blob: abe4ec99285d9aa3dc4774d963ba90fa3e46ad28 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
|
version 29
// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
// Should be combined into one table
//
// Generates lists of feature mask that can be applied on top of each other.
//
// // Begin comments
// list <name>
// Starts a feature list named <name>
// <name> <available> <recommended>
// <name> is the name of a feature
// <available> is 0 or 1, whether the feature is available
// <recommended> is an F32 which is the recommended value
//
// For now, the first list read sets up all of the default values
//
//
// All contains everything at their default settings for high end machines
// NOTE: All settings are set to the MIN of applied values, including 'all'!
//
list all
RenderAnisotropic 1 1
RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarMaxVisible 1 12
RenderAvatarVP 1 1
RenderCubeMap 1 1
RenderDelayVBUpdate 1 0
RenderFarClip 1 256
RenderFlexTimeFactor 1 1.0
RenderFogRatio 1 4.0
RenderGamma 1 0
RenderGlowResolutionPow 1 9
RenderGround 1 1
RenderLocalLights 1 1
RenderMaxPartCount 1 8192
RenderNightBrightness 1 1.0
RenderObjectBump 1 1
RenderReflectionDetail 1 4
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVBOEnable 1 1
RenderVBOMappingDisable 1 1
RenderVolumeLODFactor 1 2.0
UseStartScreen 1 1
UseOcclusion 1 1
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
Disregard128DefaultDrawDistance 1 1
Disregard96DefaultDrawDistance 1 1
RenderTextureMemoryMultiple 1 1.0
RenderShaderLightingMaxLevel 1 3
SkyUseClassicClouds 1 1
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 0
WatchdogDisabled 1 1
RenderUseStreamVBO 1 1
RenderFSAASamples 1 16
//
// Low Graphics Settings
//
list Low
RenderAnisotropic 1 0
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0
RenderAvatarPhysicsLODFactor 1 0
RenderAvatarMaxVisible 1 3
RenderAvatarVP 1 0
RenderFarClip 1 64
RenderFlexTimeFactor 1 0
RenderGlowResolutionPow 1 8
RenderLocalLights 1 0
RenderMaxPartCount 1 0
RenderObjectBump 1 0
RenderReflectionDetail 1 0
RenderTerrainDetail 1 0
RenderTerrainLODFactor 1 1
RenderTransparentWater 1 0
RenderTreeLODFactor 1 0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
SkyUseClassicClouds 1 0
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 0
RenderFSAASamples 1 0
//
// Mid Graphics Settings
//
list Mid
RenderAnisotropic 1 0
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
RenderAvatarPhysicsLODFactor 1 0.75
RenderAvatarVP 1 1
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 8
RenderLocalLights 1 1
RenderMaxPartCount 1 2048
RenderObjectBump 1 1
RenderReflectionDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 1.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 0
RenderFSAASamples 1 0
//
// High Graphics Settings (purty)
//
list High
RenderAnisotropic 1 1
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarVP 1 1
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderLocalLights 1 1
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
RenderReflectionDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 48
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 2
RenderFSAASamples 1 4
//
// Ultra graphics (REALLY PURTY!)
//
list Ultra
RenderAnisotropic 1 1
RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarVP 1 1
RenderFarClip 1 256
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderLocalLights 1 1
RenderMaxPartCount 1 8192
RenderObjectBump 1 1
RenderReflectionDetail 1 4
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 2.0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 2
RenderFSAASamples 1 8
//
// Class Unknown Hardware (unknown)
//
list Unknown
RenderVBOEnable 1 0
//
// Class 0 Hardware (just old)
//
list Class0
RenderVBOEnable 1 1
//
// Class 1 Hardware
//
list Class1
RenderVBOEnable 1 1
//
// Class 2 Hardware (make it purty)
//
list Class2
RenderVBOEnable 1 1
//
// Class 3 Hardware (make it purty)
//
list Class3
RenderVBOEnable 1 1
//
// No Pixel Shaders available
//
list NoPixelShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
RenderDeferred 0 0
RenderDeferredSSAO 0 0
RenderShadowDetail 0 0
//
// No Vertex Shaders available
//
list NoVertexShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
RenderDeferred 0 0
RenderDeferredSSAO 0 0
RenderShadowDetail 0 0
//
// No GL_ARB_map_buffer_range
//
list NoMapBufferRange
RenderVBOMappingDisable 1 0
//
// "Default" setups for safe, low, medium, high
//
list safe
RenderAnisotropic 1 0
RenderAvatarCloth 0 0
RenderAvatarVP 0 0
RenderObjectBump 0 0
RenderMaxPartCount 1 1024
RenderTerrainDetail 1 0
RenderUseImpostors 0 0
RenderVBOEnable 1 0
RenderReflectionDetail 0 0
WindLightUseAtmosShaders 0 0
RenderDeferred 0 0
RenderDeferredSSAO 0 0
RenderShadowDetail 0 0
//
// CPU based feature masks
//
// 1Ghz or less (equiv)
list CPUSlow
RenderMaxPartCount 1 1024
//
// RAM based feature masks
//
list RAM256MB
RenderObjectBump 0 0
//
// Graphics card based feature masks
//
list OpenGLPre15
RenderVBOEnable 1 0
list OpenGLPre30
RenderDeferred 0 0
list Intel
RenderAnisotropic 1 0
list GeForce2
RenderAnisotropic 1 0
RenderMaxPartCount 1 2048
RenderTerrainDetail 1 0
RenderVBOEnable 1 1
list SiS
UseOcclusion 0 0
list Intel_830M
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
RenderUseImpostors 0 0
list Intel_845G
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
RenderUseImpostors 0 0
list Intel_855GM
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
RenderUseImpostors 0 0
list Intel_865G
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
RenderUseImpostors 0 0
list Intel_900
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
RenderUseImpostors 0 0
list Intel_915GM
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
RenderUseImpostors 0 0
list Intel_915G
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
RenderUseImpostors 0 0
list Intel_945GM
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
list Intel_945G
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
list Intel_950
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
list Intel_965
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
RenderUseImpostors 1 0
UseOcclusion 0 0
list Intel_G33
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
list Intel_G45
WindLightUseAtmosShaders 0 0
list Intel_Bear_Lake
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
list Intel_Broadwater
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
list Intel_Brookdale
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
list Intel_Eaglelake
WindLightUseAtmosShaders 0 0
list Intel_Montara
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
list Intel_Springdale
RenderTerrainDetail 1 0
RenderVBOEnable 1 0
list ATI_FireGL_5200
RenderVBOEnable 1 0
WindLightUseAtmosShaders 0 0
list ATI_Mobility_Radeon_7xxx
RenderVBOEnable 0 0
list ATI_Radeon_7xxx
RenderVBOEnable 0 0
list ATI_All-in-Wonder_Radeon
RenderVBOEnable 0 0
list ATI_All-in-Wonder_7500
RenderVBOEnable 0 0
list ATI_Mobility_Radeon_9600
Disregard96DefaultDrawDistance 1 0
/// tweaked ATI to 96 Draw distance
list ATI_Radeon_9000
Disregard96DefaultDrawDistance 1 0
list ATI_Radeon_9200
Disregard96DefaultDrawDistance 1 0
list ATI_Radeon_9500
Disregard96DefaultDrawDistance 1 0
list ATI_Radeon_9600
Disregard96DefaultDrawDistance 1 0
/// tweaked ATI to 128 draw distance
list ATI_Radeon_X300
Disregard128DefaultDrawDistance 1 0
RenderVBOEnable 1 0
list ATI_Radeon_X400
Disregard128DefaultDrawDistance 1 0
RenderVBOEnable 1 0
list ATI_Radeon_X500
Disregard128DefaultDrawDistance 1 0
RenderVBOEnable 1 0
list ATI_Radeon_X600
Disregard128DefaultDrawDistance 1 0
RenderVBOEnable 1 0
list ATI_Radeon_X700
Disregard128DefaultDrawDistance 1 0
RenderVBOEnable 1 0
list ATI_Radeon_X1300
Disregard128DefaultDrawDistance 1 0
RenderVBOEnable 1 0
UseStartScreen 0 0
list ATI_Radeon_X1400
Disregard128DefaultDrawDistance 1 0
RenderVBOEnable 1 0
list ATI_Radeon_X1500
Disregard128DefaultDrawDistance 1 0
RenderVBOEnable 1 0
UseStartScreen 0 0
list ATI_Radeon_X1600
Disregard128DefaultDrawDistance 1 0
RenderVBOEnable 1 0
list ATI_Radeon_X1700
Disregard128DefaultDrawDistance 1 0
RenderVBOEnable 1 0
list ATI_Mobility_Radeon_X1xxx
Disregard128DefaultDrawDistance 1 0
RenderVBOEnable 1 0
list ATI_Radeon_HD_2300
Disregard128DefaultDrawDistance 1 0
list ATI_Radeon_HD_2400
Disregard128DefaultDrawDistance 1 0
list ATI_ASUS_AH24xx
Disregard128DefaultDrawDistance 1 0
// Avatar hardware skinning causes invisible avatars
// on various ATI chipsets on drivers before 8.2
list ATIOldDriver
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
// ATI cards generally perform better when not using VBOs for streaming data
list ATI
RenderUseStreamVBO 1 0
// Disable vertex buffer objects by default for ATI cards with little video memory
list ATIVramLT256
RenderVBOEnable 1 0
/// Tweaked NVIDIA
list NVIDIA_GeForce_FX_5100
Disregard96DefaultDrawDistance 1 0
list NVIDIA_GeForce_FX_5200
Disregard96DefaultDrawDistance 1 0
list NVIDIA_GeForce_FX_5500
Disregard96DefaultDrawDistance 1 0
list NVIDIA_GeForce_FX_5600
Disregard96DefaultDrawDistance 1 0
list NVIDIA_GeForce_FX_Go5100
Disregard96DefaultDrawDistance 1 0
list NVIDIA_GeForce_FX_Go5200
Disregard96DefaultDrawDistance 1 0
list NVIDIA_GeForce_FX_Go5300
Disregard96DefaultDrawDistance 1 0
list NVIDIA_GeForce_FX_Go5500
Disregard96DefaultDrawDistance 1 0
list NVIDIA_GeForce_FX_Go5600
Disregard96DefaultDrawDistance 1 0
list NVIDIA_GeForce_6100
Disregard128DefaultDrawDistance 1 0
list NVIDIA_GeForce_6200
Disregard128DefaultDrawDistance 1 0
list NVIDIA_GeForce_6500
Disregard128DefaultDrawDistance 1 0
list NVIDIA_GeForce_6600
Disregard128DefaultDrawDistance 1 0
list NVIDIA_G73
Disregard128DefaultDrawDistance 1 0
list NVIDIA_GeForce_Go_6100
RenderVBOEnable 1 0
Disregard128DefaultDrawDistance 1 0
list NVIDIA_GeForce_Go_6200
RenderVBOEnable 1 0
Disregard128DefaultDrawDistance 1 0
list NVIDIA_GeForce_Go_6500
RenderVBOEnable 1 0
Disregard128DefaultDrawDistance 1 0
list NVIDIA_GeForce_Go_6600
RenderVBOEnable 1 0
Disregard128DefaultDrawDistance 1 0
list NVIDIA_GeForce_Go_6700
RenderVBOEnable 1 0
Disregard128DefaultDrawDistance 1 0
list NVIDIA_GeForce_Go_6800
RenderVBOEnable 1 0
Disregard128DefaultDrawDistance 1 0
list NVIDIA_GeForce_Go_6
RenderVBOEnable 1 0
Disregard128DefaultDrawDistance 1 0
list NVIDIA_GeForce_7000
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7100
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7200
Disregard128DefaultDrawDistance 1 0
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7300
Disregard128DefaultDrawDistance 1 0
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7400
Disregard128DefaultDrawDistance 1 0
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7500
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7600
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7700
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7800
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7900
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7200
Disregard128DefaultDrawDistance 1 0
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7300
Disregard128DefaultDrawDistance 1 0
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7300_LE
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7400
Disregard128DefaultDrawDistance 1 0
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7600
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7700
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7800
RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7900
RenderShaderLightingMaxLevel 1 2
|