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/**
* @file llagentaccess.cpp
* @brief LLAgentAccess class implementation - manages maturity and godmode info
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llagentaccess.h"
#include "indra_constants.h"
#include "llcontrol.h"
LLAgentAccess::LLAgentAccess(LLControlGroup& savedSettings) :
mSavedSettings(savedSettings),
mAccess(SIM_ACCESS_PG),
mAdminOverride(false),
mGodLevel(GOD_NOT),
mAOTransition(false)
{
}
bool LLAgentAccess::getAdminOverride() const
{
return mAdminOverride;
}
void LLAgentAccess::setAdminOverride(bool b)
{
mAdminOverride = b;
}
void LLAgentAccess::setGodLevel(U8 god_level)
{
mGodLevel = god_level;
}
bool LLAgentAccess::isGodlike() const
{
#ifdef HACKED_GODLIKE_VIEWER
return true;
#else
if(mAdminOverride) return true;
return mGodLevel > GOD_NOT;
#endif
}
U8 LLAgentAccess::getGodLevel() const
{
#ifdef HACKED_GODLIKE_VIEWER
return GOD_MAINTENANCE;
#else
if(mAdminOverride) return GOD_FULL;
return mGodLevel;
#endif
}
bool LLAgentAccess::wantsPGOnly() const
{
return (prefersPG() || isTeen()) && !isGodlike();
}
bool LLAgentAccess::canAccessMature() const
{
// if you prefer mature, you're either mature or adult, and
// therefore can access all mature content
return isGodlike() || (prefersMature() && !isTeen());
}
bool LLAgentAccess::canAccessAdult() const
{
// if you prefer adult, you must BE adult.
return isGodlike() || (prefersAdult() && isAdult());
}
bool LLAgentAccess::prefersPG() const
{
U32 access = mSavedSettings.getU32("PreferredMaturity");
return access < SIM_ACCESS_MATURE;
}
bool LLAgentAccess::prefersMature() const
{
U32 access = mSavedSettings.getU32("PreferredMaturity");
return access >= SIM_ACCESS_MATURE;
}
bool LLAgentAccess::prefersAdult() const
{
U32 access = mSavedSettings.getU32("PreferredMaturity");
return access >= SIM_ACCESS_ADULT;
}
bool LLAgentAccess::isTeen() const
{
return mAccess < SIM_ACCESS_MATURE;
}
bool LLAgentAccess::isMature() const
{
return mAccess >= SIM_ACCESS_MATURE;
}
bool LLAgentAccess::isAdult() const
{
return mAccess >= SIM_ACCESS_ADULT;
}
void LLAgentAccess::setTeen(bool teen)
{
if (teen)
{
mAccess = SIM_ACCESS_PG;
}
else
{
mAccess = SIM_ACCESS_MATURE;
}
}
//static
int LLAgentAccess::convertTextToMaturity(char text)
{
if ('A' == text)
{
return SIM_ACCESS_ADULT;
}
else if ('M'== text)
{
return SIM_ACCESS_MATURE;
}
else if ('P'== text)
{
return SIM_ACCESS_PG;
}
return SIM_ACCESS_MIN;
}
void LLAgentAccess::setMaturity(char text)
{
mAccess = LLAgentAccess::convertTextToMaturity(text);
U32 preferred_access = mSavedSettings.getU32("PreferredMaturity");
while (!canSetMaturity(preferred_access))
{
if (preferred_access == SIM_ACCESS_ADULT)
{
preferred_access = SIM_ACCESS_MATURE;
}
else
{
// Mature or invalid access gets set to PG
preferred_access = SIM_ACCESS_PG;
}
}
mSavedSettings.setU32("PreferredMaturity", preferred_access);
}
void LLAgentAccess::setTransition()
{
mAOTransition = true;
}
bool LLAgentAccess::isInTransition() const
{
return mAOTransition;
}
bool LLAgentAccess::canSetMaturity(S32 maturity)
{
if (isGodlike()) // Gods can always set their Maturity level
return true;
if (isAdult()) // Adults can always set their Maturity level
return true;
if (maturity == SIM_ACCESS_PG || (maturity == SIM_ACCESS_MATURE && isMature()))
return true;
else
return false;
}
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