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/**
* @file llappearance.h
* @brief LLAppearance class definition
*
* Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLAPPEARANCE_H
#define LL_LLAPPEARANCE_H
#include "llskiplist.h"
#include "lluuid.h"
class LLAppearance
{
public:
LLAppearance() {}
~LLAppearance() { mParamMap.deleteAllData(); }
void addParam( S32 id, F32 value ) { mParamMap.addData( id, new F32(value) ); }
F32* getParam( S32 id ) { F32* temp = mParamMap.getIfThere( id ); return temp; } // temp works around an invalid warning.
void addTexture( S32 te, const LLUUID& uuid ) { if( te < LLVOAvatar::TEX_NUM_ENTRIES ) mTextures[te] = uuid; }
const LLUUID& getTexture( S32 te ) { return ( te < LLVOAvatar::TEX_NUM_ENTRIES ) ? mTextures[te] : LLUUID::null; }
void clear() { mParamMap.deleteAllData(); for( S32 i=0; i<LLVOAvatar::TEX_NUM_ENTRIES; i++ ) mTextures[i].setNull(); }
LLPtrSkipMap<S32, F32*> mParamMap;
LLUUID mTextures[LLVOAvatar::TEX_NUM_ENTRIES];
};
#endif // LL_LLAPPEARANCE_H
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