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# -*- cmake -*-
project(media_plugin_example)
include(00-Common)
include(LLCommon)
include(LLImage)
include(LLWindow)
include(Linking)
include(PluginAPI)
include(ExamplePlugin)
### media_plugin_example
set(media_plugin_example_SOURCE_FILES
media_plugin_example.cpp
)
add_library(media_plugin_example
SHARED
${media_plugin_example_SOURCE_FILES}
)
target_link_libraries(media_plugin_example media_plugin_base )
if (WINDOWS)
set_target_properties(
media_plugin_example
PROPERTIES
LINK_FLAGS "/MANIFEST:NO /NODEFAULTLIB:LIBCMT"
)
endif (WINDOWS)
if (DARWIN)
# Don't prepend 'lib' to the executable name, and don't embed a full path in the library's install name
set_target_properties(
media_plugin_example
PROPERTIES
PREFIX ""
BUILD_WITH_INSTALL_RPATH 1
INSTALL_NAME_DIR "@executable_path"
LINK_FLAGS "-exported_symbols_list ${CMAKE_CURRENT_SOURCE_DIR}/../base/media_plugin_base.exp"
)
endif (DARWIN)
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