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/**
* @file llagentlanguage.cpp
* @brief Transmit language information to server
*
* $LicenseInfo:firstyear=2006&license=viewergpl$
*
* Copyright (c) 2006-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llagentlanguage.h"
// viewer includes
#include "llagent.h"
#include "llviewercontrol.h"
#include "llviewerregion.h"
// library includes
#include "llui.h" // getLanguage()
LLAgentLanguage::LLAgentLanguage()
{
gSavedSettings.getControl("Language")->getSignal()->connect(boost::bind(&update));
gSavedSettings.getControl("InstallLanguage")->getSignal()->connect(boost::bind(&update));
gSavedSettings.getControl("SystemLanguage")->getSignal()->connect(boost::bind(&update));
gSavedSettings.getControl("LanguageIsPublic")->getSignal()->connect(boost::bind(&update));
}
// send language settings to the sim
// static
bool LLAgentLanguage::update()
{
LLSD body;
std::string url = gAgent.getRegion()->getCapability("UpdateAgentLanguage");
if (!url.empty())
{
std::string language = LLUI::getLanguage();
body["language"] = language;
body["language_is_public"] = gSavedSettings.getBOOL("LanguageIsPublic");
LLHTTPClient::post(url, body, new LLHTTPClient::Responder);
}
return true;
}
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