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/**
* @file llagentpicksinfo.h
* @brief LLAgentPicksInfo class header file
*
* $LicenseInfo:firstyear=2000&license=viewergpl$
*
* Copyright (c) 2000-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLAGENTPICKS_H
#define LL_LLAGENTPICKS_H
#include "llsingleton.h"
struct LLAvatarPicks;
/**
* Class that provides information about Agent Picks
*/
class LLAgentPicksInfo : public LLSingleton<LLAgentPicksInfo>
{
class LLAgentPicksObserver;
public:
LLAgentPicksInfo();
virtual ~LLAgentPicksInfo();
/**
* Requests number of picks from server.
*
* Number of Picks is requested from server, thus it is not available immediately.
*/
void requestNumberOfPicks();
/**
* Returns number of Picks.
*/
S32 getNumberOfPicks() { return mNumberOfPicks; }
/**
* Returns maximum number of Picks.
*/
S32 getMaxNumberOfPicks() { return mMaxNumberOfPicks; }
/**
* Returns TRUE if Agent has maximum allowed number of Picks.
*/
bool isPickLimitReached();
/**
* After creating or deleting a Pick we can assume operation on server will be
* completed successfully. Incrementing/decrementing number of picks makes new number
* of picks available immediately. Actual number of picks will be updated when we receive
* response from server.
*/
void incrementNumberOfPicks() { ++mNumberOfPicks; }
void decrementNumberOfPicks() { --mNumberOfPicks; }
private:
void onServerRespond(LLAvatarPicks* picks);
/**
* Sets number of Picks.
*/
void setNumberOfPicks(S32 number) { mNumberOfPicks = number; }
/**
* Sets maximum number of Picks.
*/
void setMaxNumberOfPicks(S32 max_picks) { mMaxNumberOfPicks = max_picks; }
private:
LLAgentPicksObserver* mAgentPicksObserver;
S32 mMaxNumberOfPicks;
S32 mNumberOfPicks;
};
#endif //LL_LLAGENTPICKS_H
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