blob: f56f3893480412042e2e9158185e05a6fe97b7d5 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
|
/**
* @file treeV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* $/LicenseInfo$
*/
attribute vec3 position;
attribute vec3 normal;
attribute vec2 texcoord0;
varying vec3 vary_normal;
void main()
{
//transform vertex
gl_Position = gl_ModelViewProjectionMatrix * vec4(position.xyz, 1.0);
gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1);
vary_normal = normalize(gl_NormalMatrix * normal);
gl_FrontColor = vec4(1,1,1,1);
}
|