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<llsd>
<map>
<key>blurMultiplier</key>
<real>0.0020000000949949026</real>
<key>fresnelOffset</key>
<real>0.28999999165534973</real>
<key>fresnelScale</key>
<real>0</real>
<key>normScale</key>
<array>
<integer>2</integer>
<integer>2</integer>
<integer>2</integer>
</array>
<key>normalMap</key>
<uuid>822ded49-9a6c-f61c-cb89-6df54f42cdf4</uuid>
<key>scaleAbove</key>
<real>0.079999998211860657</real>
<key>scaleBelow</key>
<real>0.20000000298023224</real>
<key>underWaterFogMod</key>
<real>1</real>
<key>waterFogColor</key>
<array>
<real>0</real>
<real>0</real>
<real>0</real>
<real>0</real>
</array>
<key>waterFogDensity</key>
<real>1024</real>
<key>wave1Dir</key>
<array>
<real>0.5</real>
<real>-0.17000000178813934</real>
</array>
<key>wave2Dir</key>
<array>
<real>0.57999998331069946</real>
<real>-0.67000001668930054</real>
</array>
</map>
</llsd>
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