1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
/** * @file sunLightF.glsl * * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc. * $License$ */ //class 1, no shadow, no SSAO, should never be called #extension GL_ARB_texture_rectangle : enable void main() { gl_FragColor = vec4(0,0,0,0); }