summaryrefslogtreecommitdiff
path: root/indra/newview/llagentwearables.cpp
blob: 380469f5b361f2425315cb817bd9df4d30b61235 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
/** 
 * @file llagentwearables.cpp
 * @brief LLAgentWearables class implementation
 *
 * $LicenseInfo:firstyear=2001&license=viewergpl$
 * 
 * Copyright (c) 2001-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llagent.h" 
#include "llagentwearables.h"

#include "llfloatercustomize.h"
#include "llfloaterinventory.h"
#include "llinventorybridge.h"
#include "llinventorymodel.h"
#include "llnotify.h"
#include "llviewerregion.h"
#include "llvoavatarself.h"
#include "llwearable.h"
#include "llwearablelist.h"
#include "llgesturemgr.h"
#include "llappearancemgr.h"
#include "lltexlayer.h"

#include <boost/scoped_ptr.hpp>

#define USE_CURRENT_OUTFIT_FOLDER

//--------------------------------------------------------------------
// Classes for fetching initial wearables data
//--------------------------------------------------------------------
// Outfit folder fetching callback structure.
class LLInitialWearablesFetch : public LLInventoryFetchDescendentsObserver
{
public:
	LLInitialWearablesFetch() {}
	~LLInitialWearablesFetch() {}
	virtual void done();

	struct InitialWearableData
	{
		EWearableType mType;
		LLUUID mItemID;
		LLUUID mAssetID;
		InitialWearableData(EWearableType type, LLUUID& itemID, LLUUID& assetID) :
			mType(type),
			mItemID(itemID),
			mAssetID(assetID)
		{}
	};

	typedef std::vector<InitialWearableData> initial_wearable_data_vec_t;
	initial_wearable_data_vec_t mCOFInitialWearables; // Wearables from the Current Outfit Folder
	initial_wearable_data_vec_t mAgentInitialWearables; // Wearables from the old agent wearables msg

protected:
	void processWearablesMessage();
};

LLAgentWearables gAgentWearables;

BOOL LLAgentWearables::mInitialWearablesUpdateReceived = FALSE;

using namespace LLVOAvatarDefines;

void LLAgentWearables::dump()
{
	llinfos << "LLAgentWearablesDump" << llendl;
	for (S32 i = 0; i < WT_COUNT; i++)
	{
		U32 count = getWearableCount((EWearableType)i);
		llinfos << "Type: " << i << " count " << count << llendl;
		for (U32 j=0; j<count; j++)
		{
			LLWearable* wearable = getWearable((EWearableType)i,j);
			if (wearable == NULL)
			{
				llinfos << "    " << j << " NULL wearable" << llendl;
			}
			llinfos << "    " << j << " Name " << wearable->getName()
					<< " description " << wearable->getDescription() << llendl;
			
		}
	}
	llinfos << "Total items awaiting wearable update " << mItemsAwaitingWearableUpdate.size() << llendl;
	for (std::set<LLUUID>::iterator it = mItemsAwaitingWearableUpdate.begin();
		 it != mItemsAwaitingWearableUpdate.end();
		 ++it)
	{
		llinfos << (*it).asString() << llendl;
	}
}

// MULTI-WEARABLE: debugging
struct LLAgentDumper
{
	LLAgentDumper(std::string name):
		mName(name)
	{
		llinfos << llendl;
		llinfos << "LLAgentDumper " << mName << llendl;
		gAgentWearables.dump();
	}

	~LLAgentDumper()
	{
		llinfos << llendl;
		llinfos << "~LLAgentDumper " << mName << llendl;
		gAgentWearables.dump();
	}

	std::string mName;
};

LLAgentWearables::LLAgentWearables() :
	mWearablesLoaded(FALSE),
	mAvatarObject(NULL)
{
}

LLAgentWearables::~LLAgentWearables()
{
	cleanup();
}

void LLAgentWearables::cleanup()
{
	mAvatarObject = NULL;
}

void LLAgentWearables::setAvatarObject(LLVOAvatarSelf *avatar)
{ 
	mAvatarObject = avatar;
	if (avatar)
	{
		sendAgentWearablesRequest();
	}
}

// wearables
LLAgentWearables::createStandardWearablesAllDoneCallback::~createStandardWearablesAllDoneCallback()
{
	gAgentWearables.createStandardWearablesAllDone();
}

LLAgentWearables::sendAgentWearablesUpdateCallback::~sendAgentWearablesUpdateCallback()
{
	gAgentWearables.sendAgentWearablesUpdate();
}

/**
 * @brief Construct a callback for dealing with the wearables.
 *
 * Would like to pass the agent in here, but we can't safely
 * count on it being around later.  Just use gAgent directly.
 * @param cb callback to execute on completion (??? unused ???)
 * @param type Type for the wearable in the agent
 * @param wearable The wearable data.
 * @param todo Bitmask of actions to take on completion.
 */
LLAgentWearables::addWearableToAgentInventoryCallback::addWearableToAgentInventoryCallback(
	LLPointer<LLRefCount> cb, S32 type, U32 index, LLWearable* wearable, U32 todo) :
	mType(type),
	mIndex(index),	
	mWearable(wearable),
	mTodo(todo),
	mCB(cb)
{
}

void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& inv_item)
{
	if (inv_item.isNull())
		return;

	gAgentWearables.addWearabletoAgentInventoryDone(mType, mIndex, inv_item, mWearable);

	if (mTodo & CALL_UPDATE)
	{
		gAgentWearables.sendAgentWearablesUpdate();
	}
	if (mTodo & CALL_RECOVERDONE)
	{
		gAgentWearables.recoverMissingWearableDone();
	}
	/*
	 * Do this for every one in the loop
	 */
	if (mTodo & CALL_CREATESTANDARDDONE)
	{
		gAgentWearables.createStandardWearablesDone(mType, mIndex);
	}
	if (mTodo & CALL_MAKENEWOUTFITDONE)
	{
		gAgentWearables.makeNewOutfitDone(mType, mIndex);
	}
}

void LLAgentWearables::addWearabletoAgentInventoryDone(const S32 type,
													   const U32 index,
													   const LLUUID& item_id,
													   LLWearable* wearable)
{
	if (item_id.isNull())
		return;

	LLUUID old_item_id = getWearableItemID((EWearableType)type,index);
	if (wearable)
	{
		wearable->setItemID(item_id);
	}

	if (old_item_id.notNull())
	{	
		gInventory.addChangedMask(LLInventoryObserver::LABEL, old_item_id);
		setWearable((EWearableType)type,index,wearable);
	}
	else
	{
		pushWearable((EWearableType)type,wearable);
	}
	gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
	LLViewerInventoryItem* item = gInventory.getItem(item_id);
	if (item && wearable)
	{
		// We're changing the asset id, so we both need to set it
		// locally via setAssetUUID() and via setTransactionID() which
		// will be decoded on the server. JC
		item->setAssetUUID(wearable->getAssetID());
		item->setTransactionID(wearable->getTransactionID());
		gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id);
		item->updateServer(FALSE);
	}
	gInventory.notifyObservers();
}

void LLAgentWearables::sendAgentWearablesUpdate()
{
	// MULTI-WEARABLE: call i "type" or something.
	// First make sure that we have inventory items for each wearable
	for (S32 type=0; type < WT_COUNT; ++type)
	{
		for (U32 j=0; j < getWearableCount((EWearableType)type); ++j)
		{
			LLWearable* wearable = getWearable((EWearableType)type,j);
			if (wearable)
			{
				if (wearable->getItemID().isNull())
				{
					LLPointer<LLInventoryCallback> cb =
						new addWearableToAgentInventoryCallback(
							LLPointer<LLRefCount>(NULL),
							type,
							j,
							wearable,
							addWearableToAgentInventoryCallback::CALL_NONE);
					addWearableToAgentInventory(cb, wearable);
				}
				else
				{
					gInventory.addChangedMask(LLInventoryObserver::LABEL,
											  wearable->getItemID());
				}
			}
		}
	}

	// Then make sure the inventory is in sync with the avatar.
	gInventory.notifyObservers();

	// Send the AgentIsNowWearing 
	gMessageSystem->newMessageFast(_PREHASH_AgentIsNowWearing);

	gMessageSystem->nextBlockFast(_PREHASH_AgentData);
	gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());

	lldebugs << "sendAgentWearablesUpdate()" << llendl;
	// MULTI-WEARABLE: update for multi-wearables after server-side support is in.
	for (S32 type=0; type < WT_COUNT; ++type)
	{
		gMessageSystem->nextBlockFast(_PREHASH_WearableData);

		U8 type_u8 = (U8)type;
		gMessageSystem->addU8Fast(_PREHASH_WearableType, type_u8);

		// MULTI-WEARABLE: TODO: hacked index to 0, needs to loop over all once messages support this.
		LLWearable* wearable = getWearable((EWearableType)type, 0);
		if (wearable)
		{
			//llinfos << "Sending wearable " << wearable->getName() << llendl;
			LLUUID item_id = wearable->getItemID();
			const LLViewerInventoryItem *item = gInventory.getItem(item_id);
			if (item && item->getIsLinkType())
			{
				// Get the itemID that this item points to.  i.e. make sure
				// we are storing baseitems, not their links, in the database.
				item_id = item->getLinkedUUID();
			}
			gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_id);			
		}
		else
		{
			//llinfos << "Not wearing wearable type " << LLWearableDictionary::getInstance()->getWearable((EWearableType)i) << llendl;
			gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID::null);
		}

		lldebugs << "       " << LLWearableDictionary::getTypeLabel((EWearableType)type) << ": " << (wearable ? wearable->getAssetID() : LLUUID::null) << llendl;
	}
	gAgent.sendReliableMessage();
}

void LLAgentWearables::saveWearable(const EWearableType type, const U32 index, BOOL send_update)
{
	LLWearable* old_wearable = getWearable(type, index);
	if (old_wearable && (old_wearable->isDirty() || old_wearable->isOldVersion()))
	{
		LLUUID old_item_id = old_wearable->getItemID();
		LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
		new_wearable->setItemID(old_item_id); // should this be in LLWearable::copyDataFrom()?
		setWearable(type,index,new_wearable);

		LLInventoryItem* item = gInventory.getItem(old_item_id);
		if (item)
		{
			// Update existing inventory item
			LLPointer<LLViewerInventoryItem> template_item =
				new LLViewerInventoryItem(item->getUUID(),
										  item->getParentUUID(),
										  item->getPermissions(),
										  new_wearable->getAssetID(),
										  new_wearable->getAssetType(),
										  item->getInventoryType(),
										  item->getName(),
										  item->getDescription(),
										  item->getSaleInfo(),
										  item->getFlags(),
										  item->getCreationDate());
			template_item->setTransactionID(new_wearable->getTransactionID());
			template_item->updateServer(FALSE);
			gInventory.updateItem(template_item);
		}
		else
		{
			// Add a new inventory item (shouldn't ever happen here)
			U32 todo = addWearableToAgentInventoryCallback::CALL_NONE;
			if (send_update)
			{
				todo |= addWearableToAgentInventoryCallback::CALL_UPDATE;
			}
			LLPointer<LLInventoryCallback> cb =
				new addWearableToAgentInventoryCallback(
					LLPointer<LLRefCount>(NULL),
					(S32)type,
					index,
					new_wearable,
					todo);
			addWearableToAgentInventory(cb, new_wearable);
			return;
		}

		gAgent.getAvatarObject()->wearableUpdated( type );

		if (send_update)
		{
			sendAgentWearablesUpdate();
		}
	}
}

void LLAgentWearables::saveWearableAs(const EWearableType type,
									  const U32 index,
									  const std::string& new_name,
									  BOOL save_in_lost_and_found)
{
	if (!isWearableCopyable(type, index))
	{
		llwarns << "LLAgent::saveWearableAs() not copyable." << llendl;
		return;
	}
	LLWearable* old_wearable = getWearable(type, index);
	if (!old_wearable)
	{
		llwarns << "LLAgent::saveWearableAs() no old wearable." << llendl;
		return;
	}

	LLInventoryItem* item = gInventory.getItem(getWearableItemID(type,index));
	if (!item)
	{
		llwarns << "LLAgent::saveWearableAs() no inventory item." << llendl;
		return;
	}
	std::string trunc_name(new_name);
	LLStringUtil::truncate(trunc_name, DB_INV_ITEM_NAME_STR_LEN);
	LLWearable* new_wearable = LLWearableList::instance().createCopy(
		old_wearable,
		trunc_name);
	LLPointer<LLInventoryCallback> cb =
		new addWearableToAgentInventoryCallback(
			LLPointer<LLRefCount>(NULL),
			type,
			index,
			new_wearable,
			addWearableToAgentInventoryCallback::CALL_UPDATE);
	LLUUID category_id;
	if (save_in_lost_and_found)
	{
		category_id = gInventory.findCategoryUUIDForType(
			LLAssetType::AT_LOST_AND_FOUND);
	}
	else
	{
		// put in same folder as original
		category_id = item->getParentUUID();
	}

	copy_inventory_item(
		gAgent.getID(),
		item->getPermissions().getOwner(),
		item->getUUID(),
		category_id,
		new_name,
		cb);
}

void LLAgentWearables::revertWearable(const EWearableType type, const U32 index)
{
	LLWearable* wearable = getWearable(type, index);
	wearable->revertValues();

	gAgent.sendAgentSetAppearance();
}

void LLAgentWearables::saveAllWearables()
{
	//if (!gInventory.isLoaded())
	//{
	//	return;
	//}

	for (S32 i=0; i < WT_COUNT; i++)
	{
		for (U32 j=0; j < getWearableCount((EWearableType)i); j++)
			saveWearable((EWearableType)i, j, FALSE);
	}
	sendAgentWearablesUpdate();
}

// Called when the user changes the name of a wearable inventory item that is currently being worn.
void LLAgentWearables::setWearableName(const LLUUID& item_id, const std::string& new_name)
{
	for (S32 i=0; i < WT_COUNT; i++)
	{
		for (U32 j=0; j < getWearableCount((EWearableType)i); j++)
		{
			LLUUID curr_item_id = getWearableItemID((EWearableType)i,j);
			if (curr_item_id == item_id)
			{
				LLWearable* old_wearable = getWearable((EWearableType)i,j);
				llassert(old_wearable);

				std::string old_name = old_wearable->getName();
				old_wearable->setName(new_name);
				LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
				new_wearable->setItemID(item_id);
				LLInventoryItem* item = gInventory.getItem(item_id);
				if (item)
				{
					new_wearable->setPermissions(item->getPermissions());
				}
				old_wearable->setName(old_name);

				setWearable((EWearableType)i,j,new_wearable);
				sendAgentWearablesUpdate();
				break;
			}
		}
	}
}


BOOL LLAgentWearables::isWearableModifiable(EWearableType type, U32 index) const
{
	LLUUID item_id = getWearableItemID(type, index);
	if (!item_id.isNull())
	{
		LLInventoryItem* item = gInventory.getItem(item_id);
		if (item && item->getPermissions().allowModifyBy(gAgent.getID(),
														 gAgent.getGroupID()))
		{
			return TRUE;
		}
	}
	return FALSE;
}

BOOL LLAgentWearables::isWearableCopyable(EWearableType type, U32 index) const
{
	LLUUID item_id = getWearableItemID(type, index);
	if (!item_id.isNull())
	{
		LLInventoryItem* item = gInventory.getItem(item_id);
		if (item && item->getPermissions().allowCopyBy(gAgent.getID(),
													   gAgent.getGroupID()))
		{
			return TRUE;
		}
	}
	return FALSE;
}

/*
  U32 LLAgentWearables::getWearablePermMask(EWearableType type)
  {
  LLUUID item_id = getWearableItemID(type);
  if (!item_id.isNull())
  {
  LLInventoryItem* item = gInventory.getItem(item_id);
  if (item)
  {
  return item->getPermissions().getMaskOwner();
  }
  }
  return PERM_NONE;
  }
*/

LLInventoryItem* LLAgentWearables::getWearableInventoryItem(EWearableType type, U32 index)
{
	LLUUID item_id = getWearableItemID(type,index);
	LLInventoryItem* item = NULL;
	if (item_id.notNull())
	{
		item = gInventory.getItem(item_id);
	}
	return item;
}

const LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const
{
	for (S32 i=0; i < WT_COUNT; i++)
	{
		for (U32 j=0; j < getWearableCount((EWearableType)i); j++)
		{
			const LLWearable * curr_wearable = getWearable((EWearableType)i, j);
			if (curr_wearable && (curr_wearable->getItemID() == item_id))
			{
				return curr_wearable;
			}
		}
	}
	return NULL;
}

const LLWearable*	LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id) const
{
	for (S32 i=0; i < WT_COUNT; i++)
	{
		for (U32 j=0; j < getWearableCount((EWearableType)i); j++)
		{
			const LLWearable * curr_wearable = getWearable((EWearableType)i, j);
			if (curr_wearable && (curr_wearable->getAssetID() == asset_id))
			{
				return curr_wearable;
			}
		}
	}
	return NULL;
}

void LLAgentWearables::sendAgentWearablesRequest()
{
	gMessageSystem->newMessageFast(_PREHASH_AgentWearablesRequest);
	gMessageSystem->nextBlockFast(_PREHASH_AgentData);
	gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	gAgent.sendReliableMessage();
}

// static
BOOL LLAgentWearables::selfHasWearable(EWearableType type)
{
	return (gAgentWearables.getWearableCount(type) > 0);
}

LLWearable* LLAgentWearables::getWearable(const EWearableType type, U32 index)
{
	wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
	if (wearable_iter == mWearableDatas.end())
	{
		return NULL;
	}
	wearableentry_vec_t& wearable_vec = wearable_iter->second;
	if (index>=wearable_vec.size())
	{
		return NULL;
	}
	else
	{
		return wearable_vec[index];
	}
}

void LLAgentWearables::setWearable(const EWearableType type, U32 index, LLWearable *wearable)
{
	if (!getWearable(type,index))
	{
		pushWearable(type,wearable);
		return;
	}
	wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
	if (wearable_iter == mWearableDatas.end())
	{
		llwarns << "invalid type, type " << type << " index " << index << llendl; 
		return;
	}
	wearableentry_vec_t& wearable_vec = wearable_iter->second;
	if (index>=wearable_vec.size())
	{
		llwarns << "invalid index, type " << type << " index " << index << llendl; 
	}
	else
	{
		wearable_vec[index] = wearable;
		mAvatarObject->wearableUpdated(wearable->getType());
	}
}

U32 LLAgentWearables::pushWearable(const EWearableType type, LLWearable *wearable)
{
	if (wearable == NULL)
	{
		// no null wearables please!
		llwarns << "Null wearable sent for type " << type << llendl;
		return MAX_WEARABLES_PER_TYPE;
	}
	if (type < WT_COUNT || mWearableDatas[type].size() < MAX_WEARABLES_PER_TYPE)
	{
		mWearableDatas[type].push_back(wearable);
		mAvatarObject->wearableUpdated(wearable->getType());
		return mWearableDatas[type].size()-1;
	}
	return MAX_WEARABLES_PER_TYPE;
}

void LLAgentWearables::popWearable(LLWearable *wearable)
{
	if (wearable == NULL)
	{
		// nothing to do here. move along.
		return;
	}

	U32 index = getWearableIndex(wearable);
	EWearableType type = wearable->getType();

	if (index < MAX_WEARABLES_PER_TYPE && index < getWearableCount(type))
	{
		popWearable(type, index);
	}
}

void LLAgentWearables::popWearable(const EWearableType type, U32 index)
{
	LLWearable *wearable = getWearable(type, index);
	if (wearable)
	{
		mWearableDatas[type].erase(mWearableDatas[type].begin() + index);
		mAvatarObject->wearableUpdated(wearable->getType());
	}
}

U32	LLAgentWearables::getWearableIndex(LLWearable *wearable)
{
	if (wearable == NULL)
	{
		return MAX_WEARABLES_PER_TYPE;
	}

	const EWearableType type = wearable->getType();
	wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
	if (wearable_iter == mWearableDatas.end())
	{
		llwarns << "tried to get wearable index with an invalid type!" << llendl;
		return MAX_WEARABLES_PER_TYPE;
	}
	const wearableentry_vec_t& wearable_vec = wearable_iter->second;
	for(U32 index = 0; index < wearable_vec.size(); index++)
	{
		if (wearable_vec[index] == wearable)
		{
			return index;
		}
	}

	return MAX_WEARABLES_PER_TYPE;
}

const LLWearable* LLAgentWearables::getWearable(const EWearableType type, U32 index) const
{
	wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
	if (wearable_iter == mWearableDatas.end())
	{
		return NULL;
	}
	const wearableentry_vec_t& wearable_vec = wearable_iter->second;
	if (index>=wearable_vec.size())
	{
		return NULL;
	}
	else
	{
		return wearable_vec[index];
	}
}

LLWearable* LLAgentWearables::getTopWearable(const EWearableType type)
{
	U32 count = getWearableCount(type);
	if ( count == 0)
	{
		return NULL;
	}

	return getWearable(type, count-1);
}

U32 LLAgentWearables::getWearableCount(const EWearableType type) const
{
	wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
	if (wearable_iter == mWearableDatas.end())
	{
		return 0;
	}
	const wearableentry_vec_t& wearable_vec = wearable_iter->second;
	return wearable_vec.size();
}

U32 LLAgentWearables::getWearableCount(const U32 tex_index) const
{
	const EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType((LLVOAvatarDefines::ETextureIndex)tex_index);
	return getWearableCount(wearable_type);
}


BOOL LLAgentWearables::itemUpdatePending(const LLUUID& item_id) const
{
	return mItemsAwaitingWearableUpdate.find(item_id) != mItemsAwaitingWearableUpdate.end();
}

U32 LLAgentWearables::itemUpdatePendingCount() const
{
	return mItemsAwaitingWearableUpdate.size();
}

const LLUUID LLAgentWearables::getWearableItemID(EWearableType type, U32 index) const
{
	const LLWearable *wearable = getWearable(type,index);
	if (wearable)
		return wearable->getItemID();
	else
		return LLUUID();
}

const LLUUID LLAgentWearables::getWearableAssetID(EWearableType type, U32 index) const
{
	const LLWearable *wearable = getWearable(type,index);
	if (wearable)
		return wearable->getAssetID();
	else
		return LLUUID();
}

BOOL LLAgentWearables::isWearingItem(const LLUUID& item_id) const
{
	const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id);
	if (getWearableFromItemID(base_item_id) != NULL) 
	{
		return TRUE;
	}
	return FALSE;
}

// MULTI-WEARABLE: update for multiple
// static
// ! BACKWARDS COMPATIBILITY ! When we stop supporting viewer1.23, we can assume
// that viewers have a Current Outfit Folder and won't need this message, and thus
// we can remove/ignore this whole function.
void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgsys, void** user_data)
{
	// We should only receive this message a single time.  Ignore subsequent AgentWearablesUpdates
	// that may result from AgentWearablesRequest having been sent more than once.
	if (mInitialWearablesUpdateReceived)
		return;
	mInitialWearablesUpdateReceived = true;

	LLUUID agent_id;
	gMessageSystem->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);

	LLVOAvatar* avatar = gAgent.getAvatarObject();
	if (avatar && (agent_id == avatar->getID()))
	{
		gMessageSystem->getU32Fast(_PREHASH_AgentData, _PREHASH_SerialNum, gAgentQueryManager.mUpdateSerialNum);
		
		S32 num_wearables = gMessageSystem->getNumberOfBlocksFast(_PREHASH_WearableData);
		if (num_wearables < 4)
		{
			// Transitional state.  Avatars should always have at least their body parts (hair, eyes, shape and skin).
			// The fact that they don't have any here (only a dummy is sent) implies that this account existed
			// before we had wearables, or that the database has gotten messed up.
			return;
		}

		// Get the UUID of the current outfit folder (will be created if it doesn't exist)
		LLUUID current_outfit_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
		
		LLInitialWearablesFetch* outfit = new LLInitialWearablesFetch();
		
		//lldebugs << "processAgentInitialWearablesUpdate()" << llendl;
		// Add wearables
		// MULTI-WEARABLE: TODO: update once messages change.  Currently use results to populate the zeroth element.
		gAgentWearables.mItemsAwaitingWearableUpdate.clear();
		for (S32 i=0; i < num_wearables; i++)
		{
			// Parse initial wearables data from message system
			U8 type_u8 = 0;
			gMessageSystem->getU8Fast(_PREHASH_WearableData, _PREHASH_WearableType, type_u8, i);
			if (type_u8 >= WT_COUNT)
			{
				continue;
			}
			const EWearableType type = (EWearableType) type_u8;
			
			LLUUID item_id;
			gMessageSystem->getUUIDFast(_PREHASH_WearableData, _PREHASH_ItemID, item_id, i);
			
			LLUUID asset_id;
			gMessageSystem->getUUIDFast(_PREHASH_WearableData, _PREHASH_AssetID, asset_id, i);
			if (asset_id.isNull())
			{
				LLWearable::removeFromAvatar(type, FALSE);
			}
			else
			{
				LLAssetType::EType asset_type = LLWearableDictionary::getAssetType(type);
				if (asset_type == LLAssetType::AT_NONE)
				{
					continue;
				}
				
				// MULTI-WEARABLE: TODO: update once messages change.  Currently use results to populate the zeroth element.
				
				// Store initial wearables data until we know whether we have the current outfit folder or need to use the data.
				LLInitialWearablesFetch::InitialWearableData wearable_data(type, item_id, asset_id); // MULTI-WEARABLE: update
				outfit->mAgentInitialWearables.push_back(wearable_data);
				
			}
			
			lldebugs << "       " << LLWearableDictionary::getTypeLabel(type) << llendl;
		}
		
		// What we do here is get the complete information on the items in
		// the inventory, and set up an observer that will wait for that to
		// happen.
		LLInventoryFetchDescendentsObserver::folder_ref_t folders;
		folders.push_back(current_outfit_id);
		outfit->fetchDescendents(folders);
		if(outfit->isEverythingComplete())
		{
			// everything is already here - call done.
			outfit->done();
		}
		else
		{
			// it's all on it's way - add an observer, and the inventory
			// will call done for us when everything is here.
			gInventory.addObserver(outfit);
		}
	}
}

// A single wearable that the avatar was wearing on start-up has arrived from the database.
// static
void LLAgentWearables::onInitialWearableAssetArrived(LLWearable* wearable, void* userdata)
{
	boost::scoped_ptr<LLInitialWearablesFetch::InitialWearableData> wear_data((LLInitialWearablesFetch::InitialWearableData*)userdata); 
	const EWearableType type = wear_data->mType;
	U32 index = 0;

	LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
	if (!avatar)
	{
		return;
	}

	if (wearable)
	{
		llassert(type == wearable->getType());
		wearable->setItemID(wear_data->mItemID);
		index = gAgentWearables.pushWearable(type, wearable);
		gAgentWearables.mItemsAwaitingWearableUpdate.erase(wear_data->mItemID);

		// disable composites if initial textures are baked
		avatar->setupComposites();

		avatar->setCompositeUpdatesEnabled(TRUE);
		gInventory.addChangedMask(LLInventoryObserver::LABEL, wearable->getItemID());
	}
	else
	{
		// Somehow the asset doesn't exist in the database.
		gAgentWearables.recoverMissingWearable(type,index);
	}

	gInventory.notifyObservers();

	// Have all the wearables that the avatar was wearing at log-in arrived?
	// MULTI-WEARABLE: update when multiple wearables can arrive per type.

	gAgentWearables.updateWearablesLoaded();
	if (gAgentWearables.areWearablesLoaded())
	{

		// Can't query cache until all wearables have arrived, so calling this earlier is a no-op.
		gAgentWearables.queryWearableCache();

		// Make sure that the server's idea of the avatar's wearables actually match the wearables.
		gAgent.sendAgentSetAppearance();

		// Check to see if there are any baked textures that we hadn't uploaded before we logged off last time.
		// If there are any, schedule them to be uploaded as soon as the layer textures they depend on arrive.
		if (gAgent.cameraCustomizeAvatar())
		{
			avatar->requestLayerSetUploads();
		}
	}
}

// Normally, all wearables referred to "AgentWearablesUpdate" will correspond to actual assets in the
// database.  If for some reason, we can't load one of those assets, we can try to reconstruct it so that
// the user isn't left without a shape, for example.  (We can do that only after the inventory has loaded.)
void LLAgentWearables::recoverMissingWearable(const EWearableType type, U32 index)
{
	// Try to recover by replacing missing wearable with a new one.
	LLNotifications::instance().add("ReplacedMissingWearable");
	lldebugs << "Wearable " << LLWearableDictionary::getTypeLabel(type) << " could not be downloaded.  Replaced inventory item with default wearable." << llendl;
	LLWearable* new_wearable = LLWearableList::instance().createNewWearable(type);

	S32 type_s32 = (S32) type;
	setWearable(type,index,new_wearable);
	//new_wearable->writeToAvatar(TRUE);

	// Add a new one in the lost and found folder.
	// (We used to overwrite the "not found" one, but that could potentially
	// destory content.) JC
	LLUUID lost_and_found_id = 
		gInventory.findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
	LLPointer<LLInventoryCallback> cb =
		new addWearableToAgentInventoryCallback(
			LLPointer<LLRefCount>(NULL),
			type_s32,
			index,
			new_wearable,
			addWearableToAgentInventoryCallback::CALL_RECOVERDONE);
	addWearableToAgentInventory(cb, new_wearable, lost_and_found_id, TRUE);
}

void LLAgentWearables::recoverMissingWearableDone()
{
	// Have all the wearables that the avatar was wearing at log-in arrived or been fabricated?
	updateWearablesLoaded();
	if (areWearablesLoaded())
	{
		// Make sure that the server's idea of the avatar's wearables actually match the wearables.
		gAgent.sendAgentSetAppearance();
	}
	else
	{
		gInventory.addChangedMask(LLInventoryObserver::LABEL, LLUUID::null);
		gInventory.notifyObservers();
	}
}

void LLAgentWearables::addLocalTextureObject(const EWearableType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index)
{
	LLWearable* wearable = getWearable((EWearableType)wearable_type, wearable_index);
	if (!wearable)
	{
		llerrs << "Tried to add local texture object to invalid wearable with type " << wearable_type << " and index " << wearable_index << llendl;
	}
	LLLocalTextureObject* lto = new LLLocalTextureObject();
	wearable->setLocalTextureObject(texture_type, lto);
}

void LLAgentWearables::createStandardWearables(BOOL female)
{
	llwarns << "Creating Standard " << (female ? "female" : "male")
			<< " Wearables" << llendl;

	if (mAvatarObject.isNull())
	{
		return;
	}

	mAvatarObject->setSex(female ? SEX_FEMALE : SEX_MALE);

	const BOOL create[WT_COUNT] = 
		{
			TRUE,  //WT_SHAPE
			TRUE,  //WT_SKIN
			TRUE,  //WT_HAIR
			TRUE,  //WT_EYES
			TRUE,  //WT_SHIRT
			TRUE,  //WT_PANTS
			TRUE,  //WT_SHOES
			TRUE,  //WT_SOCKS
			FALSE, //WT_JACKET
			FALSE, //WT_GLOVES
			TRUE,  //WT_UNDERSHIRT
			TRUE,  //WT_UNDERPANTS
			FALSE  //WT_SKIRT
		};

	for (S32 i=0; i < WT_COUNT; i++)
	{
		bool once = false;
		LLPointer<LLRefCount> donecb = NULL;
		if (create[i])
		{
			if (!once)
			{
				once = true;
				donecb = new createStandardWearablesAllDoneCallback;
			}
			llassert(getWearableCount((EWearableType)i) == 0);
			LLWearable* wearable = LLWearableList::instance().createNewWearable((EWearableType)i);
			U32 index = pushWearable((EWearableType)i,wearable);
			// no need to update here...
			LLPointer<LLInventoryCallback> cb =
				new addWearableToAgentInventoryCallback(
					donecb,
					i,
					index,
					wearable,
					addWearableToAgentInventoryCallback::CALL_CREATESTANDARDDONE);
			addWearableToAgentInventory(cb, wearable, LLUUID::null, FALSE);
		}
	}
}

void LLAgentWearables::createStandardWearablesDone(S32 type, U32 index)
{
	if (mAvatarObject)
	{
		mAvatarObject->updateVisualParams();
	}
}

void LLAgentWearables::createStandardWearablesAllDone()
{
	// ... because sendAgentWearablesUpdate will notify inventory
	// observers.
	mWearablesLoaded = TRUE; 
	checkWearablesLoaded();
	
	updateServer();

	// Treat this as the first texture entry message, if none received yet
	mAvatarObject->onFirstTEMessageReceived();
}

// MULTI-WEARABLE: Properly handle multiwearables later.
void LLAgentWearables::getAllWearablesArray(LLDynamicArray<S32>& wearables)
{
	for( S32 i = 0; i < WT_COUNT; ++i )
	{
		if (getWearableCount((EWearableType) i) !=  0)
		{
			wearables.push_back(i);
		}
	}
}

// Note:	wearables_to_include should be a list of EWearableType types
//			attachments_to_include should be a list of attachment points
void LLAgentWearables::makeNewOutfit(const std::string& new_folder_name,
									 const LLDynamicArray<S32>& wearables_to_include,
									 const LLDynamicArray<S32>& attachments_to_include,
									 BOOL rename_clothing)
{
	if (mAvatarObject.isNull())
	{
		return;
	}

	// First, make a folder in the Clothes directory.
	LLUUID folder_id = gInventory.createNewCategory(
		gInventory.findCategoryUUIDForType(LLAssetType::AT_CLOTHING),
		LLAssetType::AT_NONE,
		new_folder_name);

	bool found_first_item = false;

	///////////////////
	// Wearables

	if (wearables_to_include.count())
	{
		// Then, iterate though each of the wearables and save copies of them in the folder.
		S32 i;
		S32 count = wearables_to_include.count();
		LLDynamicArray<LLUUID> delete_items;
		LLPointer<LLRefCount> cbdone = NULL;
		for (i = 0; i < count; ++i)
		{
			const S32 type = wearables_to_include[i];
			for (U32 j=0; j<getWearableCount((EWearableType)i); j++)
			{
				LLWearable* old_wearable = getWearable((EWearableType)type, j);
				if (old_wearable)
				{
					std::string new_name;
					LLWearable* new_wearable;
					new_wearable = LLWearableList::instance().createCopy(old_wearable);
					if (rename_clothing)
					{
						new_name = new_folder_name;
						new_name.append(" ");
						new_name.append(old_wearable->getTypeLabel());
						LLStringUtil::truncate(new_name, DB_INV_ITEM_NAME_STR_LEN);
						new_wearable->setName(new_name);
					}

					LLViewerInventoryItem* item = gInventory.getItem(getWearableItemID((EWearableType)type,j));
					S32 todo = addWearableToAgentInventoryCallback::CALL_NONE;
					if (!found_first_item)
					{
						found_first_item = true;
						/* set the focus to the first item */
						todo |= addWearableToAgentInventoryCallback::CALL_MAKENEWOUTFITDONE;
						/* send the agent wearables update when done */
						cbdone = new sendAgentWearablesUpdateCallback;
					}
					LLPointer<LLInventoryCallback> cb =
						new addWearableToAgentInventoryCallback(
							cbdone,
							type,
							j,
							new_wearable,
							todo);
					if (isWearableCopyable((EWearableType)type, j))
					{
						copy_inventory_item(
							gAgent.getID(),
							item->getPermissions().getOwner(),
							item->getUUID(),
							folder_id,
							new_name,
							cb);
					}
					else
					{
						move_inventory_item(
							gAgent.getID(),
							gAgent.getSessionID(),
							item->getUUID(),
							folder_id,
							new_name,
							cb);
					}
				}
			}
		}
		gInventory.notifyObservers();
	}


	///////////////////
	// Attachments

	if (attachments_to_include.count())
	{
		BOOL msg_started = FALSE;
		LLMessageSystem* msg = gMessageSystem;
		for (S32 i = 0; i < attachments_to_include.count(); i++)
		{
			S32 attachment_pt = attachments_to_include[i];
			LLViewerJointAttachment* attachment = get_if_there(mAvatarObject->mAttachmentPoints, attachment_pt, (LLViewerJointAttachment*)NULL);
			if (!attachment) continue;
			for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
				 attachment_iter != attachment->mAttachedObjects.end();
				 ++attachment_iter)
			{
				LLViewerObject *attached_object = (*attachment_iter);
				if(!attached_object) continue;
				const LLUUID& item_id = (*attachment_iter)->getItemID();
				if(item_id.isNull()) continue;
				LLInventoryItem* item = gInventory.getItem(item_id);
				if(!item) continue;
				if(!msg_started)
				{
					msg_started = TRUE;
					msg->newMessage("CreateNewOutfitAttachments");
					msg->nextBlock("AgentData");
					msg->addUUID("AgentID", gAgent.getID());
					msg->addUUID("SessionID", gAgent.getSessionID());
					msg->nextBlock("HeaderData");
					msg->addUUID("NewFolderID", folder_id);
				}
				msg->nextBlock("ObjectData");
				msg->addUUID("OldItemID", item_id);
				msg->addUUID("OldFolderID", item->getParentUUID());
			}
		}

		if (msg_started)
		{
			gAgent.sendReliableMessage();
		}

	} 
}

LLUUID LLAgentWearables::makeNewOutfitLinks(const std::string& new_folder_name)
{
	if (mAvatarObject.isNull())
	{
		return LLUUID::null;
	}

	// First, make a folder in the My Outfits directory.
	LLUUID parent_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_MY_OUTFITS);
	LLUUID folder_id = gInventory.createNewCategory(
		parent_id,
		LLAssetType::AT_OUTFIT,
		new_folder_name);

	LLAppearanceManager::shallowCopyCategory(LLAppearanceManager::getCOF(),folder_id, NULL);
	
#if 0  // BAP - fix to go into rename state automatically after outfit is created.
	LLViewerInventoryCategory *parent_category = gInventory.getCategory(parent_id);
	if (parent_category)
	{
		parent_category->setSelectionByID(folder_id,TRUE);
		parent_category->setNeedsAutoRename(TRUE);
	}
#endif

	return folder_id;
}

void LLAgentWearables::makeNewOutfitDone(S32 type, U32 index)
{
	LLUUID first_item_id = getWearableItemID((EWearableType)type, index);
	// Open the inventory and select the first item we added.
	if (first_item_id.notNull())
	{
		LLFloaterInventory* view = LLFloaterInventory::getActiveInventory();
		if (view)
		{
			view->getPanel()->setSelection(first_item_id, TAKE_FOCUS_NO);
		}
	}
}


void LLAgentWearables::addWearableToAgentInventory(LLPointer<LLInventoryCallback> cb,
												   LLWearable* wearable,
												   const LLUUID& category_id,
												   BOOL notify)
{
	create_inventory_item(gAgent.getID(),
						  gAgent.getSessionID(),
						  category_id,
						  wearable->getTransactionID(),
						  wearable->getName(),
						  wearable->getDescription(),
						  wearable->getAssetType(),
						  LLInventoryType::IT_WEARABLE,
						  wearable->getType(),
						  wearable->getPermissions().getMaskNextOwner(),
						  cb);
}

void LLAgentWearables::removeWearable(const EWearableType type, bool do_remove_all, U32 index)
{
	if (gAgent.isTeen() &&
		(type == WT_UNDERSHIRT || type == WT_UNDERPANTS))
	{
		// Can't take off underclothing in simple UI mode or on PG accounts
		// TODO: enable the removing of a single undershirt/underpants if multiple are worn. - Nyx
		return;
	}
	if (getWearableCount(type) == 0)
	{
		// no wearables to remove
		return;
	}

	if (do_remove_all)
	{
		removeWearableFinal(type, do_remove_all, index);
	}
	else
	{
		LLWearable* old_wearable = getWearable(type,index);
		
		if (old_wearable)
		{
			if (old_wearable->isDirty())
			{
				LLSD payload;
				payload["wearable_type"] = (S32)type;
				// Bring up view-modal dialog: Save changes? Yes, No, Cancel
				LLNotifications::instance().add("WearableSave", LLSD(), payload, &LLAgentWearables::onRemoveWearableDialog);
				return;
			}
			else
			{
				removeWearableFinal(type, do_remove_all, index);
			}
		}
	}
}


// MULTI_WEARABLE: assuming one wearable per type.
// MULTI_WEARABLE: hardwiring 0th elt for now - notification needs to change.
// static 
bool LLAgentWearables::onRemoveWearableDialog(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotification::getSelectedOption(notification, response);
	EWearableType type = (EWearableType)notification["payload"]["wearable_type"].asInteger();
	switch(option)
	{
		case 0:  // "Save"
			gAgentWearables.saveWearable(type, 0);
			gAgentWearables.removeWearableFinal(type, false, 0);
			break;

		case 1:  // "Don't Save"
			gAgentWearables.removeWearableFinal(type, false, 0);
			break;

		case 2: // "Cancel"
			break;

		default:
			llassert(0);
			break;
	}
	return false;
}

// Called by removeWearable() and onRemoveWearableDialog() to actually do the removal.
void LLAgentWearables::removeWearableFinal(const EWearableType type, bool do_remove_all, U32 index)
{
	//LLAgentDumper dumper("removeWearable");
	if (do_remove_all)
	{
		S32 max_entry = mWearableDatas[type].size()-1;
		for (S32 i=max_entry; i>=0; i--)
		{
			LLWearable* old_wearable = getWearable(type,i);
			const LLUUID &item_id = getWearableItemID(type,i);
			popWearable(type,i);
			gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);

			//queryWearableCache(); // moved below
			if (old_wearable)
			{
				old_wearable->removeFromAvatar(TRUE);
			}
		}
		mWearableDatas[type].clear();
	}
	else
	{
		LLWearable* old_wearable = getWearable(type, index);

		const LLUUID &item_id = getWearableItemID(type,index);
		popWearable(type, index);
		gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);

		//queryWearableCache(); // moved below

		if (old_wearable)
		{
			old_wearable->removeFromAvatar(TRUE);
		}
	}

	queryWearableCache();

	// Update the server
	updateServer();
	gInventory.notifyObservers();
}

// Assumes existing wearables are not dirty.
// MULTI_WEARABLE: assumes one wearable per type.
void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& items,
										 const LLDynamicArray< LLWearable* >& wearables,
										 BOOL remove)
{
	lldebugs << "setWearableOutfit() start" << llendl;

	BOOL wearables_to_remove[WT_COUNT];
	wearables_to_remove[WT_SHAPE]		= FALSE;
	wearables_to_remove[WT_SKIN]		= FALSE;
	wearables_to_remove[WT_HAIR]		= FALSE;
	wearables_to_remove[WT_EYES]		= FALSE;
	wearables_to_remove[WT_SHIRT]		= remove;
	wearables_to_remove[WT_PANTS]		= remove;
	wearables_to_remove[WT_SHOES]		= remove;
	wearables_to_remove[WT_SOCKS]		= remove;
	wearables_to_remove[WT_JACKET]		= remove;
	wearables_to_remove[WT_GLOVES]		= remove;
	wearables_to_remove[WT_UNDERSHIRT]	= (!gAgent.isTeen()) & remove;
	wearables_to_remove[WT_UNDERPANTS]	= (!gAgent.isTeen()) & remove;
	wearables_to_remove[WT_SKIRT]		= remove;
	wearables_to_remove[WT_ALPHA]		= remove;
	wearables_to_remove[WT_TATTOO]		= remove;


	S32 count = wearables.count();
	llassert(items.count() == count);

	S32 i;
	for (i = 0; i < count; i++)
	{
		LLWearable* new_wearable = wearables[i];
		LLPointer<LLInventoryItem> new_item = items[i];

		const EWearableType type = new_wearable->getType();
		wearables_to_remove[type] = FALSE;

		// MULTI_WEARABLE: using 0th
		LLWearable* old_wearable = getWearable(type, 0);
		if (old_wearable)
		{
			const LLUUID& old_item_id = getWearableItemID(type, 0);
			if ((old_wearable->getAssetID() == new_wearable->getAssetID()) &&
				(old_item_id == new_item->getUUID()))
			{
				lldebugs << "No change to wearable asset and item: " << LLWearableDictionary::getInstance()->getWearableEntry(type) << llendl;
				continue;
			}

			gInventory.addChangedMask(LLInventoryObserver::LABEL, old_item_id);
			// Assumes existing wearables are not dirty.
			if (old_wearable->isDirty())
			{
				llassert(0);
				continue;
			}
		}

		setWearable(type,0,new_wearable);
		if (new_wearable)
			new_wearable->setItemID(new_item->getUUID());
	}

	std::vector<LLWearable*> wearables_being_removed;

	for (i = 0; i < WT_COUNT; i++)
	{
		if (wearables_to_remove[i])
		{
			// MULTI_WEARABLE: assuming 0th
			LLWearable* wearable = getWearable((EWearableType)i, 0);
			const LLUUID &item_id = getWearableItemID((EWearableType)i,0);
			gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
			if (wearable)
			{
				wearables_being_removed.push_back(wearable);
			}
			removeWearable((EWearableType)i,true,0);
		}
	}

	gInventory.notifyObservers();

	queryWearableCache();

	std::vector<LLWearable*>::iterator wearable_iter;

	for (wearable_iter = wearables_being_removed.begin(); 
		 wearable_iter != wearables_being_removed.end();
		 ++wearable_iter)
	{
		LLWearable* wearablep = *wearable_iter;
		if (wearablep)
		{
			wearablep->removeFromAvatar(TRUE);
		}
	}

	if (mAvatarObject)
	{
		mAvatarObject->updateVisualParams();
	}

	// Start rendering & update the server
	mWearablesLoaded = TRUE; 
	checkWearablesLoaded();
	updateServer();

	lldebugs << "setWearableOutfit() end" << llendl;
}


// User has picked "wear on avatar" from a menu.
void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append)
{
	//LLAgentDumper dumper("setWearableItem");
	if (isWearingItem(new_item->getUUID()))
	{
		llwarns << "wearable " << new_item->getUUID() << " is already worn" << llendl;
		return;
	}
	
	const EWearableType type = new_wearable->getType();

	if (!do_append)
	{
		// Remove old wearable, if any
		// MULTI_WEARABLE: hardwired to 0
		LLWearable* old_wearable = getWearable(type,0);
		if (old_wearable)
		{
			const LLUUID& old_item_id = old_wearable->getItemID();
			if ((old_wearable->getAssetID() == new_wearable->getAssetID()) &&
				(old_item_id == new_item->getUUID()))
			{
				lldebugs << "No change to wearable asset and item: " << LLWearableDictionary::getInstance()->getWearableEntry(type) << llendl;
				return;
			}
			
			if (old_wearable->isDirty())
			{
				// Bring up modal dialog: Save changes? Yes, No, Cancel
				LLSD payload;
				payload["item_id"] = new_item->getUUID();
				LLNotifications::instance().add("WearableSave", LLSD(), payload, boost::bind(onSetWearableDialog, _1, _2, new_wearable));
				return;
			}
		}
	}

	setWearableFinal(new_item, new_wearable, do_append);
}

// static 
bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& response, LLWearable* wearable)
{
	S32 option = LLNotification::getSelectedOption(notification, response);
	LLInventoryItem* new_item = gInventory.getItem(notification["payload"]["item_id"].asUUID());
	if (!new_item)
	{
		delete wearable;
		return false;
	}

	switch(option)
	{
		case 0:  // "Save"
// MULTI_WEARABLE: assuming 0th
			gAgentWearables.saveWearable(wearable->getType(),0);
			gAgentWearables.setWearableFinal(new_item, wearable);
			break;

		case 1:  // "Don't Save"
			gAgentWearables.setWearableFinal(new_item, wearable);
			break;

		case 2: // "Cancel"
			break;

		default:
			llassert(0);
			break;
	}

	delete wearable;
	return false;
}

// Called from setWearableItem() and onSetWearableDialog() to actually set the wearable.
// MULTI_WEARABLE: unify code after null objects are gone.
void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append)
{
	const EWearableType type = new_wearable->getType();

	if (do_append && getWearableItemID(type,0).notNull())
	{
		new_wearable->setItemID(new_item->getUUID());
		mWearableDatas[type].push_back(new_wearable);
		llinfos << "Added additional wearable for type " << type
				<< " size is now " << mWearableDatas[type].size() << llendl;
	}
	else
	{
		// Replace the old wearable with a new one.
		llassert(new_item->getAssetUUID() == new_wearable->getAssetID());

		LLWearable *old_wearable = getWearable(type,0);
		LLUUID old_item_id;
		if (old_wearable)
		{
			old_item_id = old_wearable->getItemID();
		}
		new_wearable->setItemID(new_item->getUUID());
		setWearable(type,0,new_wearable);

		if (old_item_id.notNull())
		{
			gInventory.addChangedMask(LLInventoryObserver::LABEL, old_item_id);
			gInventory.notifyObservers();
		}
		llinfos << "Replaced current element 0 for type " << type
				<< " size is now " << mWearableDatas[type].size() << llendl;
	}

	//llinfos << "LLVOAvatar::setWearableItem()" << llendl;
	queryWearableCache();
	//new_wearable->writeToAvatar(TRUE);

	updateServer();
}

void LLAgentWearables::queryWearableCache()
{
	if (!areWearablesLoaded())
	{
		return;
	}

	// Look up affected baked textures.
	// If they exist:
	//		disallow updates for affected layersets (until dataserver responds with cache request.)
	//		If cache miss, turn updates back on and invalidate composite.
	//		If cache hit, modify baked texture entries.
	//
	// Cache requests contain list of hashes for each baked texture entry.
	// Response is list of valid baked texture assets. (same message)

	gMessageSystem->newMessageFast(_PREHASH_AgentCachedTexture);
	gMessageSystem->nextBlockFast(_PREHASH_AgentData);
	gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	gMessageSystem->addS32Fast(_PREHASH_SerialNum, gAgentQueryManager.mWearablesCacheQueryID);

	S32 num_queries = 0;
	for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
	{
		const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
		LLUUID hash;
		for (U8 i=0; i < baked_dict->mWearables.size(); i++)
		{
			const EWearableType baked_type = baked_dict->mWearables[i];
			// MULTI_WEARABLE: not order-dependent
			const U32 num_wearables = getWearableCount(baked_type);
			for (U32 index = 0; index < num_wearables; ++index)
			{
				const LLWearable* wearable = getWearable(baked_type,index);
				if (wearable)
				{
					hash ^= wearable->getAssetID();
				}
			}
		}
		if (hash.notNull())
		{
			hash ^= baked_dict->mWearablesHashID;
			num_queries++;
			// *NOTE: make sure at least one request gets packed

			//llinfos << "Requesting texture for hash " << hash << " in baked texture slot " << baked_index << llendl;
			gMessageSystem->nextBlockFast(_PREHASH_WearableData);
			gMessageSystem->addUUIDFast(_PREHASH_ID, hash);
			gMessageSystem->addU8Fast(_PREHASH_TextureIndex, (U8)baked_index);
		}

		gAgentQueryManager.mActiveCacheQueries[baked_index] = gAgentQueryManager.mWearablesCacheQueryID;
	}

	llinfos << "Requesting texture cache entry for " << num_queries << " baked textures" << llendl;
	gMessageSystem->sendReliable(gAgent.getRegion()->getHost());
	gAgentQueryManager.mNumPendingQueries++;
	gAgentQueryManager.mWearablesCacheQueryID++;
}

// MULTI_WEARABLE: need a way to specify by wearable rather than by type.
// User has picked "remove from avatar" from a menu.
// static
void LLAgentWearables::userRemoveWearable(void* userdata)
{
	EWearableType type = (EWearableType)(intptr_t)userdata;
	
	if (!(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR)) //&&
		//!((!gAgent.isTeen()) && (type==WT_UNDERPANTS || type==WT_UNDERSHIRT)))
	{
		// MULTI_WEARABLE: fixed to 0th for now.
		gAgentWearables.removeWearable(type,false,0);
	}
}

// static
void LLAgentWearables::userRemoveAllClothes(void* userdata)
{
	// We have to do this up front to avoid having to deal with the case of multiple wearables being dirty.
	if (gFloaterCustomize)
	{
		gFloaterCustomize->askToSaveIfDirty(userRemoveAllClothesStep2);
	}
	else
	{
		userRemoveAllClothesStep2(TRUE);
	}
}

// static
void LLAgentWearables::userRemoveAllClothesStep2(BOOL proceed)
{
	if (proceed)
	{
		gAgentWearables.removeWearable(WT_SHIRT,true,0);
		gAgentWearables.removeWearable(WT_PANTS,true,0);
		gAgentWearables.removeWearable(WT_SHOES,true,0);
		gAgentWearables.removeWearable(WT_SOCKS,true,0);
		gAgentWearables.removeWearable(WT_JACKET,true,0);
		gAgentWearables.removeWearable(WT_GLOVES,true,0);
		gAgentWearables.removeWearable(WT_UNDERSHIRT,true,0);
		gAgentWearables.removeWearable(WT_UNDERPANTS,true,0);
		gAgentWearables.removeWearable(WT_SKIRT,true,0);
		gAgentWearables.removeWearable(WT_ALPHA,true,0);
		gAgentWearables.removeWearable(WT_TATTOO,true,0);
	}
}

// Combines userRemoveAllAttachments() and userAttachMultipleAttachments() logic to
// get attachments into desired state with minimal number of adds/removes.
void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj_item_array)
{
	// Possible cases:
	// already wearing but not in request set -> take off.
	// already wearing and in request set -> leave alone.
	// not wearing and in request set -> put on.

	LLVOAvatar* avatarp = gAgent.getAvatarObject();
	if (!avatarp)
	{
		llwarns << "No avatar found." << llendl;
		return;
	}

	std::set<LLUUID> requested_item_ids;
	std::set<LLUUID> current_item_ids;
	for (S32 i=0; i<obj_item_array.count(); i++)
		requested_item_ids.insert(obj_item_array[i].get()->getLinkedUUID());

	// Build up list of objects to be removed and items currently attached.
	llvo_vec_t objects_to_remove;
	for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); 
		 iter != avatarp->mAttachmentPoints.end();)
	{
		LLVOAvatar::attachment_map_t::iterator curiter = iter++;
		LLViewerJointAttachment* attachment = curiter->second;
		for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
			 attachment_iter != attachment->mAttachedObjects.end();
			 ++attachment_iter)
		{
			LLViewerObject *objectp = (*attachment_iter);
			if (objectp)
			{
				LLUUID object_item_id = objectp->getItemID();
				if (requested_item_ids.find(object_item_id) != requested_item_ids.end())
				{
					// Object currently worn, was requested.
					// Flag as currently worn so we won't have to add it again.
					current_item_ids.insert(object_item_id);
				}
				else
				{
					// object currently worn, not requested.
					objects_to_remove.push_back(objectp);
				}
			}
		}
	}

	LLInventoryModel::item_array_t items_to_add;
	for (LLInventoryModel::item_array_t::iterator it = obj_item_array.begin();
		 it != obj_item_array.end();
		 ++it)
	{
		LLUUID linked_id = (*it).get()->getLinkedUUID();
		if (current_item_ids.find(linked_id) != current_item_ids.end())
		{
			// Requested attachment is already worn.
		}
		else
		{
			// Requested attachment is not worn yet.
			items_to_add.push_back(*it);
		}
	}
	// S32 remove_count = objects_to_remove.size();
	// S32 add_count = items_to_add.size();
	// llinfos << "remove " << remove_count << " add " << add_count << llendl;

	// Remove everything in objects_to_remove
	userRemoveMultipleAttachments(objects_to_remove);

	// Add everything in items_to_add
	userAttachMultipleAttachments(items_to_add);
}

void LLAgentWearables::userRemoveMultipleAttachments(llvo_vec_t& objects_to_remove)
{
	LLVOAvatar* avatarp = gAgent.getAvatarObject();
	if (!avatarp)
	{
		llwarns << "No avatar found." << llendl;
		return;
	}

	if (objects_to_remove.empty())
		return;

	gMessageSystem->newMessage("ObjectDetach");
	gMessageSystem->nextBlockFast(_PREHASH_AgentData);
	gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	
	for (llvo_vec_t::iterator it = objects_to_remove.begin();
		 it != objects_to_remove.end();
		 ++it)
	{
		LLViewerObject *objectp = *it;
		gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
		gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, objectp->getLocalID());
	}
	gMessageSystem->sendReliable(gAgent.getRegionHost());
}

void LLAgentWearables::userRemoveAllAttachments()
{
	LLVOAvatar* avatarp = gAgent.getAvatarObject();
	if (!avatarp)
	{
		llwarns << "No avatar found." << llendl;
		return;
	}

	llvo_vec_t objects_to_remove;
	
	for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); 
		 iter != avatarp->mAttachmentPoints.end();)
	{
		LLVOAvatar::attachment_map_t::iterator curiter = iter++;
		LLViewerJointAttachment* attachment = curiter->second;
		for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
			 attachment_iter != attachment->mAttachedObjects.end();
			 ++attachment_iter)
		{
			LLViewerObject *attached_object = (*attachment_iter);
			if (attached_object)
			{
				objects_to_remove.push_back(attached_object);
			}
		}
	}
	userRemoveMultipleAttachments(objects_to_remove);
}

void LLAgentWearables::userAttachMultipleAttachments(LLInventoryModel::item_array_t& obj_item_array)
{
	// Build a compound message to send all the objects that need to be rezzed.
	S32 obj_count = obj_item_array.count();

	// Limit number of packets to send
	const S32 MAX_PACKETS_TO_SEND = 10;
	const S32 OBJECTS_PER_PACKET = 4;
	const S32 MAX_OBJECTS_TO_SEND = MAX_PACKETS_TO_SEND * OBJECTS_PER_PACKET;
	if( obj_count > MAX_OBJECTS_TO_SEND )
	{
		obj_count = MAX_OBJECTS_TO_SEND;
	}
				
	// Create an id to keep the parts of the compound message together
	LLUUID compound_msg_id;
	compound_msg_id.generate();
	LLMessageSystem* msg = gMessageSystem;

	for(S32 i = 0; i < obj_count; ++i)
	{
		if( 0 == (i % OBJECTS_PER_PACKET) )
		{
			// Start a new message chunk
			msg->newMessageFast(_PREHASH_RezMultipleAttachmentsFromInv);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_HeaderData);
			msg->addUUIDFast(_PREHASH_CompoundMsgID, compound_msg_id );
			msg->addU8Fast(_PREHASH_TotalObjects, obj_count );
			msg->addBOOLFast(_PREHASH_FirstDetachAll, false );
		}

		const LLInventoryItem* item = obj_item_array.get(i).get();
		msg->nextBlockFast(_PREHASH_ObjectData );
		msg->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());
		msg->addUUIDFast(_PREHASH_OwnerID, item->getPermissions().getOwner());
		msg->addU8Fast(_PREHASH_AttachmentPt, 0 );	// Wear at the previous or default attachment point
		pack_permissions_slam(msg, item->getFlags(), item->getPermissions());
		msg->addStringFast(_PREHASH_Name, item->getName());
		msg->addStringFast(_PREHASH_Description, item->getDescription());

		if( (i+1 == obj_count) || ((OBJECTS_PER_PACKET-1) == (i % OBJECTS_PER_PACKET)) )
		{
			// End of message chunk
			msg->sendReliable( gAgent.getRegion()->getHost() );
		}
	}
}

void LLAgentWearables::checkWearablesLoaded() const
{
#ifdef SHOW_ASSERT
	U32 item_pend_count = itemUpdatePendingCount();
	if (mWearablesLoaded)
	{
		llassert(item_pend_count==0);
	}
#endif
}

BOOL LLAgentWearables::areWearablesLoaded() const
{
	checkWearablesLoaded();
	return mWearablesLoaded;
}

// MULTI-WEARABLE: update for multiple indices.
void LLAgentWearables::updateWearablesLoaded()
{
	mWearablesLoaded = (itemUpdatePendingCount()==0);
}

bool LLAgentWearables::canWearableBeRemoved(const LLWearable* wearable) const
{
	if (!wearable) return false;
	
	EWearableType type = wearable->getType();
	// Make sure the user always has at least one shape, skin, eyes, and hair type currently worn.
	return !(((type == WT_SHAPE) || (type == WT_SKIN) || (type == WT_HAIR) || (type == WT_EYES))
			 && (getWearableCount(type) <= 1) );		  
}
void LLAgentWearables::animateAllWearableParams(F32 delta, BOOL set_by_user)
{
	for( S32 type = 0; type < WT_COUNT; ++type )
	{
		for (S32 count = 0; count < (S32)getWearableCount((EWearableType)type); ++count)
		{
			LLWearable *wearable = getWearable((EWearableType)type,count);
			wearable->animateParams(delta, set_by_user);
		}
	}
}

void LLAgentWearables::updateServer()
{
	sendAgentWearablesUpdate();
	gAgent.sendAgentSetAppearance();
}

void LLInitialWearablesFetch::done()
{
	// No longer need this observer hanging around.
	gInventory.removeObserver(this);

	// Fetch the wearable items from the Current Outfit Folder
	LLInventoryModel::cat_array_t cat_array;
	LLInventoryModel::item_array_t wearable_array;
	LLFindWearables is_wearable;
	gInventory.collectDescendentsIf(mCompleteFolders.front(), cat_array, wearable_array, 
									LLInventoryModel::EXCLUDE_TRASH, is_wearable);
	
	if (wearable_array.count() > 0)
	{
		LLAppearanceManager::instance().updateAppearanceFromCOF();
	}
	else
	{
		processWearablesMessage();
	}
	delete this;
}

void LLInitialWearablesFetch::processWearablesMessage()
{
	if (!mAgentInitialWearables.empty()) // We have an empty current outfit folder, use the message data instead.
	{
		LLUUID current_outfit_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
		for (U8 i = 0; i < mAgentInitialWearables.size(); ++i)
		{
			// Populate the current outfit folder with links to the wearables passed in the message
			InitialWearableData *wearable_data = new InitialWearableData(mAgentInitialWearables[i]); // This will be deleted in the callback.
			
			if (wearable_data->mAssetID.notNull())
			{
#ifdef USE_CURRENT_OUTFIT_FOLDER
				const std::string link_name = "WearableLink"; // Unimportant what this is named, it isn't exposed.
				link_inventory_item(gAgent.getID(), wearable_data->mItemID, current_outfit_id, link_name,
									LLAssetType::AT_LINK, LLPointer<LLInventoryCallback>(NULL));
#endif
				// Fetch the wearables
				LLWearableList::instance().getAsset(wearable_data->mAssetID,
													LLStringUtil::null,
													LLWearableDictionary::getAssetType(wearable_data->mType),
													LLAgentWearables::onInitialWearableAssetArrived, (void*)(wearable_data));
			}
			else
			{
				llinfos << "Invalid wearable, type " << wearable_data->mType << " itemID "
				<< wearable_data->mItemID << " assetID " << wearable_data->mAssetID << llendl;
			}
		}
	}
	else
	{
		LL_WARNS("Wearables") << "No current outfit folder items found and no initial wearables fallback message received." << LL_ENDL;
	}
}