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/**
* @file llappearancemgr.h
* @brief Manager for initiating appearance changes on the viewer
*
* $LicenseInfo:firstyear=2004&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLAPPEARANCEMGR_H
#define LL_LLAPPEARANCEMGR_H
#include "llsingleton.h"
#include "llinventorymodel.h"
#include "llviewerinventory.h"
#include "llcallbacklist.h"
class LLWearable;
struct LLWearableHoldingPattern;
class LLAppearanceManager: public LLSingleton<LLAppearanceManager>
{
friend class LLSingleton<LLAppearanceManager>;
public:
void updateAppearanceFromCOF();
bool needToSaveCOF();
void updateCOF(const LLUUID& category, bool append = false);
void wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append);
void wearInventoryCategoryOnAvatar(LLInventoryCategory* category, bool append);
void wearOutfitByName(const std::string& name);
void changeOutfit(bool proceed, const LLUUID& category, bool append);
// Copy all items in a category.
void shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id,
LLPointer<LLInventoryCallback> cb);
// Find the Current Outfit folder.
LLUUID getCOF();
// Finds the folder link to the currently worn outfit
const LLViewerInventoryItem *getCurrentOutfitLink();
// Update the displayed outfit name in UI.
void updatePanelOutfitName(const std::string& name);
void updateAgentWearables(LLWearableHoldingPattern* holder, bool append);
// For debugging - could be moved elsewhere.
void dumpCat(const LLUUID& cat_id, const std::string& msg);
void dumpItemArray(const LLInventoryModel::item_array_t& items, const std::string& msg);
// Attachment link management
void unregisterAttachment(const LLUUID& item_id);
void registerAttachment(const LLUUID& item_id);
void setAttachmentInvLinkEnable(bool val);
void linkRegisteredAttachments();
// utility function for bulk linking.
void linkAll(const LLUUID& category,
LLInventoryModel::item_array_t& items,
LLPointer<LLInventoryCallback> cb);
// Add COF link to individual item.
void addCOFItemLink(const LLUUID& item_id, bool do_update = true);
void addCOFItemLink(const LLInventoryItem *item, bool do_update = true);
// Remove COF entries
void removeCOFItemLinks(const LLUUID& item_id, bool do_update = true);
// Add COF link to ensemble folder.
void addEnsembleLink(LLInventoryCategory* item, bool do_update = true);
protected:
LLAppearanceManager();
~LLAppearanceManager();
private:
void filterWearableItems(LLInventoryModel::item_array_t& items, S32 max_per_type);
void getDescendentsOfAssetType(const LLUUID& category,
LLInventoryModel::item_array_t& items,
LLAssetType::EType type,
bool follow_folder_links);
void getUserDescendents(const LLUUID& category,
LLInventoryModel::item_array_t& wear_items,
LLInventoryModel::item_array_t& obj_items,
LLInventoryModel::item_array_t& gest_items,
bool follow_folder_links);
void purgeCategory(const LLUUID& category, bool keep_outfit_links);
std::set<LLUUID> mRegisteredAttachments;
bool mAttachmentInvLinkEnabled;
};
#define SUPPORT_ENSEMBLES 0
// Shim class and template function to allow arbitrary boost::bind
// expressions to be run as one-time idle callbacks.
template <typename T>
class OnIdleCallback
{
public:
OnIdleCallback(T callable):
mCallable(callable)
{
}
static void onIdle(void *data)
{
gIdleCallbacks.deleteFunction(onIdle, data);
OnIdleCallback<T>* self = reinterpret_cast<OnIdleCallback<T>*>(data);
self->call();
delete self;
}
void call()
{
mCallable();
}
private:
T mCallable;
};
template <typename T>
void doOnIdle(T callable)
{
OnIdleCallback<T>* cb_functor = new OnIdleCallback<T>(callable);
gIdleCallbacks.addFunction(&OnIdleCallback<T>::onIdle,cb_functor);
}
#endif
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