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/**
* @file llagentlistener.cpp
* @author Brad Kittenbrink
* @date 2009-07-10
* @brief Implementation for llagentlistener.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llagentlistener.h"
#include "llagent.h"
#include "llcommandhandler.h"
#include "llslurl.h"
#include "llurldispatcher.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
LLAgentListener::LLAgentListener(LLAgent &agent)
: LLEventAPI("LLAgent",
"LLAgent listener to (e.g.) teleport, sit, stand, etc."),
mAgent(agent)
{
add("requestTeleport",
"Teleport: [\"regionname\"], [\"x\"], [\"y\"], [\"z\"]\n"
"If [\"skip_confirmation\"] is true, use LLURLDispatcher rather than LLCommandDispatcher.",
&LLAgentListener::requestTeleport);
add("requestSit",
"Ask to sit on the object specified in [\"obj_uuid\"]",
&LLAgentListener::requestSit);
add("requestStand",
"Ask to stand up",
&LLAgentListener::requestStand);
}
void LLAgentListener::requestTeleport(LLSD const & event_data) const
{
if(event_data["skip_confirmation"].asBoolean())
{
LLSD params(LLSD::emptyArray());
params.append(event_data["regionname"]);
params.append(event_data["x"]);
params.append(event_data["y"]);
params.append(event_data["z"]);
LLCommandDispatcher::dispatch("teleport", params, LLSD(), NULL, true);
// *TODO - lookup other LLCommandHandlers for "agent", "classified", "event", "group", "floater", "parcel", "login", login_refresh", "balance", "chat"
// should we just compose LLCommandHandler and LLDispatchListener?
}
else
{
std::string url = LLSLURL(event_data["regionname"],
LLVector3(event_data["x"].asReal(),
event_data["y"].asReal(),
event_data["z"].asReal())).getSLURLString();
LLURLDispatcher::dispatch(url, NULL, false);
}
}
void LLAgentListener::requestSit(LLSD const & event_data) const
{
//mAgent.getAvatarObject()->sitOnObject();
// shamelessly ripped from llviewermenu.cpp:handle_sit_or_stand()
// *TODO - find a permanent place to share this code properly.
LLViewerObject *object = gObjectList.findObject(event_data["obj_uuid"]);
if (object && object->getPCode() == LL_PCODE_VOLUME)
{
gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, mAgent.getID());
gMessageSystem->addUUIDFast(_PREHASH_SessionID, mAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_TargetObject);
gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID);
gMessageSystem->addVector3Fast(_PREHASH_Offset, LLVector3(0,0,0));
object->getRegion()->sendReliableMessage();
}
}
void LLAgentListener::requestStand(LLSD const & event_data) const
{
mAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
}
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