blob: 358fc2dfc87af3e09d5f7e0aafa3baae0f696a2d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
|
version 62
// The version number above should be incremented IF AND ONLY IF some
// change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended
// defaults. This should be as rare an event as we can manage.
// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
// Should be combined into one table
//
// Generates lists of feature mask that can be applied on top of each other.
//
// // Begin comments
// list <name>
// Starts a feature list named <name>
// <name> <available> <recommended>
// <name> is the name of a feature
// <available> is 0 or 1, whether the feature is available
// <recommended> is an F32 which is the recommended value
//
// For now, the first list read sets up all of the default values
//
//
// All contains everything at their default settings for high end machines
// NOTE: All settings are set to the MIN of applied values, including 'all'!
//
list all
RenderAnisotropic 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 16
RenderAvatarMaxComplexity 1 350000
RenderAutoMuteSurfaceAreaLimit 1 1000.0
RenderCubeMap 1 1
RenderFarClip 1 256
RenderFlexTimeFactor 1 1.0
RenderFogRatio 1 4.0
RenderGamma 1 0
RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 8192
RenderObjectBump 1 1
RenderLocalLightCount 1 4096
RenderTransparentWater 1 1
RenderReflectionsEnabled 1 1
RenderReflectionProbeDetail 1 2
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTerrainPBRDetail 1 0
RenderTerrainPBRPlanarSampleCount 1 3
RenderTreeLODFactor 1 1.0
RenderVBOEnable 1 1
RenderVBOMappingDisable 1 1
RenderVolumeLODFactor 1 2.0
UseStartScreen 1 1
UseOcclusion 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
Disregard128DefaultDrawDistance 1 1
Disregard96DefaultDrawDistance 1 1
RenderCompressTextures 1 1
RenderShaderLightingMaxLevel 1 3
RenderReflectionProbeLevel 1 3
RenderDeferred 1 1
RenderDeferredSSAO 1 1
RenderShadowDetail 1 2
RenderUseStreamVBO 1 1
RenderFSAASamples 1 16
RenderMaxTextureIndex 1 16
RenderGLContextCoreProfile 1 1
RenderGLMultiThreadedTextures 1 0
RenderGLMultiThreadedMedia 1 1
RenderReflectionProbeResolution 1 128
RenderScreenSpaceReflections 1 1
RenderMirrors 1 1
RenderHeroProbeResolution 1 2048
RenderHeroProbeDistance 1 16
RenderHeroProbeUpdateRate 1 4
RenderHeroProbeConservativeUpdateMultiplier 1 16
RenderDownScaleMethod 1 1
//
// Low Graphics Settings
//
list Low
RenderAnisotropic 1 0
RenderAvatarLODFactor 1 0
RenderAvatarPhysicsLODFactor 1 0
RenderAvatarMaxNonImpostors 1 3
RenderAvatarMaxComplexity 1 35000
RenderFarClip 1 64
RenderFlexTimeFactor 1 0
RenderGlowResolutionPow 1 8
RenderLocalLightCount 1 8
RenderMaxPartCount 1 0
RenderTransparentWater 1 0
RenderReflectionsEnabled 1 1
RenderReflectionProbeDetail 1 0
RenderTerrainDetail 1 0
RenderTerrainLODFactor 1 1
RenderTerrainPBRDetail 1 -4
RenderTerrainPBRPlanarSampleCount 1 1
RenderTreeLODFactor 1 0
RenderVolumeLODFactor 1 1.125
RenderDeferredSSAO 1 0
RenderShadowDetail 1 0
WLSkyDetail 1 96
RenderFSAASamples 1 0
RenderScreenSpaceReflections 1 0
RenderReflectionProbeLevel 1 0
RenderMirrors 1 0
RenderHeroProbeResolution 1 256
RenderHeroProbeDistance 1 4
RenderHeroProbeUpdateRate 1 6
RenderHeroProbeConservativeUpdateMultiplier 1 16
//
// Medium Low Graphics Settings
//
list LowMid
RenderAnisotropic 1 0
RenderAvatarLODFactor 1 0.5
RenderAvatarMaxComplexity 1 100000
RenderAvatarPhysicsLODFactor 1 0.75
RenderAvatarMaxNonImpostors 1 5
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 8
RenderMaxPartCount 1 2048
RenderLocalLightCount 1 256
RenderTransparentWater 1 0
RenderReflectionsEnabled 1 1
RenderReflectionProbeDetail 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 1.0
RenderTerrainPBRDetail 1 -1
RenderTerrainPBRPlanarSampleCount 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.125
RenderDeferredSSAO 1 0
RenderShadowDetail 1 0
WLSkyDetail 1 96
RenderFSAASamples 1 0
RenderScreenSpaceReflections 1 0
RenderReflectionProbeLevel 1 0
RenderMirrors 1 0
RenderHeroProbeResolution 1 256
RenderHeroProbeDistance 1 6
RenderHeroProbeUpdateRate 1 3
RenderHeroProbeConservativeUpdateMultiplier 1 16
//
// Medium Graphics Settings (standard)
//
list Mid
RenderAnisotropic 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 200000
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 7
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
RenderLocalLightCount 1 512
RenderTransparentWater 1 0
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTerrainPBRDetail 1 0
RenderTerrainPBRPlanarSampleCount 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.25
RenderDeferredSSAO 1 0
RenderShadowDetail 1 0
WLSkyDetail 1 96
RenderFSAASamples 1 2
RenderReflectionsEnabled 1 1
RenderReflectionProbeDetail 1 0
RenderScreenSpaceReflections 1 0
RenderReflectionProbeLevel 1 1
RenderMirrors 1 0
RenderHeroProbeResolution 1 512
RenderHeroProbeDistance 1 6
RenderHeroProbeUpdateRate 1 3
RenderHeroProbeConservativeUpdateMultiplier 1 16
//
// Medium High Graphics Settings
//
list MidHigh
RenderAnisotropic 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 250000
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 9
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
RenderLocalLightCount 1 1024
RenderTransparentWater 1 1
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTerrainPBRDetail 1 0
RenderTerrainPBRPlanarSampleCount 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.375
RenderDeferredSSAO 1 0
RenderShadowDetail 1 0
WLSkyDetail 1 96
RenderFSAASamples 1 2
RenderReflectionsEnabled 1 1
RenderReflectionProbeDetail 1 1
RenderScreenSpaceReflections 1 0
RenderReflectionProbeLevel 1 2
RenderMirrors 1 0
RenderHeroProbeResolution 1 512
RenderHeroProbeDistance 1 6
RenderHeroProbeUpdateRate 1 2
RenderHeroProbeConservativeUpdateMultiplier 1 8
//
// High Graphics Settings (SSAO + sun shadows)
//
list High
RenderAnisotropic 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 300000
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 11
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
RenderLocalLightCount 1 2048
RenderTransparentWater 1 1
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTerrainPBRDetail 1 0
RenderTerrainPBRPlanarSampleCount 1 3
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.5
RenderDeferredSSAO 1 1
RenderShadowDetail 1 1
WLSkyDetail 1 96
RenderFSAASamples 1 2
RenderReflectionsEnabled 1 1
RenderReflectionProbeDetail 1 1
RenderScreenSpaceReflections 1 0
RenderReflectionProbeLevel 1 3
RenderMirrors 1 1
RenderHeroProbeResolution 1 512
RenderHeroProbeDistance 1 8
RenderHeroProbeUpdateRate 1 2
RenderHeroProbeConservativeUpdateMultiplier 1 8
//
// High Ultra Graphics Settings (deferred + SSAO + all shadows)
//
list HighUltra
RenderAnisotropic 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 350000
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 16
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderMaxPartCount 1 4096
RenderLocalLightCount 1 4096
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTerrainPBRDetail 1 0
RenderTerrainPBRPlanarSampleCount 1 3
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
RenderVolumeLODFactor 1 1.75
RenderDeferredSSAO 1 1
RenderShadowDetail 1 2
WLSkyDetail 1 96
RenderFSAASamples 1 2
RenderReflectionsEnabled 1 1
RenderReflectionProbeDetail 1 1
RenderScreenSpaceReflections 1 0
RenderReflectionProbeLevel 1 3
RenderMirrors 1 1
RenderHeroProbeResolution 1 1024
RenderHeroProbeDistance 1 16
RenderHeroProbeUpdateRate 1 1
RenderHeroProbeConservativeUpdateMultiplier 1 4
//
// Ultra graphics (REALLY PURTY!)
//
list Ultra
RenderAnisotropic 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 16
RenderAvatarPhysicsLODFactor 1 1.0
RenderFarClip 1 256
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
RenderLocalLightCount 1 8192
RenderMaxPartCount 1 8192
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTerrainPBRDetail 1 0
RenderTerrainPBRPlanarSampleCount 1 3
RenderTransparentWater 1 1
RenderTreeLODFactor 1 1.0
RenderVolumeLODFactor 1 2.0
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
RenderDeferredSSAO 1 1
RenderShadowDetail 1 2
RenderFSAASamples 1 2
RenderReflectionsEnabled 1 1
RenderReflectionProbeDetail 1 1
RenderScreenSpaceReflections 1 0
RenderReflectionProbeLevel 1 3
RenderMirrors 1 1
RenderHeroProbeResolution 1 2048
RenderHeroProbeDistance 1 16
RenderHeroProbeUpdateRate 1 1
RenderHeroProbeConservativeUpdateMultiplier 1 4
//
// Class Unknown Hardware (unknown)
//
list Unknown
RenderShadowDetail 1 0
RenderDeferredSSAO 1 0
RenderMirrors 1 0
//
// VRAM > 512MB
//
list VRAMGT512
RenderCompressTextures 1 0
//
// "Default" setups for safe, low, medium, high
//
list safe
RenderAnisotropic 1 0
RenderAvatarMaxNonImpostors 1 16
RenderAvatarMaxComplexity 1 80000
RenderLocalLightCount 1 0
RenderMaxPartCount 1 1024
RenderTerrainDetail 1 0
RenderTransparentWater 1 0
RenderDeferredSSAO 0 0
RenderShadowDetail 0 0
RenderReflectionProbeDetail 0 -1
RenderMirrors 0 0
list Intel
RenderAnisotropic 1 0
RenderFSAASamples 1 0
RenderGLContextCoreProfile 1 0
RenderGLMultiThreadedMedia 1 0
RenderDownScaleMethod 1 0
list AMD
RenderGLMultiThreadedTextures 1 1
list GL3
RenderFSAASamples 0 0
RenderReflectionsEnabled 0 0
RenderReflectionProbeDetail 0 0
RenderMirrors 0 0
list TexUnit16orLess
RenderTerrainPBRDetail 1 -1
|