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/**
* @file llagentwearablesinitialfetch.h
* @brief LLAgentWearablesInitialFetch class header file
*
* $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLAGENTWEARABLESINITIALFETCH_H
#define LL_LLAGENTWEARABLESINITIALFETCH_H
#include "llinventoryobserver.h"
#include "llwearabletype.h"
#include "lluuid.h"
//--------------------------------------------------------------------
// InitialWearablesFetch
//
// This grabs contents from the COF and processes them.
// The processing is handled in idle(), i.e. outside of done(),
// to avoid gInventory.notifyObservers recursion.
//--------------------------------------------------------------------
class LLInitialWearablesFetch : public LLInventoryFetchDescendentsObserver
{
public:
LLInitialWearablesFetch(const LLUUID& cof_id);
~LLInitialWearablesFetch();
virtual void done();
struct InitialWearableData
{
LLWearableType::EType mType;
LLUUID mItemID;
LLUUID mAssetID;
InitialWearableData(LLWearableType::EType type, LLUUID& itemID, LLUUID& assetID) :
mType(type),
mItemID(itemID),
mAssetID(assetID)
{}
};
void add(InitialWearableData &data);
protected:
void processWearablesMessage();
void processContents();
private:
typedef std::vector<InitialWearableData> initial_wearable_data_vec_t;
initial_wearable_data_vec_t mAgentInitialWearables; // Wearables from the old agent wearables msg
};
//--------------------------------------------------------------------
// InitialWearablesFetch
//
// This grabs outfits from the Library and copies those over to the user's
// outfits folder, typically during first-ever login.
//--------------------------------------------------------------------
class LLLibraryOutfitsFetch : public LLInventoryFetchDescendentsObserver
{
public:
enum ELibraryOutfitFetchStep
{
LOFS_FOLDER = 0,
LOFS_OUTFITS,
LOFS_LIBRARY,
LOFS_IMPORTED,
LOFS_CONTENTS
};
LLLibraryOutfitsFetch(const LLUUID& my_outfits_id);
~LLLibraryOutfitsFetch();
virtual void done();
void doneIdle();
LLUUID mMyOutfitsID;
void importedFolderFetch();
protected:
void folderDone();
void outfitsDone();
void libraryDone();
void importedFolderDone();
void contentsDone();
enum ELibraryOutfitFetchStep mCurrFetchStep;
uuid_vec_t mLibraryClothingFolders;
uuid_vec_t mImportedClothingFolders;
bool mOutfitsPopulated;
LLUUID mClothingID;
LLUUID mLibraryClothingID;
LLUUID mImportedClothingID;
std::string mImportedClothingName;
};
#endif // LL_AGENTWEARABLESINITIALFETCH_H
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