplier->log(std::string("Compiling " + mScriptName).c_str());
LL_INFOS() << "Compiling " << LL_ENDL;
// postRaw takes ownership of mData and will delete it.
LLHTTPClient::postRaw(uploader, mData, mDataSize, this);
mData = NULL;
mDataSize = 0;
}
virtual void uploadComplete(const LLSD& content)
{
// Bytecode save completed
if (content["compiled"])
{
mSupplier->log("Compilation succeeded");
LL_INFOS() << "Compiled!" << LL_ENDL;
}
else
{
LLSD compile_errors = content["errors"];
for(LLSD::array_const_iterator line = compile_errors.beginArray();
line < compile_errors.endArray(); line++)
{
std::string str = line->asString();
str.erase(std::remove(str.begin(), str.end(), '\n'), str.end());
mSupplier->log(str);
LL_INFOS() << content["errors"] << LL_ENDL;
}
}
LLUpdateTaskInventoryResponder::uploadComplete(content);
}
LLAssetUploadQueueSupplier *mSupplier;
U8* mData;
U32 mDataSize;
std::string mScriptName;
};
LLAssetUploadQueue::LLAssetUploadQueue(LLAssetUploadQueueSupplier *supplier) :
mSupplier(supplier)
{
}
//virtual
LLAssetUploadQueue::~LLAssetUploadQueue()
{
delete mSupplier;
}
// Takes ownership of supplier.
void LLAssetUploadQueue::request(LLAssetUploadQueueSupplier** supplier)
{
if (mQueue.empty())
return;
UploadData data = mQueue.front();
mQueue.pop_front();
LLSD body;
body["task_id"] = data.mTaskId;
body["item_id"] = data.mItemId;
body["is_script_running"] = data.mIsRunning;
body["target"] = data.mIsTargetMono? "mono" : "lsl2";
body["experience"] = data.mExperienceId;
std::string url = "";
LLViewerObject* object = gObjectList.findObject(data.mTaskId);
if (object)
{
url = object->getRegion()->getCapability("UpdateScriptTask");
LLHTTPClient::post(url, body,
new LLAssetUploadChainResponder(
body, data.mFilename, data.mQueueId,
data.mData, data.mDataSize, data.mScriptName, *supplier));
}
*supplier = NULL;
}
void LLAssetUploadQueue::queue(const std::string& filename,
const LLUUID& task_id,
const LLUUID& item_id,
BOOL is_running,
BOOL is_target_mono,
const LLUUID& queue_id,
U8* script_data,
U32 data_size,
std::string script_name,
const LLUUID& experience_id)
{
UploadData data;
data.mTaskId = task_id;
data.mItemId = item_id;
data.mIsRunning = is_running;
data.mIsTargetMono = is_target_mono;
data.mQueueId = queue_id;
data.mFilename = filename;
data.mData = script_data;
data.mDataSize = data_size;
data.mScriptName = script_name;
data.mExperienceId = experience_id;
mQueue.push_back(data);
if(mSupplier)
{
request(&mSupplier);
}
}
LLAssetUploadQueueSupplier::~LLAssetUploadQueueSupplier()
{
}
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