blob: 907140effd0c7ddd3ddbc3acde6fbb48f886baab (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
|
/**
* @file lightWaterAlphaMaskNonIndexedF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* $/LicenseInfo$
*/
uniform float minimum_alpha;
uniform float maximum_alpha;
uniform sampler2D diffuseMap;
vec3 atmosLighting(vec3 light);
vec4 applyWaterFog(vec4 color);
void default_lighting_water()
{
vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy) * gl_Color;
if (color.a < minimum_alpha || color.a > maximum_alpha)
{
discard;
}
color.rgb = atmosLighting(color.rgb);
color = applyWaterFog(color);
gl_FragColor = color;
}
|