1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
|
/**
* @file llappviewer.h
* @brief The LLAppViewer class declaration
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLAPPVIEWER_H
#define LL_LLAPPVIEWER_H
#include "llallocator.h"
#include "llcontrol.h"
#include "llsys.h" // for LLOSInfo
#include "lltimer.h"
class LLCommandLineParser;
class LLFrameTimer;
class LLPumpIO;
class LLTextureCache;
class LLImageDecodeThread;
class LLTextureFetch;
class LLWatchdogTimeout;
class LLUpdaterService;
struct apr_dso_handle_t;
class LLAppViewer : public LLApp
{
public:
LLAppViewer();
virtual ~LLAppViewer();
/**
* @brief Access to the LLAppViewer singleton.
*
* The LLAppViewer singleton is created in main()/WinMain().
* So don't use it in pre-entry (static initialization) code.
*/
static LLAppViewer* instance() {return sInstance; }
//
// Main application logic
//
virtual bool init(); // Override to do application initialization
virtual bool cleanup(); // Override to do application cleanup
virtual bool mainLoop(); // Override for the application main loop. Needs to at least gracefully notice the QUITTING state and exit.
// Application control
void flushVFSIO(); // waits for vfs transfers to complete
void forceQuit(); // Puts the viewer into 'shutting down without error' mode.
void fastQuit(S32 error_code = 0); // Shuts down the viewer immediately after sending a logout message
void requestQuit(); // Request a quit. A kinder, gentler quit.
void userQuit(); // The users asks to quit. Confirm, then requestQuit()
void earlyExit(const std::string& name,
const LLSD& substitutions = LLSD()); // Display an error dialog and forcibly quit.
void earlyExitNoNotify(); // Do not display error dialog then forcibly quit.
void abortQuit(); // Called to abort a quit request.
bool quitRequested() { return mQuitRequested; }
bool logoutRequestSent() { return mLogoutRequestSent; }
void writeDebugInfo();
const LLOSInfo& getOSInfo() const { return mSysOSInfo; }
// Report true if under the control of a debugger. A null-op default.
virtual bool beingDebugged() { return false; }
virtual bool restoreErrorTrap() = 0; // Require platform specific override to reset error handling mechanism.
// return false if the error trap needed restoration.
virtual void handleCrashReporting(bool reportFreeze = false) = 0; // What to do with crash report?
static void handleViewerCrash(); // Hey! The viewer crashed. Do this, soon.
void checkForCrash();
// Thread accessors
static LLTextureCache* getTextureCache() { return sTextureCache; }
static LLImageDecodeThread* getImageDecodeThread() { return sImageDecodeThread; }
static LLTextureFetch* getTextureFetch() { return sTextureFetch; }
static U32 getTextureCacheVersion() ;
static U32 getObjectCacheVersion() ;
const std::string& getSerialNumber() { return mSerialNumber; }
bool getPurgeCache() const { return mPurgeCache; }
std::string getSecondLifeTitle() const; // The Second Life title.
std::string getWindowTitle() const; // The window display name.
void forceDisconnect(const std::string& msg); // Force disconnection, with a message to the user.
void badNetworkHandler(); // Cause a crash state due to bad network packet.
bool hasSavedFinalSnapshot() { return mSavedFinalSnapshot; }
void saveFinalSnapshot();
void loadNameCache();
void saveNameCache();
void removeMarkerFile(bool leave_logout_marker = false);
// LLAppViewer testing helpers.
// *NOTE: These will potentially crash the viewer. Only for debugging.
virtual void forceErrorLLError();
virtual void forceErrorBreakpoint();
virtual void forceErrorBadMemoryAccess();
virtual void forceErrorInfiniteLoop();
virtual void forceErrorSoftwareException();
virtual void forceErrorDriverCrash();
// The list is found in app_settings/settings_files.xml
// but since they are used explicitly in code,
// the follow consts should also do the trick.
static const std::string sGlobalSettingsName;
LLCachedControl<bool> mRandomizeFramerate;
LLCachedControl<bool> mPeriodicSlowFrame;
// Load settings from the location specified by loction_key.
// Key availale and rules for loading, are specified in
// 'app_settings/settings_files.xml'
bool loadSettingsFromDirectory(const std::string& location_key,
bool set_defaults = false);
std::string getSettingsFilename(const std::string& location_key,
const std::string& file);
void loadColorSettings();
// For thread debugging.
// llstartup needs to control init.
// llworld, send_agent_pause() also controls pause/resume.
void initMainloopTimeout(const std::string& state, F32 secs = -1.0f);
void destroyMainloopTimeout();
void pauseMainloopTimeout();
void resumeMainloopTimeout(const std::string& state = "", F32 secs = -1.0f);
void pingMainloopTimeout(const std::string& state, F32 secs = -1.0f);
// Handle the 'login completed' event.
// *NOTE:Mani Fix this for login abstraction!!
void handleLoginComplete();
LLAllocator & getAllocator() { return mAlloc; }
// On LoginCompleted callback
typedef boost::signals2::signal<void (void)> login_completed_signal_t;
login_completed_signal_t mOnLoginCompleted;
boost::signals2::connection setOnLoginCompletedCallback( const login_completed_signal_t::slot_type& cb ) { return mOnLoginCompleted.connect(cb); }
void addOnIdleCallback(const boost::function<void()>& cb); // add a callback to fire (once) when idle
void purgeCache(); // Clear the local cache.
// mute/unmute the system's master audio
virtual void setMasterSystemAudioMute(bool mute);
virtual bool getMasterSystemAudioMute();
// Metrics policy helper statics.
static void metricsUpdateRegion(U64 region_handle);
static void metricsSend(bool enable_reporting);
protected:
virtual bool initWindow(); // Initialize the viewer's window.
virtual bool initLogging(); // Initialize log files, logging system, return false on failure.
virtual void initConsole() {}; // Initialize OS level debugging console.
virtual bool initHardwareTest() { return true; } // A false result indicates the app should quit.
virtual bool initSLURLHandler();
virtual bool sendURLToOtherInstance(const std::string& url);
virtual bool initParseCommandLine(LLCommandLineParser& clp)
{ return true; } // Allow platforms to specify the command line args.
virtual std::string generateSerialNumber() = 0; // Platforms specific classes generate this.
virtual bool meetsRequirementsForMaximizedStart(); // Used on first login to decide to launch maximized
private:
bool initThreads(); // Initialize viewer threads, return false on failure.
bool initConfiguration(); // Initialize settings from the command line/config file.
void initUpdater(); // Initialize the updater service.
bool initCache(); // Initialize local client cache.
// We have switched locations of both Mac and Windows cache, make sure
// files migrate and old cache is cleared out.
void migrateCacheDirectory();
void cleanupSavedSettings(); // Sets some config data to current or default values during cleanup.
void removeCacheFiles(const std::string& filemask); // Deletes cached files the match the given wildcard.
void writeSystemInfo(); // Write system info to "debug_info.log"
bool anotherInstanceRunning();
void initMarkerFile();
void idle();
void idleShutdown();
// update avatar SLID and display name caches
void idleNameCache();
void idleNetwork();
void sendLogoutRequest();
void disconnectViewer();
void loadEventHostModule(S32 listen_port);
// *FIX: the app viewer class should be some sort of singleton, no?
// Perhaps its child class is the singleton and this should be an abstract base.
static LLAppViewer* sInstance;
bool mSecondInstance; // Is this a second instance of the app?
std::string mMarkerFileName;
LLAPRFile mMarkerFile; // A file created to indicate the app is running.
std::string mLogoutMarkerFileName;
apr_file_t* mLogoutMarkerFile; // A file created to indicate the app is running.
LLOSInfo mSysOSInfo;
bool mReportedCrash;
// Thread objects.
static LLTextureCache* sTextureCache;
static LLImageDecodeThread* sImageDecodeThread;
static LLTextureFetch* sTextureFetch;
S32 mNumSessions;
std::string mSerialNumber;
bool mPurgeCache;
bool mPurgeOnExit;
bool mSavedFinalSnapshot;
bool mForceGraphicsDetail;
bool mQuitRequested; // User wants to quit, may have modified documents open.
bool mLogoutRequestSent; // Disconnect message sent to simulator, no longer safe to send messages to the sim.
S32 mYieldTime;
struct SettingsFiles* mSettingsLocationList;
LLWatchdogTimeout* mMainloopTimeout;
// For performance and metric gathering
LLThread* mFastTimerLogThread;
// for tracking viewer<->region circuit death
bool mAgentRegionLastAlive;
LLUUID mAgentRegionLastID;
LLAllocator mAlloc;
std::set<struct apr_dso_handle_t*> mPlugins;
U32 mAvailPhysicalMemInKB ;
U32 mAvailVirtualMemInKB ;
boost::scoped_ptr<LLUpdaterService> mUpdater;
//---------------------------------------------
//*NOTE: Mani - legacy updater stuff
// Still useable?
public:
//some information for updater
typedef struct
{
std::string mUpdateExePath;
std::ostringstream mParams;
}LLUpdaterInfo ;
static LLUpdaterInfo *sUpdaterInfo ;
void launchUpdater();
//---------------------------------------------
};
// consts from viewer.h
const S32 AGENT_UPDATES_PER_SECOND = 10;
// Globals with external linkage. From viewer.h
// *NOTE:Mani - These will be removed as the Viewer App Cleanup project continues.
//
// "// llstartup" indicates that llstartup is the only client for this global.
extern LLSD gDebugInfo;
extern BOOL gShowObjectUpdates;
typedef enum
{
LAST_EXEC_NORMAL = 0,
LAST_EXEC_FROZE,
LAST_EXEC_LLERROR_CRASH,
LAST_EXEC_OTHER_CRASH,
LAST_EXEC_LOGOUT_FROZE,
LAST_EXEC_LOGOUT_CRASH
} eLastExecEvent;
extern eLastExecEvent gLastExecEvent; // llstartup
extern U32 gFrameCount;
extern U32 gForegroundFrameCount;
extern LLPumpIO* gServicePump;
extern U64 gFrameTime; // The timestamp of the most-recently-processed frame
extern F32 gFrameTimeSeconds; // Loses msec precision after ~4.5 hours...
extern F32 gFrameIntervalSeconds; // Elapsed time between current and previous gFrameTimeSeconds
extern F32 gFPSClamped; // Frames per second, smoothed, weighted toward last frame
extern F32 gFrameDTClamped;
extern U64 gStartTime;
extern U32 gFrameStalls;
extern LLTimer gRenderStartTime;
extern LLFrameTimer gForegroundTime;
extern LLFrameTimer gLoggedInTime;
extern F32 gLogoutMaxTime;
extern LLTimer gLogoutTimer;
extern F32 gSimLastTime;
extern F32 gSimFrames;
extern BOOL gDisconnected;
extern LLFrameTimer gRestoreGLTimer;
extern BOOL gRestoreGL;
extern BOOL gUseWireframe;
// VFS globals - gVFS is for general use
// gStaticVFS is read-only and is shipped w/ the viewer
// it has pre-cache data like the UI .TGAs
class LLVFS;
extern LLVFS *gStaticVFS;
extern LLMemoryInfo gSysMemory;
extern U64 gMemoryAllocated;
extern std::string gLastVersionChannel;
extern LLVector3 gWindVec;
extern LLVector3 gRelativeWindVec;
extern U32 gPacketsIn;
extern BOOL gPrintMessagesThisFrame;
extern LLUUID gSunTextureID;
extern LLUUID gMoonTextureID;
extern BOOL gRandomizeFramerate;
extern BOOL gPeriodicSlowFrame;
#endif // LL_LLAPPVIEWER_H
|