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/**
* @file LLAccountingQuotaManager.cpp
* @ Handles the setting and accessing for costs associated with mesh
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llaccountingcostmanager.h"
#include "llagent.h"
#include "llcurl.h"
#include "llhttpclient.h"
//===============================================================================
LLAccountingCostManager::LLAccountingCostManager()
{
}
//===============================================================================
class LLAccountingCostResponder : public LLCurl::Responder
{
public:
LLAccountingCostResponder( const LLSD& objectIDs )
: mObjectIDs( objectIDs )
{
}
void clearPendingRequests ( void )
{
for ( LLSD::array_iterator iter = mObjectIDs.beginArray(); iter != mObjectIDs.endArray(); ++iter )
{
LLAccountingCostManager::getInstance()->removePendingObject( iter->asUUID() );
}
}
void error( U32 statusNum, const std::string& reason )
{
llwarns << "Transport error "<<reason<<llendl;
clearPendingRequests();
}
void result( const LLSD& content )
{
//Check for error
if ( !content.isMap() || content.has("error") )
{
llwarns << "Error on fetched data"<< llendl;
clearPendingRequests();
return;
}
bool containsSelection = content.has("selected");
if ( containsSelection )
{
S32 dataCount = content["selected"].size();
for(S32 i = 0; i < dataCount; i++)
{
F32 physicsCost = 0.0f;
F32 networkCost = 0.0f;
F32 simulationCost = 0.0f;
//LLTransactionID transactionID;
//transactionID = content["selected"][i]["local_id"].asUUID();
physicsCost = content["selected"][i]["physics"].asReal();
networkCost = content["selected"][i]["streaming"].asReal();
simulationCost = content["selected"][i]["simulation"].asReal();
SelectionCost selectionCost( /*transactionID,*/ physicsCost, networkCost, simulationCost );
//How do you want to handle the updating of the invoking object/ui element?
}
}
}
private:
//List of posted objects
LLSD mObjectIDs;
};
//===============================================================================
void LLAccountingCostManager::fetchCosts( eSelectionType selectionType, const std::string& url )
{
// Invoking system must have already determined capability availability
if ( !url.empty() )
{
LLSD objectList;
U32 objectIndex = 0;
IDIt IDIter = mObjectList.begin();
IDIt IDIterEnd = mObjectList.end();
for ( ; IDIter != IDIterEnd; ++IDIter )
{
// Check to see if a request for this object has already been made.
if ( mPendingObjectQuota.find( *IDIter ) == mPendingObjectQuota.end() )
{
mObjectList.insert( *IDIter );
objectList[objectIndex++] = *IDIter;
}
}
mObjectList.clear();
//Post results
if ( objectList.size() > 0 )
{
std::string keystr;
if ( selectionType == Roots )
{
keystr="selected_roots";
}
else
if ( selectionType == Prims )
{
keystr="prim_roots";
}
else
{
llinfos<<"Invalid selection type "<<llendl;
mObjectList.clear();
mPendingObjectQuota.clear();
return;
}
LLSD dataToPost = LLSD::emptyMap();
dataToPost[keystr.c_str()] = objectList;
LLHTTPClient::post( url, dataToPost, new LLAccountingCostResponder( objectList ));
}
}
else
{
//url was empty - warn & continue
llwarns<<"Supplied url is empty "<<llendl;
mObjectList.clear();
mPendingObjectQuota.clear();
}
}
//===============================================================================
void LLAccountingCostManager::addObject( const LLUUID& objectID )
{
mObjectList.insert( objectID );
}
//===============================================================================
void LLAccountingCostManager::removePendingObject( const LLUUID& objectID )
{
mPendingObjectQuota.erase( objectID );
}
//===============================================================================
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